UrbanStruggle Posted February 24, 2013 Report Share Posted February 24, 2013 Anthor reason to have those forbidden cards in your Deck so synchro summon this guy for the win! Name of the card Mana of the Forbidden Type of Card Spell Type of Spell Quick-Play Effect Reveal 1 Level 4 DARK Spellcaster-Type Effect Monster with 1000 or less ATK and DEF in your Hand, shuffle it into your Deck then draw 2 cards Name of the card Reinforcement of the Forbidden Type of Card Spell Type of Spell Quick-Play Effect Add 1 Level 4 DARK Spellcaster-Type Effect Monster with 1000 or less ATK and DEF from your Deck to your Hand. Name Exodifah, Forbbiden Meister Type of Card monster Type of Monster Effect Att DARK Level 4 Monster Type Spellcaster ATK 1000 DEF 1000 Effect You can discard to Special Summon 1 Level 4 or lower DARK Normal Spellcaster-Type monster in ATK Position from your hand, Deck or Graveyard. While this card is in your Graveyard you can add 1 banished Level 4 DARK Spellcaster-Type Effect monster except for "Exodifah, Forbbiden Meister" to your hand then banish this card. Name Exodibah, Forbbiden Spellcaster Type of Card monster Type of Monster Effect Att DARK Level 4 Monster Type Spellcaster ATK 1000 DEF 1000 Effect This card cannot be Special Summoned from your Deck or your Graveyard. You can banish this face-up card you control; Special Summon 2 Level 4 or lower DARK Normal Spellcaster-Type monsters with the different names from your Deck or Special Summon 2 Level 4 or lower DARK Normal Spellcaster-Type monsters with the different names from your Graveyard. Destroy them during the End Phase. You can only use the effect of "Exodibah, Forbbiden Spellcaster" once per turn. Name Exodia, Forbidden Tuner One Type of Card monster Type of Monster Effect Tuner Monster Att DARK Level 4 Monster Type Spellcaster ATK 1000 DEF 1000 Effect You can Special Summon this card (From your hand) while you control 1 or more face-up Level 4 or lower Normal Spellcaster-Type monster in ATK Position. When this card is Summoned; Special Summon up to 2 Level 4 or lower DARK Normal Spellcaster-Type monster in ATK Position from your hand, Deck or Graveyard. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a DARK Level 10 or higher Spellcaster-Type Synchro Monster. The other Synchro Material Monster(s) cannot be Level 4. Once per turn you can discard 1 "Exodia the Forbidden One": this card gains 3 Levels until the End Phase. Name of the card Exodiraah, Synchronic One of All Type of Card Effect Syncrho Tuner Monster Att DARK Level 11 Monster Type Spellcaster ATK 5000 DEF 5000 Effect DARK Effect Spellcaster-Type Tuner + 4 Level 1 DARK Normal Spellcaster-Type non-Tuner monsters The Summoning of this card can not be Negated. Once per turn during either player's turn this card not be destroyed by card's effects. This card inflicts Peircing Damage. Once per turn during your Main Phase 1 you can add 1 Level 4 or lower DARK Spellcaster-Type monster in your Graveyard to your hand, you can not Summon any monster this turn. When this card leaves the field while you have no cards in your hand and control no monsters you can add up to 5 Level 4 or lower DARK Spellcaster-Type monsters with 1000 or less ATK and DEF from your Graveyard to your hand, you can not enter you battle phase Summon or Set until your opponent's next End Phase. Exodiraah, Synchronic Phoneix Caster Type of Card Effect Syncrho Monster Att DARK Level 12 Monster Type Spellcaster ATK 3000 DEF 3000 Effect 1 Spellcaster-Type Tuner + 1 Level 1 DARK Normal Spellcaster-Type non-Tuner monsters The Summoning of this card can not be Negated. Your opponent can not activate Spell or Trap card this turn. When this card is Summoned; halve your opponent's Life Points. When you opponent Summon(s) a Monster or activate a Monster's Effect(s); halve your opponent's Life Points, you can not enter you Battle Phase this turn and can not Summon or Set until your opponent's next End Phase Link to comment Share on other sites More sharing options...
Airride Posted February 24, 2013 Report Share Posted February 24, 2013 The format is terrible. Seriously, you need to work on it. The cards themselves are stupid. The spells are more stupid exodia toys (Even though they wouldn't even be used, since basic draw cards are superior), First synchro is broken, the second is horrible, and the random other monsters may as well not be related to exodia. Seriously, you may as well just run normal exodia instead of this. Link to comment Share on other sites More sharing options...
T3RA PROWL3R Posted February 24, 2013 Report Share Posted February 24, 2013 You really need to cut out all of the "Name of Card" "Card Type" stuff. We are smart enough to make heads or tales of what "Normal Spell Card" or "Synchro/Effect" means. It just jumbles up the entire post and makes it very painful to read. As Airride stated, most if not all of these cards would see extremely little field time in competitive dueling. You need to either refine their effects to tailor to the needs of Exodia, or just come up with different cards. Because these just aren't going to cut it. Link to comment Share on other sites More sharing options...
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