Flexishere15 Posted February 25, 2013 Report Share Posted February 25, 2013 Ok, I've been working on this deck for a while... and its been biting me in the butt! its a great, first turn lockdown but I don't like that... it seems... a little off on the... (sigh) ok u tell me because idk what its missing: (monsters) x3 Dark Simorgh (no setting for opponent) x3 effect veiler (no effects... sorry lol) x3 battle fader (stop battle damage) x2 quick draw synchron (synchro and a wind... plus!) x2 level eater (dark and can revive itself) x2 snipe hunter (discard for Simorgh and destroy) x2 winged rhyno (wind) x2 lady ninja yae (wind and bounces back spell and traps by discarding wind) (Spells) x2 pot of duality x3 mystical space typhoon x3 hand destruction x3 shrink (Traps) x3 anti-spell fragrence x2 reckless greed x3 black horn of heaven x3 royal command x2 divine wrath Link to comment Share on other sites More sharing options...
Wildflame Posted February 25, 2013 Report Share Posted February 25, 2013 You are better running the Ninja variant. Link to comment Share on other sites More sharing options...
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