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Mushroom Man #3


Iriq

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At first, I wanted to make his stats Level 4 with 1700 ATK / 1000 DEF as that would be the most logical; however like the previous mushroom man ( #2), most people just tribute it or just use it for synchro or xyz summons. But by making him level 6 with a decent ATK, I doubt any player would want to get rid of this card from their side of the field.

 

Note: Yugico doesnt allow the # sign in card titles so for some reason it was replaced by a "cent" sign by the website.

 

 

 

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[spoiler=Effect] A player controlling this monster loses 800 Life Points during each of his/her Standby Phases when this card is face-up on the field. Control of this card is shifted to your opponent by paying 1000 Life Points at your own End Phase. If this card is banished; the original controller of this card gains Life Points equal to the amount lost by this cards' effect.[/spoiler]

 

 

 

Comments?

 

 

 

 

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  • 1 month later...

Originality / Creativity is always a good thing - primarily being the reason why I like this card.

 

Anyhow, the effect might not see much play in this meta, except if this card would go in an archetype. However, I think that if you made him a Level 4 1700 ATK would probably make it really more playable, even in the meta, considering that it could serve as a good finisher after an array of attacks. You know, like summoning him to finish after maybe a close OTK and things like that.

 

It definitely deserves a 7/10 for what it is right now, but if it were 1700 it would have more playability, thus raising its score to 9/10.

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