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Agro's Remaining Decks [1/10]: Agents


Agro

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-1 DD Return

-2 Lance

+2 Tourguide

+1 Night Assailant

 

Tourguide acts as bait for your opponents first backrow so you can follow up with your bosses, plus it allows you to go for an early Zenmaines which helps you set up, plus it's DARK to make BLS and Sorc a bit better.

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I'm going up against Judgment and E-Dragons.

 

I HAVE to winmoar.

You don't even have that many cards that banish consistently though, and by the time that you'll have a decent-sized banish pile, you should have won already.  I can't see it doing anything for the deck.

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