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Rust Mechs[Archetype]


Justice Master

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So, I wanted to take an idea from an older archetype I made, rework it a bit, and add some other cool stuff into it. I may add a story later if anyone would wanna team up with me to some sort of Duel Terminal-esque multiple archetype story. Anyway, here is the result. Pardon the OCG errors.

 

[spoiler='Rust Mech Constructor']

Rust Mech Constructor

Earth/Level 3

Warrior/Effect

When a "Rust Mech" monster is added from your Deck to your Hand, you can Banish it for a number of your Stand-By Phases equal to its level, then Special Summon it. If a face-up "Rust Mech"  monster you control is selected as an attack target, you can change the target to any other face-up "Rust Mech" monster you control. This card must be face-up to resolve these effects.

1300/600

[/spoiler]

 

[spoiler='Rust Mech Designer']

Rust Mech Designer

Earth/Level 3

Warrior/Effect

Once per turn, you can discard 1 "Rust Mech" monster to add 1 "Rust Mech" card from your Deck to your Hand.

1600/600

[/spoiler]

 

[spoiler='Rust Mech Recycler']

Rust Mech Recycler

Earth/Level 4

Machine/Effect

If this card was Special Summoned it gains the following effect: Once per turn, you can target 1 "Rust Mech" card in your Graveyard, shuffle it into your Deck.

1500/300

[/spoiler]

 

[spoiler='Rust Mech Clock']

Rust Mech Clock

Earth/Level 4

Machine/Effect

If this card was Special Summoned it gains the following effect: Once per turn, if the effect of "Rust Mech Constructor" is activated, you can decrease the amount of Stand-By phases by the number of "Rust Mech" cards you control. If the number is reduced to 0, Special Summon the targeted monster.

600/1800

[/spoiler]

 

[spoiler='Rust Mech Imitator']

Rust Mech Imitator 

Earth/Level 4

Machine/Effect

Once per turn, you can target 1 Banished "Rust Mech" monster, this card's level and effect are treated as the targeted monster's until the End Phase.

1400/900

[/spoiler]

 

[spoiler='Rust Mech Giant']

Rust Mech Giant

Earth/Level 7

Machine/Effect

When this card is Special Summoned, add 1 "Rust Mech" card from your Deck to your Hand.

2100/1300

[/spoiler]

 

[spoiler='Rust Mech Gunner']

Rust Mech Gunner

Earth/Rank 4(2 Level 4 Machine-type monsters)

Machine/Effect

Once per turn, you can detach 1 Xyz Material from this card: Add 1 Machine monster with 1000 or less DEF from your Deck to your Hand. All Xyz Materials detached for this effect are Banished.

1900/800

[/spoiler]

 

[spoiler='Rust Mech Warship']

Rust Mech Warship

Earth/Rank 7(2 Level 7 "Rust Mech" monsters)

Machine/Effect

This card's ATK is equal to the combined ATK of the monsters used as Xyz Material for this card. Once per turn, you can activate one of the following effects:

●Target 1 face-up "Rust Mech" monster you control, attach it as Xyz Material to this card.

●Detach 1 Xyz Material from this card, Special Summon the monster that was detached.

When this card is sent to the Graveyard, you can Special Summon up to five monsters that were used as Xyz Material for this card.

?/1000

[/spoiler]

 

So, any suggestions?

 

Note: I'm gonna add some spell support later.

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Rust Mech Rebuilder

This card cannot be Special Summoned. When a "Rust Mech" Monster is Special Summoned by a Card effect; You can Special Summon a monster from your Deck with Equal or less attack then the Special Summoned monster. It is Banish during the end of the turn. You can only use the Effect of "Rust Mech Rebuilder" once per turn.

1000 ATK / 2000  DEF

Warrior/Effect

Level 4

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