Zazubat Posted March 8, 2013 Report Share Posted March 8, 2013 I had an other topic, but it got kind of lost. I want to try to make this work, but I don't think it really ever did. So here's my new one, be sure to make as many chances as you would like, cause I can't make this one work, so I will actually add all you suggest, rather than using my own opinions this time (unless the card is completly stupid). So here's the build: Link to comment Share on other sites More sharing options...
Zextra Posted March 8, 2013 Report Share Posted March 8, 2013 Wizard and Sanctuary absolutey must be maxed out in this deck. Crusher's far too slow to be of any use. Accellight and Photon Lead aren't needed - Lead, especially, since it eats your hand like crazy, which Photon/Galaxy have trouble maintaining. Rota would only be used to fetch a Thrasher, and it's not worth it - just run 3 Thrasher. Poly is kinda bad - and once again, it uses too many resources. Copy Knight is pointless - Rank 4s aren't the primary focus of the deck anyways. Number 40 is way to slow - its effect almost never goes off, and you're better off going into anything else. Volcasaurus is a must since Rank 5s are quite accessible here. Maestroke is superior to Roach (not that you'll be using Rank 4s that much anyways). Having a 2nd Neo Galaxy-Eyes is just my personal preference, though, since it's so easy to get out in the deck. -2 Crusher -1 Accellight -2 Lead -1 Poly -1 Rota -2 Copy Knight +1 Galaxy Wizard +3 Photon Caesar +1 Photon Sanctuary +2-3 Trade-In +2 Fiendish Chain/Bottomless/MST (your choice here) -1 Roach -1 Photon Twin Lizard -1 Heaven's Strings +1 Maestroke +1 Volcasaurus +1 Neo Galaxy-Eyes Link to comment Share on other sites More sharing options...
Zazubat Posted March 8, 2013 Author Report Share Posted March 8, 2013 Wizard and Sanctuary absolutey must be maxed out in this deck. Crusher's far too slow to be of any use. Accellight and Photon Lead aren't needed - Lead, especially, since it eats your hand like crazy, which Photon/Galaxy have trouble maintaining. Rota would only be used to fetch a Thrasher, and it's not worth it - just run 3 Thrasher. Poly is kinda bad - and once again, it uses too many resources. Copy Knight is pointless - Rank 4s aren't the primary focus of the deck anyways. Number 40 is way to slow - its effect almost never goes off, and you're better off going into anything else. Volcasaurus is a must since Rank 5s are quite accessible here. Maestroke is superior to Roach (not that you'll be using Rank 4s that much anyways). Having a 2nd Neo Galaxy-Eyes is just my personal preference, though, since it's so easy to get out in the deck. -2 Crusher -1 Accellight -2 Lead -1 Poly -1 Rota -2 Copy Knight +1 Galaxy Wizard +3 Photon Caesar +1 Photon Sanctuary +2-3 Trade-In +2 Fiendish Chain/Bottomless/MST (your choice here) -1 Roach -1 Photon Twin Lizard -1 Heaven's Strings +1 Maestroke +1 Volcasaurus +1 Neo Galaxy-Eyes You don't need to tell me what is what, just say what should be changed. Though I don't get why you would - RotA as it's a free monster, no cost. But if you really feel like I should take it out, I'll do that. New version is up. Link to comment Share on other sites More sharing options...
Zextra Posted March 8, 2013 Report Share Posted March 8, 2013 You don't need to tell me what is what, just say what should be changed. Though I don't get why you would - RotA as it's a free monster, no cost. But if you really feel like I should take it out, I'll do that. People usually prefer to listen to an explanation as of why to change certain things, which is why I bothered to type that up. As for Rota - it's just not needed; I mean, you will already have 3 Thrashers in the deck, and it's your only target, so having it wouldn't be worth it. A staple would be much more valuable in this deck. Link to comment Share on other sites More sharing options...
Zazubat Posted March 8, 2013 Author Report Share Posted March 8, 2013 People usually prefer to listen to an explanation as of why to change certain things, which is why I bothered to type that up. As for Rota - it's just not needed; I mean, you will already have 3 Thrashers in the deck, and it's your only target, so having it wouldn't be worth it. A staple would be much more valuable in this deck. Still having a monster in your hand is always useful in my book. But I will listen to you, I'm still just learning to play this Deck. Link to comment Share on other sites More sharing options...
evilfusion Posted March 10, 2013 Report Share Posted March 10, 2013 Testing has informed me that Galaxy Queen's Light is almost worthless in this build since you run many more Level 8s or equivalents than non-Level 8s, and since Satellite already adjusts its Level, even being searchable does it little good. Accel Light has seemed to be useful, though, so you could considering replacing one of the Galaxy Queen's Light with that. You have Satellite or Wizard as the targets, and while you can't Normal Summon that turn, it can make some great combos since Special Summoning is still fair game. Only run 1, though. Link to comment Share on other sites More sharing options...
Zazubat Posted March 10, 2013 Author Report Share Posted March 10, 2013 Testing has informed me that Galaxy Queen's Light is almost worthless in this build since you run many more Level 8s or equivalents than non-Level 8s, and since Satellite already adjusts its Level, even being searchable does it little good. Accel Light has seemed to be useful, though, so you could considering replacing one of the Galaxy Queen's Light with that. You have Satellite or Wizard as the targets, and while you can't Normal Summon that turn, it can make some great combos since Special Summoning is still fair game. Only run 1, though. Thanks for the suggestions here, it helps when others test your builds. I havn't played much with this yet, as I am right now playing almost exclusively Evilswarm. I'll make Queen's Light only 1 and put in an Accel Light (which I also like myself, so that's a plus) Link to comment Share on other sites More sharing options...
evilfusion Posted March 10, 2013 Report Share Posted March 10, 2013 Well, I didn't test YOURS. I tested Zextra's, then made changes to better fit my play style and personal design. Even so, your build is similar enough to both builds that I have a reasonably accurate understanding of how certain cards work in it. Zextra's didn't use Galaxy Queen's Light, and mine teched it before finding its results to be lacking because it's very easy to bring out 2 or more Level 8s, but less so to have 1 or more Level 8 and a non-Level 8 to warrant the slot. Likewise, Zextra's doesn't use Accel Light, but mine does. Drop the other Galaxy Queen's Light for either something like Book of Moon or another Trap like Bottomless or even a third Call of the Haunted. The ability to resurrect monsters like Galaxy Wizard or Galaxy-Eyes is invaluable. People organize their Extras weirdly. I'm not sure about using Adreus, personally, and would probably use either Lavalval Chain or Daigusto Emeral. Oh, Pot of Avarice is a great card to use, as it'll let you re-use destroyed Xyz, Photon Caesar, and the draws will help immensely in tighter situations, due to how the Deck is so combo oriented. Link to comment Share on other sites More sharing options...
Zazubat Posted March 10, 2013 Author Report Share Posted March 10, 2013 I just organize my cards with DN's name thing, I don't ever do it since I see no reason to at all. Anyways, I'll take out the other one for an other Call I suppose. Link to comment Share on other sites More sharing options...
evilfusion Posted March 10, 2013 Report Share Posted March 10, 2013 Ah, I see how it's organized now. I normally organize by Level/Rank in the Extra Deck, since when I want to Summon something, I rather have all the options bunched together. Since not everyone does this, it can be kind of hard for me to read their Extra Deck (and sometimes their Main Deck, since I always put Reborn, Heavy Storm, and Dark Hole right next to each other). Right now, I just recommend testing the Deck a few times and see what fits your playstyle. Link to comment Share on other sites More sharing options...
Zazubat Posted March 10, 2013 Author Report Share Posted March 10, 2013 Ah, I see how it's organized now. I normally organize by Level/Rank in the Extra Deck, since when I want to Summon something, I rather have all the options bunched together. Since not everyone does this, it can be kind of hard for me to read their Extra Deck (and sometimes their Main Deck, since I always put Reborn, Heavy Storm, and Dark Hole right next to each other). Right now, I just recommend testing the Deck a few times and see what fits your playstyle. I find it's too much work, and I mean if DN is suppose to represent a realistic version of how to play as they keep saying your deck is always going to be shuffled anyways so there's no point in organizing, but of course I see why you might like to have it like that. I like to have it like this, because that way I can easily find the cards I need if I need to add some more, but let's not try to get off topic here too much. I'll play with it a bit and see how it goes. Link to comment Share on other sites More sharing options...
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