Strider Tigerwolf Posted April 10, 2013 Report Share Posted April 10, 2013 Much like Noble Knights, these 8 cards go hand in hand with each other. The Equip Spells are key in Summoning the monsters, and the monsters are of moderate difficulty to get out with a moderate amount of control all around the board, fueling their own equip spells for effects. [spoiler=The Equip Spells: 4] [spoiler=The Blade of Prozys] [spoiler=Lore:] You can only control 1 face-up "The Blade of Prozys". Equip only to a FIRE or Pyro-Type monster. If the equipped monster is a FIRE monster, it gains 500 ATK and DEF and both this card and the equipped monster gain the following effect: ● Once per turn: This card is unaffected by the effect(s) of 1 Spell Card until the End Phase. If the equipped monster is a Pyro-Type monster, it gains 500 ATK and DEF and both this card and the equipped monster gain the following effect: ● Once per turn, if a card on the field is destroyed: Inflict 500 damage to your opponent's Life Points. [/spoiler] Only 1 can be face up. Can only be equipped to FIRE/Pyro-Type monsters. If equipped to FIRE: +500/+500 and both the monster and spell are unaffected by 1 spell per turn. If equipped to Pyro: +500/+500, and both the monster and spell inflict -500 Life to your opponent once per turn if a card is destroyed. [/spoiler] [spoiler=The Lance of Gyroz] [spoiler=Lore:] You can only control 1 face-up "The Lance of Gyroz". Equip only to a WATER or Sea Serpent-Type monster. If the equipped monster is a WATER monster, it gains 500 ATK and DEF and both this card and the equipped monster gain the following effect: ● Once per turn: This card is unaffected by the effect(s) of 1 Trap Card until the End Phase. If the equipped monster is a Sea Serpent-Type monster, it gains 500 ATK and DEF and both this card and the equipped monster gain the following effect: ● Once per turn, if a card on the field is destroyed: Send the top card from your opponent's Deck to the Graveyard and shuffle 1 card in your opponent's Graveyard to their Deck. [/spoiler] Only 1 can be face up. Can only be equipped to WATER/Sea Serpent-Type monsters. If equipped to WATER: +500/+500 and both the monster and spell are unaffected by 1 trap per turn. If equipped to Sea Serpent: +500/+500, and both the monster and spell both mill (deck) and shuffle (graveyard) 1 card (respectively) your opponent controls once per turn if a card is destroyed. [/spoiler] [spoiler=The Sword of Holyx] [spoiler=Lore:] You can only control 1 face-up "The Sword of Holyx". Equip only to a WIND or Winged Beast-Type monster. If the equipped monster is a WIND monster, it gains 500 ATK and DEF and both this card and the equipped monster gain the following effect: ● Once per turn: This card is unaffected by the effect(s) of 1 Effect Monster Card until the End Phase. If the equipped monster is a Winged Beast-Type monster, it gains 500 ATK and DEF and both this card and the equipped monster gain the following effect: ● Once per turn, if a card on the field is destroyed, declare a card type (Spell, Trap or Monster) then reveal the top card of 1 player's Deck. If the revealed card is of the declared type: Add the revealed card to your hand. Otherwise: Send the revealed card to the bottom of its owner's Deck. [/spoiler] Only 1 can be face up. Can only be equipped to WIND/Winged Beast-Type monsters. If equipped to WIND: +500/+500 and both the monster and spell are unaffected by 1 effect monster per turn. If equipped to Winged Beast: +500/+500, and both the monster and spell become pseudo Gishki Diviner for either player, once per turn if a card is destroyed. [/spoiler] [spoiler=The Fist of Lix] [spoiler=Lore:] You can only control 1 face-up "The Fist of Lix". Equip only to an EARTH or Thunder-Type monster. If the equipped monster is an EARTH monster, it gains 500 ATK and DEF and both this card and the equipped monster gain the following effect: ● Once per turn, if this card would be destroyed or leave the field: Discard 1 card instead. If the equipped monster is a Thunder-Type monster, it gains 500 ATK and DEF and both this card and the equipped monster gain the following effect: ● Once per turn, if a card on the field is destroyed: Draw 1 card, then send 1 card from your hand to the Graveyard. [/spoiler] Only 1 can be face up. Can only be equipped to EARTH/Thunder-Type monsters. If equipped to EARTH: +500/+500 and both the monster and spell gain protection once per turn for a discard. If equipped to Thunder: +500/+500, and both the monster and spell become pseudo-Dark World Dealings except send, once per turn if a card is destroyed. [/spoiler] [/spoiler] The monsters have pretty much the same effect (non-bold). Only the last is different and even then not so much. The search goes in a pattern and then loops to the begining: FIRE -> WATER -> WIND -> EARTH -> FIRE -> etc. [spoiler=The Bosses: 4] [spoiler=Scorching Prozys] Lore: Cannot be Normal Summoned/Set. You can Special Summon this card from your hand or Graveyard by sending 1 monster you control equipped with "The Blade of Prozys" to the Graveyard. Any equipped cards that would be sent to the Graveyard this way are equipped to this card instead. You can only control 1 face-up "Scorching Prozyx". While this card is equipped with "The Blade of Prozys": This card is unaffected by the effects of your opponent's Spell Cards and gains 500 ATK and DEF. Once, while this card is face-up on the field: You can destroy 1 card on the field. If this card leaves the field: Add 1 "The Lance of Gyroz" from your Deck or Graveyard to your hand. [/spoiler] [spoiler=Prowling Gyroz] Lore: Cannot be Normal Summoned/Set. You can Special Summon this card from your hand or Graveyard by sending 1 monster you control equipped with "The Lance of Gyroz" to the Graveyard. Any equipped cards that would be sent to the Graveyard this way are equipped to this card instead. You can only control 1 face-up "Prowling Gyroz". While this card is equipped with "The Lance of Gyroz": This card is unaffected by the effects of your opponent's Trap Cards and gains 500 ATK and DEF. Once, while this card is face-up on the field: You can destroy 1 card on the field. If this card leaves the field: Add 1 "The Sword of Holyx" from your Deck or Graveyard to your hand. [/spoiler] [spoiler=Soaring Holyx] Lore: Cannot be Normal Summoned/Set. You can Special Summon this card from your hand or Graveyard by sending 1 monster you control equipped with "The Sword of Holyx" to the Graveyard. Any equipped cards that would be sent to the Graveyard this way are equipped to this card instead. You can only control 1 face-up "Soaring Holyz". While this card is equipped with "The Sword of Holyx": This card is unaffected by the effects of your opponent's Effect Monster effects and gains 500 ATK and DEF. Once, while this card is face-up on the field: You can destroy 1 card on the field. If this card leaves the field: Add 1 "The Fist of Lix" from your Deck or Graveyard to your hand. [/spoiler] [spoiler=Crashing Lix] Lore: Cannot be Normal Summoned/Set. You can Special Summon this card from your hand or Graveyard by sending 1 monster you control equipped with "The Fist of Lix" to the Graveyard. Any equipped cards that would be sent to the Graveyard this way are equipped to this card instead. You can only control 1 face-up "Crashing Lix". While this card is equipped with "The Fist of Lix": This card gains 500 ATK and DEF and once per turn, it cannot leave the field (by battle or card effects). Once, while this card is face-up on the field: You can destroy 1 card on the field. If this card leaves the field: Add 1 "The Blade of Prozys" from your Deck or Graveyard to your hand. [/spoiler] [/spoiler] Also, they have support in the form of Homunculus the Alchemic Being and Datalyzer. To make it simple: Equip Homonculus or Datalyzer with any of the equips and proceed to have a bit a beatdown initially. Then when you obtain an appropriate boss monster, you can start a moderately difficult recycle loop that slowly fuels your Graveyard and hand with the cards you need while you obtain 1-4-1 destruction. Using these effects you control your opponent's Life, Deck, Field and Graveyard as well as your own hand, field and Graveyard. So what do you guys think? Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted April 11, 2013 Author Report Share Posted April 11, 2013 Nothing? Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted April 12, 2013 Author Report Share Posted April 12, 2013 Bumping :/ Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted April 16, 2013 Author Report Share Posted April 16, 2013 Final bump :/ Link to comment Share on other sites More sharing options...
tkheezy68 Posted April 16, 2013 Report Share Posted April 16, 2013 Let me start by saying the cards all look very nice, good job on the card flavor. However these cards are pretty broken. First off many of these cards can be searched for through the various searchers in all these types and attributes thanks to the monsters low atk. When equiped with their spell card they all have 2900 atk, far too powerful for something with relatively easy summoning requirements. They are also ridiculously easy to get back on the field once they have been destroyed due to the fact that when the monster dies you can grab another equip card from either the deck or grave, summon a weak monster to equip the equip card to, tribute it, and bring back the boss monster. The equip cards also shouldn't get the equip effect as well as the monster it is attached to because:1. Makes the equip cards ridiculously hard to destroy. 2. It means that you get to use the nifty [type] effect twice. The sword of Holyx also needs to have its secondary equip effect changed so that you only get to look at your deck because right now it says you could look at either player's deck and keep the card if you guess right. The swords also give far too much atk, peaking at 1000, this is a problem when you realize that there are many other powerful cards that can fulfill both equip requirements to get that 1000 atk bonus. Honestly these cards need to go back to the drawing board because right now they are far too easy to get out and maintain on the field for far too big of a reward. Hope that helps. Link to comment Share on other sites More sharing options...
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