knight85 Posted April 10, 2013 Report Share Posted April 10, 2013 I know that most of these cards are jus redesigns but i'd still appreciate an opinion on the work Storm Dragon Effect Monster Light Dragon Level 5 2100/1500 This effect is activated only during a main phase. If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand. Twin Headed Storm Dragon Fusion/Effect Monster Light Dragon Level 7 2800/2100 “Storm Dragon” + “Storm Dragon” when this monster destroys a monster it can attack again (second attack cannot be a direct attack) Storm Force Dragon Fusion/Effect Monster Light Dragon Level 10 4000/2800 “Storm Dragon” + “Storm Dragon” + “Storm Dragon” When this Monster attacks a Monster in defense mode with a defense strength lower than this Monster's attack strength, do Battle Damage to your opponent equal to the difference. Light Prysm Ore Normal Trap Sacrifice 1 [Storm Dragon] on your Field. Special Summon 1 [Storm Shield Dragon] from your hand or deck. Storm Shield Dragon Effect Monster Light Dragon Level 6 800/2800 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Light Prysm Ore". Once per turn discard 1 card from your hand and you can negate 1 of your opponent's Monster's attacks. This effect can be used during yours or your opponents battle phase. Lightning Strike Crystal Quickplay Spell Sacrifice 2 [Storm Dragon] on your Field. Special Summon 1 [Storm Strike Dragon] from your hand or deck. Storm Strike Dragon Effect Monster Light Dragon 7 2400/1800 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Lightning Strike Crystal" Once per turn discard 1 card from your hand and you can destroy 1 of your opponent's Monsters on the Field with an attack strength or defense strength higher than this Monster's. The Dragon Sentinel Effect Monster Light Dragon 4 1800/1200 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 Dragon-Type Monster in your Graveyard from play. While This card is on the field Dragon-Type Monsters are immune to the effect of your opponent's spell/trap cards. Dark Horn Dragon Effect Monster Light Dragon Level 6 2100/1500 When this card is Normal Summoned or Special Summoned, select up to 5 trap Cards from your opponent's Graveyard and remove them from play. This card gains 300 ATK for each card removed from play by this card's effect. Thunderstorm Dragon Effect Monster Light Dragon Level 6 2200/1200 You can Special Summon this card from your hand if your opponent has at least 2 more monsters on the field than you do. For each Monster that this card destroys and send to the Cemetery as a result of Battle, deal 500 points of damage to your opponents lifepoints. Thunder Force Dragon Effect Monster LIGHT Dragon Level 7 2800/1400 If you sacrifice 3 Monsters to Sacrifice Summon this card, destroy all Monsters on your opponent's Field. Jade-Eyes Crimson Dragon Effect Monster Fire Dragon Level 8 2900/2100 "When there is a monster on your opponent's side of the field after this monster's first attack of your Battle Phase, this monster can attack once again during the same Battle Phase. During a Battle Phase when this card attacks, your opponent cannot activate any trap cards. If this monster is destroyed as a result of battle or the effect of an opponents card, you may remove 1 Dragon-Type monster in your graveyard from play to special summon this card to the field during the main phase of your next turn." Dragon's Inferno Normal Spell Select 1 face up Dragon-Type monster of level 7 or higher on your side of the field to activate this card. Destroy all cards on your opponent's side of the field and deal 300 x the number of destroyed cards as damage to your opponents life points. The selected Dragon-Type monster cannot attack during the turn you activate this card. Chaos Emperor Dragon Fusion/Effect Monster Dark Dragon Level 8 2800/2300 [Lord of D.] + [Kaiser Glider] This card's effect can only be used during the Battle Phase of either player. Send 1 Magic or Trap Card on your side of the Field to the Graveyard. This card cannot be destroyed as a result of Battle for the rest of the Battle Phase. White Emperor Dragon Fusion/Effect Monster Light Dragon Level 9 3500/3100 "[Blue Eyes White Dragon] + [Kaiser Glider] This monster cannot be destroyed in battle or by the effect of monster, spell or trap cards. Once per turn if there are monsters on the enemy field, this monster can attack the opponent direct and deal 500 x the number of monsters on the opponent's field to LP (cannot attack if this effect is used)" Dark Tyrant Dragon Fusion/Effect Monster Dark Dragon Level 9 3200/2800 "[Red-Eyes B. Dragon] + [Kaiser Glider] This monster cannot be destroyed in battle or by the effect of monster, spell or trap cards. When this monster destroys an enemy in defence mode deal damage equal to the difference between the def of the target and the atk of this monster to your opponents LP." Red Archfiend Dragon Fusion/Effect Monster Dark Dragon Level 9 3200/3100 [Red-Eyes Black Dragon] + [Archfiend of Gilfer] This card can only be Special Summoned by Fusion Summon. Once per turn by discarding 1 or more monster cards from your hand you can reduce the ATK or DEF of a monster on your opponent's side of the field by 500 for each card you discard. Ascent of the Dragon Paladin Ritual Spell This card is used to Ritual Summon "Paladin of the Great Dragon" You must also offer monsters whose total Level Stars equal 4 or more as a Tribute from the field or your hand. Paladin of the Great Dragon Ritual/Effect Monster DARK Dragon Level 4 1900/1200 This monster can only be Ritual Summoned with the Ritual Spell Card, "Ascent of the Dragon Paladin". You must also offer monsters whose total Level Stars equal 4 or more as a Tribute from the field or your hand. When this monster attacks a face-down Defense Position monster, destroy the face-down monster immediately with this card's effect without flipping it face-up or damage calculation. You can Special Summon 1 Level 7 or 8 Dragon-Type Monster from your hand or your Deck by offering this card as a Tribute during your Main Phase. (Summoned Dragon cannot attack during that turn.) I also had an idea recently for a new dragon type fusion spell card based on power bond. it's not identical but at the same time i'm not sure if its realistic. Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Dragon-Type Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck, and it gains ATK equal half the combined ATK of All Fusion Material Monsters used to its original ATK. (This Special Summon is treated as a Fusion Summon.) for example: fusing Blue Eyes Ultimate Dragon- the combined ATK of three Blue Eyes White Dragons is 9000, half that and you get 4500 added to the 4500 of the Ultimate Dragon for a total of 9000 another example: Black Skull Dragon- the combined ATK of the Red Eyes Black Dragon and Summoned Skill is 2900, half that is 1450 added to the 3200 of the Black Skull Dragon for a total of 4650 you tell me. does that kind of spell card seem realistic to you? or should i add on a penaly like forcing the monster into defence mode for a turn i had a bunch of other ideas running through my head for monsters that replicated the effects of some elemental heroes. specifically a modified version of flame wingman, shining flare wingman, thunder giant and wild edge. Link to comment Share on other sites More sharing options...
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