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Koumori x Divine Dragons


Agro

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Koumori Dragon Amel

LIGHT / Level 4

[ Dragon / Effect ]

Discard 1 Dragon-Type monster; Special Summon 1 "Lord of D." from your Deck. It is treated as a Dragon-Type monster until the End Phase. This effect of "Koumori Dragon Amel" can only be activated once per turn.

ATK / 1200 DEF / 1500

 

Koumori Dragon Luze

DARK / Level 4

[ Dragon / Effect ]

Discard 1 card to target 1 face-up monster your opponent controls; destroy your opponent's monster, then Special Summon 1 of your banished Level 4 Dragon-Type monsters. This effect of "Koumori Dragon Luze" can only be activated once per turn.

ATK / 1500 DEF / 1200

 

Divine Dragon Nova

LIGHT / Level 4

[ Dragon / Effect ]

When this card is Normal Summoned: You can Special Summon 1 Level 4 Normal Dragon-Type Monster from your hand or Graveyard.

ATK / 1000 DEF / 1500

 

Divine Dragon Armageddon

LIGHT / Level 4

[ Dragon / Tuner ]

The turn this card is Normal Summoned or Special Summoned, your opponent cannot activate Trap cards in response to the summon of Dragon-Type monsters. A monster summoned using this card as Synchro or Xyz Material cannot attack directly the turn this card was summoned.

ATK / 500 DEF / 2000

 

Koumori Dragon Ha-Sat

DARK / Level 4

[ Dragon / Ritual / Effect ]

When this card is Ritual Summoned: You can Special Summon 1 Level 4 Normal Dragon-Type Monster from your hand or Graveyard. If this card is used as Xyz Material for a Dragon-Type Xyz Monster, that monster gains 700 ATK and cannot be targeted by card effects.

ATK / 1400 DEF / 2100

 

Demon King Dragun

DARK / Level 7

[ Dragon / Fusion / Effect ]

"Lord of D." + "Koumori Dragon"

Your opponent cannot select any Dragon-Type monsters as the target(s) of Spell, Trap, or Monster Card effects.  Once per turn: You can add 1 Dragon-Type monster from your Graveyard to your hand.

ATK / 2000 DEF / 1300

 

Queen Dragun Wraith

DARK / Rank 4

[ Dragon / Xyz / Effect ]

2 Level 4 Dragon-Type monsters

While this card has Xyz Material, Dragon-Type monsters cannot be destroyed by card effects or battle with a non-Dragon-Type monster. When this card is Xyz Summoned: You can add 1 "Dragon's Mirror" from your Deck or Graveyard to your hand. Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 Dragon-Type monster from your Deck to your hand.

ATK / 1800 DEF / 1400

 

Forbidden Ritual of Ha-Sat

Spell / Ritual

This card can be used to Ritual Summon "Koumori Dragon Ha-Sat". You must also send 1 Level 4 Dragon-Type monster from the field, hand, or Deck to the Graveyard.

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Koumori Dragon Amel

LIGHT / Level 4

[ Dragon / Effect ]

Discard 1 card; Special Summon 1 "Lord of D." from your hand, Deck, or Graveyard. It is treated as a Dragon-Type monster until the End Phase. This effect of "Koumori Dragon Samael" can only be activated once per turn.

ATK / 1000 DEF / 1500

 

I like Lord of D, so it's cool in that respect. But it feels like it would be abused, as it's practically a free Rank 4 that pulls a Lord of D. from anywhere. Make it Level 3 to fix that, possibly? Or at least remove the Grave or Deck pulling, as I feel three places is too much. Other than that, It's nice to have something to pull him onto the field and make him worth running.

 

Koumori Dragon Luze

DARK / Level 4

[ Dragon / Effect ]

Discard 1 card to target 1 monster your opponent controls; destroy your opponent's monster, then Special Summon 1 of your banished Dragon-Type monsters. This effect of "Koumori Dragon Luze" can only be activated once per turn.

ATK / 1500 DEF / 1000

 

Seems a little powerful. Partly because it's destruction and a +1; and partly because of E-dragons. It's not really the cards fault, but this has a huge possibility of being abused. Banish your E-dragons to summon another one, then discard to Special Summon one of the banished ones back for a Big-Eye, or a Mecha Phantom Beast. It basically gives E-dragons another outlet for a fast Rank 7.

 

Divine Dragon Nova

LIGHT / Level 4

[ Dragon / Effect ]

When this card is Normal Summoned: You can Special Summon 1 Level 4 Normal Dragon-Type Monster from your hand or Graveyard.

ATK / 1000 DEF / 1500

 

A simple, and fair effect. I think it's more balanced than Koumori simply because it doesn't pull from the deck. It's also on summon, as opposed to a discard; which seems reasonable but still useful. 

 

Demon King Dragun

DARK / Level 7

[ Dragon / Fusion / Effect ]

"Lord of D." + "Koumori Dragon"

Your opponent cannot select any Dragon-Type monsters as the target(s) of Spell, Trap, or Monster Card effects.  Once per turn: You can add 1 Dragon-Type monster from your Graveyard to your hand.

ATK / 2000 DEF / 1300

 

The low ATK means this is more of a backseat card than a direct boss, but it's going to give Dragon-Types even more strength. The graveyard pull effect seems okay. Is protection from Spells, Traps, and Monsters a little too much, though? I'd prefer it to be one or the other, personally. Level 7 is practically asking for E-dragon shenanigans.

 

Queen Dragun Wraith

DARK / Rank 4

[ Dragon / Xyz / Effect ]

2 Level 4 Dragon-Type monsters

Dragon-Type monsters cannot be destroyed by card effects or battle with a non-Dragon-Type monster. When this card is Xyz Summoned: You can add 1 "Dragon's Mirror" from your Deck or Graveyard to your hand. Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Dragon-Type monster from your Deck to your hand.

ATK / 1800 DEF / 1400

 

Low attack makes it balanced due to these ease with which it can be summoned with the above cards. Dragon's Mirror pulling might actually make Five Headed Dragon viable (which would be freakin' awesome). The hand adding is fine, sort of a Feral Imp King for Dragon-types.

 

Overall, I have mixed feelings. There are some nice cards here; but they encourage a swarming play that I feel is seen too often. Coupled with the likes of E-dragons, these would likely be at the top of the game. Maybe next format when E-dragons are (hopefully) ban-hammered these cards will be more balanced. I think they may pull from too many places and offer too much protection. If you toned them down a little, I think they'd hit the sweet spot.

 

Edit: Missed the other 3. Will review later.

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For the record, I'm making these for a gamestate where E-Dragons don't exist, because frankly, they shouldn't and I don't expect them to last another format.

 

Other than that, everything looked fine, except...

 

 

The low ATK means this is more of a backseat card than a direct boss, but it's going to give Dragon-Types even more strength. The graveyard pull effect seems okay. Is protection from Spells, Traps, and Monsters a little too much, though? I'd prefer it to be one or the other, personally. Level 7 is practically asking for E-dragon shenanigans.

300px-KingDragunDR3-EN-SR-UE.jpg

 

I guess we should ban King Dragun, then, huh?

 

There were also a few extra edits on a few cards I made before you posted.

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I guess we should ban King Dragun, then, huh?

I didn't mean to say it was that bad, but with these cards, you have to remember that King Dragun, and thus; your card, have more support.

 

The Koumori Dragons are practically willing you to summon this thing, whereas King Dragun used two materials that were pretty obsolete.

 

With your cards, that is no longer true; and so you have to look at it differently. Therefore, I would argue that out-and-out protection is too much, all things considered. 

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Even with that protection, it really isn't that overbearing though.

 

I mean, it's a "no targeting" effect on a card that can get run over by just about anything.

Okay, with the low attack; it's probably balanced. I'm just being picky as seeing all that protection in one place instantly makes me cautious. 

 

The ritual monster and it's summoning spell are great. It's good that it tributes from the deck, as it instantly makes the card more summonable, and doesn't slow down the mechanics laid down by the other cards.

 

The tuner is also balanced, making for a slick and polished Level 8, or Rank 4. The direct attack clause keeps it safely balanced and considerate. 

 

Reflecting on them now, and ignoring that E-dragons are a thing; I'd say they are strong, fast, and sturdy. I like the support for Lord of D. and the implementation of cards like Dragun into today's format. Job well done.

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They look like good, solid Dragon support...not that they really need it, though. Nevertheless, I always kind of liked Koumori Dragon and I'm glad you're giving him the Divine Dragon Ragnarok treatment here :P

 

And now, just because I wanted to:

 

demonkingdragun.png
 
queendragunwraith.png
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They look like good, solid Dragon support...not that they really need it, though. Nevertheless, I always kind of liked Koumori Dragon and I'm glad you're giving him the Divine Dragon Ragnarok treatment here :P

 

And now, just because I wanted to:

Absolute <3

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