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Pseudo-Traditional Highlander Format


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As the title vaguely suggests, I'm trying to remake an old format my friends used to play. We are allowed to use banned cards, just not overly stupid ones.

 

Special Rules:

 

1) You can only use 1(one) of each card in your deck.

2) No degenerate decks(Burn, Countdown, Exodia)

3) Have fun :D

[spoiler=Banned cards]

CHAOS EMPEROR DRAGON - ENVOY OF THE END

CYBER-STEIN

FIBER JAR

MAGICAL SCIENTIST

EXODIA THE FORBIDDEN ONE

MAKYURA THE DESTRUCTOR

MIND MASTER

YATA-GARASU

BRIONAC, DRAGON OF THE ICE BARRIER

DARK STRIKE FIGHTER

BUTTERFLY DAGGER - ELMA

COLD WAVE

CONFISCATION

DELINQUENT DUO

 

FUTURE FUSION

HARPIE'S FEATHER DUSTER

MASS DRIVER

MIRAGE OF NIGHTMARE

PAINFUL CHOICE

RAIGEKI

TEMPLE OF THE KINGS

THE FORCEFUL SENTRY

CRUSH CARD VIRUS

EXCHANGE OF THE SPIRIT

IMPERIAL ORDER

LAST TURN

TIME SEAL

TRAP DUSTSHOOT

[/spoiler]

 

Well, my question is this...

 

What cards are "Problem Cards" that I missed/ took off the list?

What strategies are seemingly dominate?

How would you improve this.

 

Yeah, I think Pot of Greed and Charity can be banned again, but its fun having power spells. Trunade might come back on the list...I wanna test Duster in this format.

 

I figure that if you are forced to only run 1 of each card, deck building and such is more important.

 

Tell me what you think, thanks YCM

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In highlander, Exodia is greatly weakened, so it's a fairly unneeded ban as I see it. Makyura is hugely weakened by Highlander rules, so he's a useless ban as well. Brionac shouldn't be banned, Elma is useless here, Mass Driver is useless, Temple of the Kings is useless, and OH MY SWEET LORD you have TIME SEAL banned.... lol! That card is terrible and wouldn't even see play in advanced. Also, Fiber Jar is a great card to have legal here, because it can help you get back in the game if your opponent opens the nuts. Even the Dark Dive Bomber would be hard to pull off here. And don't put Trunade back to banned lol, that would be bad and unnecessary. Exchange and Last Turn seem rather unplayable as well, so you could trial legalizing those and you wouldn't notice a difference. Future Fusion would be meh imo. Raigeki and Duster are fine to bring back, most of the time they'll just be a second heavy/hole.

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But who wants to play against Exodia any way?

Makyura is still too problematic. Its a degenerate deck anyway, so why keep it in the game?

Brionac is dumb, can loop cards like Premature etc etc.

Elma im on the fence about, since it still combos with Gearfried, Morale Boost and Fire Princess.

I'll test Temple of the Kings.

Time Seal is broke, it can literally win games because you are up on cards and you set them back a turn.

Fiber Jar either extends games too long or provides OTK possiblities on an open field.

DSF may come back, depending on what is being played. I just dont like this card.

Why would trunade be bad?

Exchange maybe, Last Turn no.

FF is something that slipped through the cracks.

Raigeki and Duster are maybes.

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But who wants to play against Exodia any way?

 

Me. Because I know I'll win.

 

Makyura is still too problematic.

 

Prove it.

 

Its a degenerate deck anyway, so why keep it in the game?

 

It wont HAVE a deck, it's highlander.

 

Brionac is dumb, can loop cards like Premature etc etc.

 

He'll be hard to bring out here, and "etc etc" is basically just a convenient way to cover up the fact that nothing else would be problematic with him. If you have a loaded grave, Prem in hand, can make Brionac AND have a decent hand size all at the same time, I'll say you deserved it.

 

Elma im on the fence about, since it still combos with Gearfried, Morale Boost and Fire Princess.

 

I'd be willing to bet that said combos would be total trash.

 

I'll test Temple of the Kings.

 

Cool.

 

Time Seal is broke, it can literally win games because you are up on cards and you set them back a turn.

 

I can tell you've had no experience with testing Time Seal. The card takes 4 whole turns to become a 1-for-1. It's awful. And if your opponent goes -1 by trying to blindly destroy it, then that's their fault and Jar/Legacy would have achieved the exact same thing. And equally, Time Seal can lose you the game when you draw it in a losing situation.

 

Fiber Jar either extends games too long or provides OTK possiblities on an open field.

 

It takes DevPro 3 seconds to resolve Fiber's effect, it doesn't reset life points, and potentially making games go slightly longer is a bad thing how? And good luck OTK'ing with 5 cards in hand, no field and no grave/banished set-up, especially in Highlander.

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Me. Because I know I'll win.

 

 

Prove it.

 

 

It wont HAVE a deck, it's highlander.

 

 

He'll be hard to bring out here, and "etc etc" is basically just a convenient way to cover up the fact that nothing else would be problematic with him. If you have a loaded grave, Prem in hand, can make Brionac AND have a decent hand size all at the same time, I'll say you deserved it.

 

 

I'd be willing to bet that said combos would be total trash.

 

 

Cool.

 

 

I can tell you've had no experience with testing Time Seal. The card takes 4 whole turns to become a 1-for-1. It's awful. And if your opponent goes -1 by trying to blindly destroy it, then that's their fault and Jar/Legacy would have achieved the exact same thing. And equally, Time Seal can lose you the game when you draw it in a losing situation.

 

 

It takes DevPro 3 seconds to resolve Fiber's effect, it doesn't reset life points, and potentially making games go slightly longer is a bad thing how? And good luck OTK'ing with 5 cards in hand, no field and no grave/banished set-up, especially in Highlander.

 

Its not about winning for winnings sake. Its to have fun. Playing against Exodia isn't fun at all.

 

Makayura without Exchange of the Spirit is ok, my bad.

 

I'll test brionac.

 

As for Elma, it just enables bad loops to be played. Sure the combos are bad but there is still a lot of drawing in this format and no one wants to play against solitaire decks.

 

Time seal is still problematic. It's a 1-4-1 if you activate it, and sure, it can be a dead draw, but like Trap Dustshoot, when you activate whens its good, it can be game breaking.

 

I love fiber jar, but I've seen games last 1 1/2 hours when it was legal. I've played in a game where Fiber Jar activated 19 times. Its not fun. Also, flipping Fiber Jar on your turn and being able to swing freely when your opponent can't respond(unless they open a hand trap) is stupid, especially in the late game where an uncontested attack is GGs.

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Its not about winning for winnings sake. Its to have fun. Playing against Exodia isn't fun at all.

 

Makayura without Exchange of the Spirit is ok, my bad.

 

I'll test brionac.

 

As for Elma, it just enables bad loops to be played. Sure the combos are bad but there is still a lot of drawing in this format and no one wants to play against solitaire decks.

 

Time seal is still problematic. It's a 1-4-1 if you activate it, and sure, it can be a dead draw, but like Trap Dustshoot, when you activate whens its good, it can be game breaking.

 

I love fiber jar, but I've seen games last 1 1/2 hours when it was legal. I've played in a game where Fiber Jar activated 19 times. Its not fun. Also, flipping Fiber Jar on your turn and being able to swing freely when your opponent can't respond(unless they open a hand trap) is stupid, especially in the late game where an uncontested attack is GGs.

 

Playing against a lot of decks isn't fun, and is basically completely subjective anyway. I could make a deck that tries to achieve an alt-win in this format, but it would be terrible. Exodia would be just as terrible as those ones, so why ban it and not the others? No-one will actually try to make an alt-win here anyway, because highlander rules naturally take a massive dump on those kinds of decks.

 

Think about it though: even with Exchange around, Maky will suck here. The point of using Maky in Trad is so that you can activate a whole heap of draw trap cards to speed through the deck, set-up the grave and draw into Exchange. Here, Reckless, Legacy and Jar are all limited, so that application is now entirely pointless. Not to mention that all the other draw cards like Upstart, Into the Void etc are all limited as well, which completely shoots it dead.

 

Time Seal is literally nothing like Trap Dustshoot. Dustshoot is infinitely better. Explain this one to me: I play in alt-formats all the time with highly experienced players, and in said formats, Time Seal is always at 3. Why then, does virtually nobody choose to play it? Surely these good players would all be tripping over themselves to max out on Time Seal if it were so good.

 

You said it yourself: the loops are bad. They are unsuccessful. Why do you care about that? There are hundreds of loops that can be achieved still under your list, it doesn't mean they're good.

 

And those were all bad reasons for wanting to ban Fiber Jar.

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