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RF - T.G. Psychic


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Game Breaker:

Shooting Quasar Dragon

 

Limiters:

Glow-Up Bulb

E-Drag Redox

Junk Synchron

Miracle Synchro Fusion

 

Skills:

Tragoedia

Bottomless

RotA

 

Supports:

One for One

T.G. Striker

Forbidden Lance

Foolish

Call of the Haunted

 

My 3:

Serene Psychic Witch

 

The deck is consistent given the speed of the format and can maintain advantage throughout the duel. Personal techs are Tsukuyomi (because it's just awesome), TGX3-DX2, and Psychic Feel Zone.

 

So, suggestions?

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As we established, your extra needs a work.

 

Lose T.G. Halbred Cannon at least for Barkion, and Dragonfly for Sirus, so you have an out to Catasor.

 

Have you considered using Jumper? Given I feel he'd work better than Wonder Magician. Also, 1 Esper Girl feels like your missing out on the main way you could Plus in here. You lack another great target for Cleric and Wizard really... And Wonder Magician is kinda lack-luster.

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