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Stardust dragon+red dragon archifiend


Goalmaster

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I was thinking that since Stardust Dragon and Red dragon archifiend have the same level and type so why not making a good XYZ card for them both.

 

 

 

219934.jpg

So what do you think about it?

 2 level 8 Synchro Dragon-type monsters

Once per turn:you can detach one XYZ material to activate one of the following effects:
-This card become inaffected by other card effects until the end phase.
-Destroy all face-up Defence position monsters of your opponent control.(This card cannot attack the turn you activated this effect)
If this card would be destroyed by a card effect while it has exactly one XYZ material:You can tribute this card:Negate the effect and if you do destroy it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard.

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wow i would love to play with this card its so easy to summon...... and i get a 3500 beatstick that cant be touched lol.

Honestly it may be a bit unfair just because of how easy it is to play, people would make decks arond this guy and stomp everything out the only thing that stops him is monsters with higher stats (goodluck with that) and this that cannot be destroyed by battle. that said their are a few Xyz that can handle this guy with no problem but they are few.

 

Well made card maybe too strong not completely sure 9/10  XD

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A lot of errors on this lore, and it's pretty powerful.

 

Corrected text:

2 Level 8 Dragon-type Synchro monsters

Once per turn: you can detach one Xyz Material to activate one of the following effects:
• This card is unaffected by other card effects until the End Phase.
• Destroy all face-up Defense position monsters of your opponent controls. (This card cannot attack the turn you activated this effect.)

If this card would be destroyed by a card effect while it has exactly one XYZ material:You can tribute this card:Negate the effect and if you do destroy it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard.

 

The only thing that keeps this from being broken is that by law, the material doesn't return when it ressurects. The Synchros do their effects better than this guy.

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Really bad design for these reasons:

- E-Drags. There are just to many OP'd Dragons out there to keep track of

- Its stats are so, that basically nothing can run it over

- Its effect makes it nearly invicible

- It has zero drawbacks for such a powerful effect

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Here is an idea make it so you have to detach all of the material for the first effect that way you can only get it once and if you do you cant get its last effect that will make the card much more reasonable and still very strong.

No i can blow away all your def monsters and still get his last effect i can use his first effect and never get the last effect or optimally i can use the second effect then the first effect and not get the last one at all.

this makes the card very cool i think and it would force player to make some intresting chocies....

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I have noticed that you dislike everything plus 90% of aren't nice at all.I was thinking that this website is cool but it seems for me that you clearly doesn't RESPECT other members.I'm still trying to be friendly but it's time for me to say this:NO WONDER THEY SAY YU-GI-OH IS FOR NOOBS BECAUSE YOU ARE TAKING CARD MAKING TOO SERIOUSLY LIKE IT'S A MATTER OF LIFE OR DEATH.

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I have noticed that you dislike everything plus 90% of aren't nice at all.I was thinking that this website is cool but it seems for me that you clearly doesn't RESPECT other members.I'm still trying to be friendly but it's time for me to say this:NO WONDER THEY SAY YU-GI-OH IS FOR NOOBS BECAUSE YOU ARE TAKING CARD MAKING TOO SERIOUSLY LIKE IT'S A MATTER OF LIFE OR DEATH.

 

You must be kidding? That's like going to Writing or Gaming forums and then complaining why people take the subject at hand seriously. -_-

 

If you aren't on these forums to take the subject at hand seriously, then don't be here. Members can have fun here, and many do, we play many online games and discuss many things, but when posting realistic cards, expect objective and even harsh criticism.

 

No one, and I mean absolutely nobody, gets better at making cards if everyone is nice and just tells you how awesome and cool you are. Card making may not be the most serious subject to ever exist, and I am the prime person to tell you that there are a hundred more important things out there, but these are the Card Making Forums, and if you can't handle objectivity or have the willingness to change your cards because others have a way to improve them, then simply don't be here.

 

In short, either be ready to take harsh words or get out of here. At one time I couldn't handle the fact that most gave me harsh but objective opinions, and I was inactive for a couple of months, and then I remembered that nothing gets better without harshness and objectivity. And plus, some people take Yugioh very seriously, which you can't attack personally because a lot of people love the game more than anything in the world, and card making may mean the whole world to them, so ultimately it goes down to this sentence:

 

Either respect those that love card making on an objective level and be prepared for harsh, objective criticism OR get the hell out of here, because this site is INTENDED to take card making seriously.

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Time to dissect this thing.

 

1.) Materials: 2 Level 8 Synchro Dragon-Type monsters. That is quite the summoning condition. Not hard to obtain, but the card better be worth the cost of my Stardust and Scrap Dragon. Let's see if it is shall we?

 

2.) Stats: Rank 8, LIGHT Dragon-Type Xyz, 3500 ATK, 3000 DEF. Those are some nice stats. I can use honest on it, it can beat down several cards with it's huge ATK alone and has a nice 3k DEF just in case making it difficult to overcome by battle. Still not worthy my 2 Level 8 Synchro Dragons.

 

3.) Effect(s) Part 1:

 

Once per turn: You can detach one Xyz Material from this card to activate one of the following effects.

● This card is unaffected by other card effects until the End Phase.
● Destroy all face-up Defence Position monsters of your opponent control. (This card cannot attack the turn you activated this effect)

 

Fixed the lore a bit. Now, the first effect, is okay, however, having an unaffected 3500 ATK beater that I can't use honest on is pretty...mediocre. It's not really that bad, but not that good, and the fact I have to detach one of my ex-Synchros doesn't justify the usefulness of this effect. The second effect is even further outclassed by the first effect also. So...is this card still worthy my 2 Level 8 Synchro Dragons? Not really.

 

4.) Effect(s) Part 2:
If this card would be destroyed by a card effect while it has exactly one Xyz Material: You can tribute this card; negate that effect and if you do destroy it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard.

 
Stardust clause except for effects and can only be accomplished when this has only 1 Xyz Material, which given the first two effects can be easily accomplished. Is it worth it? Not my 2 Level 8 Synchro Dragons it isn't. It's mediocre protection for mediocre payback, and after that it's just a 3500 ATK beater that will be blown away by anything from that point on. The entire dragon is just downright underwhelming given the materials it takes to bring out. I'd rather go for Hieratic Sun Dragon Overlord of Heliopolis over this because it gives me more profit for my materials, and even then they don't have to be Level 8 Synchro Dragons to bring him out while achieving far more than this card can. I'm aware of the fact that card design in YCM restricts you alot, but that doesn't mean make the card near useless.
 
Suggestions:
 
The cost of detaching isn't really necessary, so, maybe something like:
 

Once per turn, activate 1 of the following effects.

● This card is unaffected by other card effects until the End Phase.
● Destroy all Defense Position monsters of your opponent control. (This card cannot attack the turn you activated this effect)

 

Now it's first effect is arguably better, but can be bad since it's mandatory so other cards can disrupt its activation. As for the second:

 

If this card would be affected by a card effect while it has an Xyz Material: You can detach 1 Xyz Material from this card, then Tribute this card; negate the activation and banish it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard, and if you do, attach any Xyz Materials that were attached to this card when it was Tributed.

 

Now you have a 2 time negator that negates ANY effect that would affect it, meaning it doesn't just destroy cards. Also, because it banishes the card that would affect it instead of destroying it, cards like Stardust Dragon can't trigger in response to the negation, making it an even more effective card that compensates for the two materials.

 

Welp, those were my suggestions. You're welcome.

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Time to dissect this thing.

 

1.) Materials: 2 Level 8 Synchro Dragon-Type monsters. That is quite the summoning condition. Not hard to obtain, but the card better be worth the cost of my Stardust and Scrap Dragon. Let's see if it is shall we?

 

2.) Stats: Rank 8, LIGHT Dragon-Type Xyz, 3500 ATK, 3000 DEF. Those are some nice stats. I can use honest on it, it can beat down several cards with it's huge ATK alone and has a nice 3k DEF just in case making it difficult to overcome by battle. Still not worthy my 2 Level 8 Synchro Dragons.

 

3.) Effect(s) Part 1:

 

Once per turn: You can detach one Xyz Material from this card to activate one of the following effects.

● This card is unaffected by other card effects until the End Phase.
● Destroy all face-up Defence Position monsters of your opponent control. (This card cannot attack the turn you activated this effect)

 

Fixed the lore a bit. Now, the first effect, is okay, however, having an unaffected 3500 ATK beater that I can't use honest on is pretty...mediocre. It's not really that bad, but not that good, and the fact I have to detach one of my ex-Synchros doesn't justify the usefulness of this effect. The second effect is even further outclassed by the first effect also. So...is this card still worthy my 2 Level 8 Synchro Dragons? Not really.

 

4.) Effect(s) Part 2:
If this card would be destroyed by a card effect while it has exactly one Xyz Material: You can tribute this card; negate that effect and if you do destroy it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard.

 
Stardust clause except for effects and can only be accomplished when this has only 1 Xyz Material, which given the first two effects can be easily accomplished. Is it worth it? Not my 2 Level 8 Synchro Dragons it isn't. It's mediocre protection for mediocre payback, and after that it's just a 3500 ATK beater that will be blown away by anything from that point on. The entire dragon is just downright underwhelming given the materials it takes to bring out. I'd rather go for Hieratic Sun Dragon Overlord of Heliopolis over this because it gives me more profit for my materials, and even then they don't have to be Level 8 Synchro Dragons to bring him out while achieving far more than this card can. I'm aware of the fact that card design in YCM restricts you alot, but that doesn't mean make the card near useless.
 
Suggestions:
 
The cost of detaching isn't really necessary, so, maybe something like:
 

Once per turn, activate 1 of the following effects.

● This card is unaffected by other card effects until the End Phase.
● Destroy all Defense Position monsters of your opponent control. (This card cannot attack the turn you activated this effect)

 

Now it's first effect is arguably better, but can be bad since it's mandatory so other cards can disrupt its activation. As for the second:

 

If this card would be affected by a card effect while it has an Xyz Material: You can detach 1 Xyz Material from this card, then Tribute this card; negate the activation and banish it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard, and if you do, attach any Xyz Materials that were attached to this card when it was Tributed.

 

Now you have a 2 time negator that negates ANY effect that would affect it, meaning it doesn't just destroy cards. Also, because it banishes the card that would affect it instead of destroying it, cards like Stardust Dragon can't trigger in response to the negation, making it an even more effective card that compensates for the two materials.

 

Welp, those were my suggestions. You're welcome.

 

The thing is that Heliopolis just requires 2 LV 8 monsters (not necessarily synchro ones) and it still has a somewhat better effect - that's the misbalance here I think.

 

The stats do cover it a bit, but the point being is this - even though it's second effect is not worth 2 dragons, the abusing of the first one is. When you have a 3500 ATK beater, the effect to be untouchable by any other card (including Honest, as you mentioned) is pretty damn unstoppable.

 

The fact that it's LIGHT even more enhances its capabilities, especially since it itself can abuse Honest and other LIGHT-support cards.

 

I'd agree that it's not powerful enough, that's true to some extent, but I'd say it's worth a Stardust and Red Dragon Archfiend. I understand that the TCG hasn't really introduced such an option for XYZs yet, but I'm just saying that those two might be worth this guy, if nothing else because this guy + Safe Zone is well, pretty damn good.

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Honest can't be used on something it can't affect. *derp*

 

The second effect can't be activated unless there are targets *derp*

 

The effect is mandatory. *derp*

 

--

 

Okay, that was mean. The reason I made the effect the card is because it would unaffected by both player's cards, including your own, making this guy non-Honestable and therefore making it impervious to card effects, yet also takes away its benefits.

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1: The opponent can't activate Honest if you activate this effect, whereas you can; however the effect can't be activated during the opponent's turn *somewhat good, somewhat bad*.

 

2: Second effect is genuinely bad, so I'm not going to try to defend it *just no*.

 

3: I don't think any of it is mandatory... *if it was I would have bashed the card immensely if it was*.

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To balance him further.

 

 

1: The opponent can't activate Honest if you activate this effect, whereas you can; however the effect can't be activated during the opponent's turn *somewhat good, somewhat bad*.

 

 

To be even more clear: Your opponent can activate Honest on his monsters. You cannot use Honest on Legendary Space Dragon unless his first effect was not used and most of the time I can guarantee that you'll be using his first effect since you HAVE to activate the first or the second, and the second cannot be activated unless your opponent controls a Defense Position monster.

 

@forteller - To add to that point, let's say your opponent uses Dark Hole. This card would be affected by Dark Hole and can therefore activate its effect to save itself AND all your monsters. However, lets say the opponent uses Forbidden Lance on someone other than Legendary Space Dragon. Then this card cannot use its effect to negate Forbidden Lance.

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lol oh i understand all that i was only just making comment, even though with having to have 1 Xyz materials left i dont think it would break the card to let it save anything since itts only once...

Twice. It can activate that protection effect twice (assuming the number of Xyz Materials it started out with were 2)

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