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Strange Ghost/Space Murmur (Wrong section)


newhat

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Strange Ghost - DARK - Fiend

Level 2 - 1100 ATK / 1100 DEF

 

Once per turn, cannot be destroyed by battle. Battle Damage from battles involving this card is changed to increase your Life Points by the same amount. At the end of the Damage Step that this card battles: Target 1 monster on the field; change it to face-down Defense Position, and if you have gained 1000 or more Life Points from this card's effect this turn, the attacking monster can attack once more.

 

 

 

Space Murmur - Quick-Play Spell Card

 

For the rest of this turn, the effect of all other Quick-Play Spell Cards becomes "Shuffle this card into the Deck". Quick-Play Spell Cards cannot be activated in response to the activation of this card.

 

 

Unrelated. Just ideas I had.

 

EDIT: Oh dear, wrong section.

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