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New Handtrap


TheKaitoKid

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EN050-Sana_zpsc1bfe054.jpg

 

If your opponent activates a Spell Card while you control no Spell/Trap Cards: You can Special Summon this card from your hand, and if you do, negate the effect of that Spell Card. You can only activate the effect of "Justice of Wisdom Sana" once per turn.

 

A DADU single. It's a handtrap that stops spells as long as you control no S/T cards. And it's a Tuner, just for kicks.

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It's an alternate version of Veiler that rewards you for playing strategically. It will of course work well with Synchro Plants, as they hardly run any backrow, and it negates quite easily. The restricting at the end is also a nice balancing factor. Overall, not bad at all. The image as also pretty cute, even if the background looks like something out of Super Mario World :P

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