Medivh Posted June 1, 2013 Report Share Posted June 1, 2013 A Zombie Archtype that punishes the opponent for Summoning from the Graveyard. Sorry if the OCG is a bit off - I didn't know how to exactly word the effects. [spoiler=Monsters] 3 Level 4 Zombie-type monsters Once per turn: You may detach a Xyz Material from this card; Activate one of these effects: ● Special Summon 1 Level 5 or below monster from your graveyard. ● Destroy 1 monster your opponent controls the was Special Summoned from the graveyard. 2 Level 4 Zombie-Type monsters This card is also treated as Zombie-type. Once per turn: You may detach 1 Xyz Material from this card; inflict 500 damage to your opponent for every monster they control that was Special Summoned from the Graveyard. When your opponent Special Summons a monster from either player's graveyard: Inflict 400 damage to your opponent for each monster Summoned. When your opponent Special Summons a monster from either player's Graveyard: Draw 1 card. When your opponent Special Summons a monster from either player's Graveyard: Add 1 Level 4 or below Zombie-type monster from your deck to your hand. This card is also treated as Zombie-type. This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. When this card inflicts battle damage to your opponent: They must banish 1 monster from their Graveyard for every multiple of 400 damage they received. This card is also treated as Zombie-type. Your opponent may not Special Summon more than 1 monster from the Graveyard with a single effect. [/spoiler] [spoiler=Spells] If you control a face-up "Necronis Uroborous, Warden of the Undertomb", your opponent may not activate Field Spell cards, and this card cannot be destroyed by card effects. All non-Zombie-type monsters Special Summoned from the Graveyard lose 800 ATK. All non-Zombie-type monsters Special Summoned from the Graveyard must be Summoned in face-up Defense Position. Pay 500 Life Points. Each "Undertomb" monster gains 800 ATK and each of your opponent's monsters that were Special summoned from the Graveyard lose 1000 ATK until the End Phase. During the End Phase, change all Zombie-type monsters you control to face-up Defense Position. Target 1 of your opponent's monsters that was Special Summoned from the Graveyard. Banish the target. [/spoiler] [spoiler=Traps] Activate only when an opponent's monster declares an attack on a Zombie-type monster you control. Target the monster; negate the attack. Then, Special Summon Zombie-type monsters from your graveyard whose total Level equals the Level or Rank of the attacking monster. Target 1 monster your opponent controls that was Special Summoned from the Graveyard. Inflict damage to your opponent equal to the targeted monster's ATK or DEF. [/spoiler] Link to comment Share on other sites More sharing options...
Bleaknight Posted June 1, 2013 Report Share Posted June 1, 2013 This is too narrow a focus to be of any real use - while monsters are often Special Summoned from the Graveyard, that's not even nearly often enough to make a whole archetype around it. And this archetype would only be useful against an archetype who does mass SS from grave, otherwise they're worthless. The pictures are okay and no card is really impressive or broken, except Undertomb Test Subject which is awesome and I could see being splashed into most meta decks as a better version of Kycoo, the Ghost Destroyer. Link to comment Share on other sites More sharing options...
Medivh Posted June 1, 2013 Author Report Share Posted June 1, 2013 This is too narrow a focus to be of any real use - while monsters are often Special Summoned from the Graveyard, that's not even nearly often enough to make a whole archetype around it. And this archetype would only be useful against an archetype who does mass SS from grave, otherwise they're worthless. The pictures are okay and no card is really impressive or broken, except Undertomb Test Subject which is awesome and I could see being splashed into most meta decks as a better version of Kycoo, the Ghost Destroyer. I see your point, and I considered making the effects cover all Special Summoned monsters, but had doubts as to how balanced that would be. Link to comment Share on other sites More sharing options...
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