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"Rune Soul" archtype re-edited [16/16] Reps for reviews!


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Main Re-Edit: "This effect of a "Rune Soul" monster can only be used twice per turn."

To stop abuse with multiple forms of Summoning. Also changed/updated some of the OCG.

 

[spoiler=Ester of the Rune Soul Archers = Foolish Burial on Legs]
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Lore:
When this card is Summoned, activate 1 of the following effects:
● Send 1 "Rune Soul" monster from your Deck to the Graveyard. This effect of a "Rune Soul" monster can only be used twice per turn.
● Target 1 Level 4 or lower "Rune Soul" monster in your Graveyard: Activate 1 of that target's effects as this card's effect.

"Set the mark! I'll begin the assault!" - Ester
[/spoiler][spoiler=Dayla of the Rune Soul Archers = Mystical Space Typhoon on Legs]

104213.jpg
Lore:
When this card is Summoned, activate 1 of the following effects:
● Destroy 1 Spell/Trap Card on the field. This effect of a "Rune Soul" monster can only be used twice per turn.
● Target 1 Level 4 or lower "Rune Soul" monster in your Graveyard: Activate 1 of that target's effects as this card's effect.

"Let's see how well they fare without their weapons." - Dayla
[/spoiler][spoiler=Ceril of the Rune Soul Archers = Dark Core on Legs]
104231.jpg
Lore:
When this card is Summoned, activate 1 of the following effects:
● Banish 1 face-up card on the field. This effect of a "Rune Soul" monster can only be used twice per turn.
● Target 1 Level 4 or lower "Rune Soul" monster in your Graveyard: Activate 1 of that target's effects as this card's effect.

"Trimmed Sapphire tips from the purest of Pegasi and a bow carved with the aid of Living Crystals. Guided by a magical touch and no other bow will fare better." - Ceril
[/spoiler][spoiler=Bane of the Rune Soul Guards = "Rune Soul" Searcher on Legs]
104233.jpg
Lore:
When this card is Summoned, activate 1 of the following effects:
● Add 1 "Rune Soul" monster from your Deck or Graveyard to your hand. This effect of a "Rune Soul" monster can only be used once per turn.
● Target 1 Level 4 or lower "Rune Soul" monster in your Graveyard: Activate 1 of that target's effects as this card's effect.

"Lend me your soul's strength, as I lend mine to you." - Bane
[/spoiler][spoiler=Gearfried of the Rune Soul Guards = 1/2 Pot of Greed on Legs]
104235.jpg
Lore:
When this card is Summoned, activate 1 of the following effects:
● Draw 1 card. This effect of a "Rune Soul" monster can only be used twice per turn.
● Target 1 Level 4 or lower "Rune Soul" monster in your Graveyard: Activate 1 of that target's effects as this card's effect.

"I am now more than a just warrior: I am a part of you." - Gearfried
[/spoiler][spoiler=Dole of the Rune Soul Guards = Card Reincarnation from your opponents Graveyard]
104236.jpg
Lore:

When this card is Summoned, activate 1 of the following effects:
● Discard 1 card, then add 1 card in your opponent's Graveyard to your hand that is the same type (Monster, Spell or Trap) as the card you discarded. This effect of a "Rune Soul" monster can only be used twice per turn.
● Target 1 Level 4 or lower "Rune Soul" monster in your Graveyard: Activate 1 of that target's effects as this card's effect.
 
"Learn from your enemies. They are wiser than you think." - Dole

[/spoiler][spoiler=Sabrina of the Rune Soul Mages = Card in opponent's hand thief]
104240.jpg
Lore:
When this card is Summoned, activate 1 of the following effects:
● Target 1 random card in your opponent's hand: Discard 1 card, then add that target to your hand. This effect of a "Rune Soul" monster can only be used twice per turn.
● Target 1 Level 4 or lower "Rune Soul" monster in your Graveyard: Activate 1 of that target's effects as this card's effect.

"My enemies teach me well. That is how I survive." - Sabrina
[/spoiler][spoiler=Seer of the Rune Soul Mages = Archtype Pseudo Shock Master]
104242.jpg
Lore:

When this card is Summoned, activate 1 of the following effects:
● Declare 1 card type (Monster, Spell, or Trap): Your opponent's cards of the declared type have no effects until your next Standby Phase. This effect of a "Rune Soul" monster can only be used twice per turn.
● Target 1 Level 4 or lower "Rune Soul" monster in your Graveyard: Activate 1 of that target's effects as this card's effect.
 
"I do not take pleasure in destruction, rather I find necessity in prevention." - Seer

[/spoiler][spoiler=Aster of the Rune Soul Mage = Junk Synchron/Wolberk for Banished "Rune Soul" monsters]
104243.jpg
Lore:
When this card is Summoned, activate 1 of the following effects:
● Target 1 banished Level 4 or lower "Rune Soul" monster: Special Summon that target. This effect can only be used by 1 "Rune Soul" monster per turn. This effect of a "Rune Soul" monster can only be used twice per turn.
● Target 1 Level 4 or lower "Rune Soul" monster in your Graveyard: Activate 1 of that target's effects as this card's effect.

"Those you love are never gone. They are within my reach." - Aster
[/spoiler][spoiler=Rune Soul Deity - The Mystery, Raziel = Boss 1/Esper Girl x 3]

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Lore:

When this card is Summoned: Tribute 1 face-up "Rune Soul" monster you control except this card OR send 1 "Rune Soul" monster from your hand to the Graveyard. If you do, activate 1 of the following effects:
● Banish the top 3 cards of your Deck face-down. During your next 3 End Phases: Add 1 of those cards to your hand at random (even if you no longer control this face-up card).
● Target 2 Level 4 or lower "Rune Soul" monster in your Graveyard: Activate 1 of each of those targets' effects as this card's effect.
 
"Sometimes the best path to follow is that of the unknown." - Raziel

[/spoiler][spoiler=Rune Soul Deity - The Miracle, Hamied = Boss 2 = Hand: -2, +3]

104731.jpg

Lore:

When this card is Summoned: Tribute 1 face-up "Rune Soul" monster you control except this card OR send 1 "Rune Soul" monster from your hand to the Graveyard. If you do, activate 1 of the following effects:
● Send up to 2 cards from your hand to the Graveyard, then draw the same number of cards from your Deck +1.
● Target 2 Level 4 or lower "Rune Soul" monster in your Graveyard: Activate 1 of each of those targets' effects as this card's effect.
 
"Do not fret in times of need. I am always watching over your shoulder." - Hamied

[/spoiler][spoiler=Rune Soul Deity - The Logic, Hamaliel = Boss 3 = VERY Lesser Painful Choice]

104732.jpg

Lore:

When this card is Summoned: Tribute 1 face-up "Rune Soul" monster you control except this card OR send 1 "Rune Soul" monster from your hand to the Graveyard. If you do, activate 1 of the following effects:
● Reveal 3 cards with different names from your Deck and your opponent chooses 1 of them: Add the chosen card to your hand and send the other to the Graveyard.
● Target 2 Level 4 or lower "Rune Soul" monster in your Graveyard: Activate 1 of each of those targets' effects as this card's effect.
 
"I shall guide your mind. Faith will guide your soul." - Hamaliel

[/spoiler][spoiler=Rune Soul Deity - The Judgment, Rashnu = Boss 4 = Preemptive Lesser Trishula]

104733.jpg

Lore:

When this card is Summoned: Tribute 1 face-up "Rune Soul" monster you control except this card OR send 1 "Rune Soul" monster from your hand to the Graveyard. If you do, activate 1 of the following effects:
● Target up to 2 cards on the field. If those cards activate their effects or declare an attack: Banish 1 card on either player's side of the field, hand or Graveyard (even if you no longer control this face-up card).
● Target 2 Level 4 or lower "Rune Soul" monster in your Graveyard: Activate 1 of each of those targets' effects as this card's effect.
 
"My judgment is final even without my presence." - Rashnu

[/spoiler][spoiler=Guardian from Afar = Pseudo Test Tiger in Spell Form]

105224.jpg

Lore:

Send 1 "Rune Soul" monster you control to the Graveyard, then Special Summon 1 "Rune Soul" monster from your hand or Deck with a Level equal to or less than that monster. You can only activate 1 "Guardian from Afar" per turn.
 
"I am here for you as you were for me long ago." - Mysterious Soul

[/spoiler][spoiler=Soul Transition = Rune Soul Tutor]

105225.jpg

Lore:

If a "Rune Soul" monster leaves the field: Banish 1 "Rune Soul" monster in your Graveyard, then Special Summon 1 Level 4 or lower "Rune Soul" monster from your hand or Graveyard.
 
"We never cease to exist. We only change into something new." - Ancient Proverb

[/spoiler][spoiler=A Castle in the Sky = Their Field Spell]

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Lore:

You must have this many "Rune Soul" monsters in your Graveyard to activate and resolve these effects: ● +3: Once per turn, you can send 1 "Rune Soul" monster from your hand or Deck to the Graveyard. ● +6: This card cannot leave the field and Field Spell Cards cannot be activated. ● +9: You can banish 3 "Rune Soul" monster from your Graveyard to Normal Summon 1 "Rune Soul" monster in addition to your Normal Summon or Set. (You only gain this effect once per turn.)
 
"I never knew of wonders outside the realm of reality." - Mysterious Soul

[/spoiler]

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Well they seem pretty interesting, nothing is really wrong with any of them, maybe beside Dole and Seer. While Dole requires your opponent's Graveyard to work well, that still allows you get multiple Monster Reborns and what not. Seer is pretty unbalanced, basically making it a walking Infernity Barrier. Oh, and some OCG problems here, with cards like Seer, the first effect doesn't activate right away, so you should say "Gain or activate 1 of these effects" for cards like that. I find a problem with these, that they don't really have that much in terms of speed. The only way to really get something going is if you have Aster, but even then, it's not all that effective still. They need some form of Spell/Trap Support, and maybe some Extra Deck stuff as well. Making a few of them Tuners can give them some boss monster posibilities as well. I like the art on the cards though, where did you get them?

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Art supplied by Jazinkay.

 

I suppose Dole does need a bit of work...I have something in mind.

 

And maybe I should re-word Seer so that it "prevents" cards from being activated instead of "negating" them. I'll get to that right away.

 

Also this is a none-Synchro/Xyz/Fusion deck. They can get support from other cards, but they don't have their own archtype Synchro/Xyz/Fusion monsters. I'll be updating in just a bit.

 

 

Added the remainder of the cards.

 

 

 

I'm thinking that I should lessen the strength of Miracle and Logic...but, not entirely sure.

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On the online database[ duelportal.tk ] you have to send cards/Sets. We don't have a unified database, I have nearly 1000 cards uploaded on my own so a uniform database would be supermassive



I just noticed, when you SS Rune Souls with From Afar/Transition, they don't get their effects which pretty much makes them Xyz targets.

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