TheKaitoKid Posted June 6, 2013 Report Share Posted June 6, 2013 Not quite. So I really like Scraps but with the way the meta is my usual build can't hold up so I thought of this. Tech in the Dragon Rulers (like they were originally supposed to be used) and this way born. The deck is nuts. Duels usually don't go on beyond turn 3 (except vs Spellbooks, which I pretty much autolose to) due to how aggressive it can be. Plants help a ton, especially Dandy which I'm now wishing was at 2. Tempest is there to search Debris, Redox and Reatcan, as well as put Spore in the Graveyard if I'm not using it. Plus he's a beater. Scrapyard is really good here at 1. It thins the deck and fetches my tuners. Trag stops OTKs and he's amazing with Synchro decks. Grandsoil I'm iffy on. He's good and very rarely dead but he seems winmoar. I'm thinking of swapping it for Gorz. Call is another one I'm thinking of cause of how well it combos with Scrap Dragon and Trooper. Extra is pretty solid. Lucky Stripe is there until Number 74 hits DN. Rank 4s cause they're easy to make with Chimera & Beast. I haven't seen a build like this before so have at it. Link to comment Share on other sites More sharing options...
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