BoricuaBeast Posted June 11, 2013 Report Share Posted June 11, 2013 I thought about it for a while, and i wanted to give it a whirl. Kinda too lazy to look for pics to make a card... 1: Diety Incarnate - Enton LIGHT LV 3 Pyro/Effect ATK - 700 DEF - 1500 Flip: You can Special Summon 1 level 4 or lower "Deity Incarnate" monster from your deck. Once per turn, while you control another "Diety Incarnate" monster, you can double this card's level. This card must first be flipped face-up to activate and resolve this effect. 2: Deiry Incarnate - Kaze LIGHT LV 4 Winged Beast/Effect ATK - 1800 DEF - 250 This face-up attack position card cannot be destroyed by battle Once per turn, you can discard 1 card from your hand to add 1 "Deity Incarnate" monster from your deck to your hand. If you control a face-up "Deity Incarnate" monster, you can Special Summon the monster added to your hand by this effect. 3: Deity Incarnate - Mizurei LIGHT LV 4 Aqua/Effect ATK - 1900 DEF - 0 If you control a face-up "Deity Incarnate" monster, you can Special Summon this card from your hand. During your Draw Phase, if you have no cards in your hand, you can add 1 "Deity Incarnate" monster, except "Deity Incarnate - Mizurei" from your deck to your hand in addition to your normal draw. 4: Deity Incarnate - Tsuchi LIGHT LV 6 Rock/Effect ATK - 2400 DEF - 2000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand by tributing 1 "Deity Incarnate" monster you control. Cards and effects cannot be activated in response to this card's summoning. Once while this card is face-up on the field, you can treat all "Deity Incarnate" monsters you control as DIVINE attribute. This effect cannot be activated if you control a non-LIGHT monster. 5: Deity Incarnate - Hikari LIGHT LV 1 Fairy/Effect ATK - 100 DEF - 100 While this card remains face-up on the field, all face-up "Deity Incarnate" monsters you control are treated as Divne-Beast-type. Once while this card is face-up on the field, you can Normal Summon an additional LIGHT monster from your hand. If you control 2 or more other "Deity Incarnate" monsters, all "Deity Incarnate" monsters you control become level 10. This card and other "Deity Incarnate" monsters can Only be used for the XYZ Summon of a Divine-Beast monster. 6: Deity Incarnate - Yami [LIGHT LV 1 Fiend/Effect ATK - 0 DEF - 1000 This card cannot be Special Summoned from the deck. Once per turn, you can treat all "Deity Incarnate" monsters you control as DIVINE attribute. While you control 2 or more other "Deity Incarnate" monsters, you can select 1 other monster you control, this card's level becomes the same as the selected monster's This card can only be used for the XYZ Summon of a Divine-Beast monster. 7: Imperial Deity Incarnate - Rei DIVINE Rank 6 Divine-Beast/XYZ/Effect ATK - 2750 DEF - 1200 2 or more Level 6 Divine-Beast monsters While this card has XYZ material(s), this card cannot be destroyed by card effects. Once per turn , you can Normal Summon or Set an additional "Deity Incarnate" monster. You can detach 1 XYZ material from this card and banish 1 other card you control to take control of 1 face-up attack postion monster your opponent controls until the End Phase. That monster will be treated as a Divine-Beast-type DIVINE monster. While this card has no XYZ materials, banish this card during the next Standby Phase. 8: Ultimate Deity Incarnate - Kyokku DIVINE Rank 10 Divine-Beast/XYZ/Effect ATK - 4000 DEF - 4000 2 or more Level 10 DIVINE monsters This card can only be Special Summoned by XYZ Summon. The Special Summon of this card cannot be negated. While this card has XYZ material(s) face-up "Deity Incarnate" monsters you control are unaffected by your opponent's card effects. During each of your End Phases, detach 1 XYZ material from this card. If this card is removed from the field, the controller of his card loses 3000 Life Points. This card gains the following effects based on the number of XYZ materials attached to this card: * 3 or more: Other "Deity Incarnate" monsters you control gain 500 ATK * 4 or more: This card cannot be destroyed by battle. * 5: The original ATK of this card becomes 5000 9: Super Reincarnation [Normal Spell Card Discard 1 card. Activate 1of the following effects: * Special Summon 1 of your banished "Deity Incarnate" monster in face-up defense position *Add 1 "Deity Incarnate" monster from your deck to your hand. 10: Deity's Blessing Normal Trap Card Until the End Phase of the turn this card was activated, all monsters you control are treated as DIVINE attribute. Link to comment Share on other sites More sharing options...
Althemia Posted June 12, 2013 Report Share Posted June 12, 2013 Unfortunately, DIVINE Divine-Beast monsters are not actually "realistic" on common cards as they are reserved specifically for the God cards. This means that you can't really do this kind of concept in Realistic Cards because it doesn't follow things followed by Konami. Feel free to repost these but with different Attribute / Type, I'm simply moving it because of the unrealisticness of the attribute / type combination. Link to comment Share on other sites More sharing options...
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