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SAVIOR DECK! ANY IDEA?


rama-_-

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I was created a few cards. i hope this will be realized for yugioh trading card game

okay. here they are. . .

 

 

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Equip only to a Savior Warrior-type monster. The equipped monster cant be targeted or destroyed by monster effect.

 

 

 

 

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This card cannot be targeted for effect monster. This card cannot attack unless you control other Saviour monster. If you control face-up spellcaster-type, you can discard 1 card and make this card unaffected by any spell cards.

 

 

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Once per turn: you can add 1 "saviour" card from your deck to your hand. when you control face-up dragon type monster, this card unaffected by any spell cards.

 

 

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During either player's turn: you can discard this card to target 1 "saviour" you control gain 1000 ATK and unaffected by any spell cads until the end phase. While there is spellcaster-type on the field you can tribute this card to special summon "saviour" dragon-type from your graveyard

 

 

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When this card is added from your deck to your hand. you can special summon this card from your hand. You must control  "Nowe - Saviour's Knight" to activate and to resolve this effect. when this card is special summoned all saviour monster you currently control cannot be targeted or destroyed by trap effect.

 

 

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While in attack position: once per turn this card cannot be destroyed by battle.

 

 

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Once per turn: you can increase or decrease level of this card by 2 level.

 

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When this card is summoned negated all face-up cards your opponent monster until end phase of the next turn. if this face-up card is destroyed, You can add 1 "Saviour" from your banished , deck or graveyard.

 

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Must be synchro summoned and cannot be special summoned by other ways. Once per turn you can special summon 1 "Saviour" dragon-type from your hand or graveyard . when this card equipped with card effect gain 500 atk

 

 

 

 

That;s all. any suggestion maybe?

my faceook: [email protected]

duelingnetwork: Rama-_-

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The cards really don't have synergy. They are kind of just randomly everywhere. It's a good idea but not executed well. Some monsters are immune to monster effects, which is nice. I could see Sith being used more as a staple than part of this archetype. All in all, good ideas but bad execution 6.5/10

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