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Newest Signature


Funky6399

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This feels a little messy, to be honest. The strange, blurred detail around the render does it no favours, and I'm sure the rule of thirds should come into play. The render feels too large, I feel; and it'd be nice to break it up with some C4D so as to not make it seem too ungainly. There is also very little to the background, and I think experimenting with some depth through different elements of lighting and effects could make this far more appealing. The random fire effect is random. There is also a distinct lack of lighting, making it feel very flat and uncohesive.

If I were you, I'd experiment with this; add in some different elements, and play around with lightning to make this all together more interesting.

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You need to work on basics, first, honestly. Like, basics of art in general, then of tagging and design. Pay more attention to what you're doing and how your tag looks throughout the process.

 

It messy and lacking in wow-factor. The focal is centered and looks awkward which applies to the size aswell - what's up with that bar at the top? Try further thinking about and developing concepts, rather than tacking stuff on randomly.

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