BassCuciDela Posted June 22, 2013 Report Share Posted June 22, 2013 CnC are most certainly WELCOME this is one of my first cards and i really want to know if it was done well. i hope i balanced it out properly. [attachment=38042:candlelight witch.jpg] Link to comment Share on other sites More sharing options...
Therrion Posted June 22, 2013 Report Share Posted June 22, 2013 It is balanced to the point it's bad. The Level 3 Spellcaster Tuner helps, but that is the only attractive feature of the card. It could be good with a power boost, like, original ATK of 1200 perhaps. That way, you could have a 1700, then if it lives a turn (would be surprising), a 2200, able to clear the 2100 threshold defined by Cyber Dragon. To make this ATK increase more fitting on a Level 3, reduce the DEF to 1400. A 1300/1400 Lv. 3 wouldn't be too unbelievable. You could make it add Spell Counters instead of Candle Counters to support Spellcasters, but that is really up to you. The card should read: "Once per turn: You can pay 300 Life Points; put 1 Candle Counter on this card. This card gains 500 ATK for each Candle Counter on it." Honestly, it is better to make something underpowered in your first attempt then to make it overpowered in your first attempt, in which case good job. Welcome to YCM ^^ Link to comment Share on other sites More sharing options...
BassCuciDela Posted June 23, 2013 Author Report Share Posted June 23, 2013 cool and thanx. i think ima do 1200 attack and and 1300 defense just to be a little more lvl 3. and i'd forgotten about cyber dragon so that was a nice reminder as for the candle counters well its for a series of "candle" cards. my newest addition is the card below. [attachment=38063:createcard (6).jpg] though after reading this card you might agree that 500 is decent for candlelight witch. however even with this card's effect maybe an attack of 800 or 700 would be okay. Link to comment Share on other sites More sharing options...
Therrion Posted June 23, 2013 Report Share Posted June 23, 2013 I stand by my opinion. That card is far too conditional, and a reviving 2700 isn't something we haven't seen in Grapha, which does it better. The card is prone to Spell/Trap Destruction anyways, so it isn't all that superb. The Witch would be treated as a single, as people would only be seeking a Lv. 3 Spellcaster Tuner more then a weak, far too conditional combo. I mean, really, the Trap requires it to die by battle anyways, and siphons far too much LP for what it is worth. You could make an archetype, and have the second card revive with 3 counters, have no LP cost, and have it trigger from destruction in general and only once per turn. Link to comment Share on other sites More sharing options...
BassCuciDela Posted June 23, 2013 Author Report Share Posted June 23, 2013 well i guess that makes since. the effect of this card is meant to protect candlelight witch and with my other candlelight cards which work by spending lifepoints to summon more powerful versions on themselves form the deck or graveyard i thought a decent lp cost was necessary. but i get what you're saying it that would seem more balanced. Link to comment Share on other sites More sharing options...
Therrion Posted June 23, 2013 Report Share Posted June 23, 2013 Yeah, the thing is you balanced it far too much. That sounds bad to say, but the card (the trap) is overwhelmingly---underwhelming. Really, if you want to make a Candlelight Archetype, you could make the trap work for any Candlelight Monster, and make it Summon with 2. That way, it isn't so conditional as to assist only 1 card in your entire Deck. It's like running Amazoness Heirloom when only using 3 Amazoness in your Deck. Link to comment Share on other sites More sharing options...
BassCuciDela Posted June 23, 2013 Author Report Share Posted June 23, 2013 okay i've edited them here are the new versions. let me know what u think because your advice is really great. ^)^ [attachment=38065:candlelight witch.jpg] [attachment=38064:createcard (6).jpg] Link to comment Share on other sites More sharing options...
Therrion Posted June 23, 2013 Report Share Posted June 23, 2013 I have to say, you're going to have to start a whole new topic fo the Trap Card, in which case you can link this thread in that thread orelse you may get moved to RC - Multiple Cards. I can fix the Traps wording for you also: "When "Candlelight Witch" is destroyed by battle: Pay 500 Life Points; Special Summon it in face-up Attack Position, then put 3 Candle Counters on it. Once per turn: When your opponent's monster declares an attack; you can remove 1 Candlelight Counter from a monster you control to negate that attack." I don't feel like you NEED the Life Point cost, but I guess it is fine. Much better then when it was at 1000. Also, I know you're new, so I'll go ahead and tell you when you make a updated version of a card, it is better to edit your original post with the edit button underneath the original post. That way, people visiting your thread can see your new and improved card right away. When you do that, you can also reply and state that you updated it, to let people know it isn't the same card they've already seen. The Witch is better then it used to be by far. I just got an idea. Maybe if you use Witch for a Synchro Summon while it has a certain amount of Candle Counters on it, perhaps the Synchro Monster can gain some sort of effect? Like, if she has 3 or more Candle Counters when used as Synchro Material, you can destroy a card or give the Synchro Monster piercing---just something to make the card more interesting. If you want either of those suggestions, I'll go ahead and give you wording for them and you can decide what to add after the blank! "A Synchro Monster Synchro Summoned using this card with 3 or more Candlelight Counters as its material gains this effect. ● When it is Synchro Summoned: [Insert effect here without brackets]." Link to comment Share on other sites More sharing options...
BassCuciDela Posted June 23, 2013 Author Report Share Posted June 23, 2013 thanx it didn't even occur to me to give her something of that nature. also the effect for cadlelight necromancy you worded fits much better. have u made any topics for guides to making cards and such if so how do i find them? and how do i give you rep because this really helped a lot because many of my candlelight monsters were very weak like candlelight witch. Link to comment Share on other sites More sharing options...
♥Kisumi-nee Posted June 23, 2013 Report Share Posted June 23, 2013 thanx it didn't even occur to me to give her something of that nature. also the effect for cadlelight necromancy you worded fits much better. have u made any topics for guides to making cards and such if so how do i find them? and how do i give you rep because this really helped a lot because many of my candlelight monsters were very weak like candlelight witch. How do I give a Reputation? Giving reputation is quite simple as well. Just click on the users name, that you wish to add a reputation to. This will take you to his/her profile. Now in the profile, on the left side of your screen, you will see the users reputation points, click on "Vote". This will open up a second window, where you will choose the type of reputation you want to give, and where you will type the reason for giving it. It is also possible to give a member a Reputation by clicking on their Reputation level under their name in a post. Also, I'm also interested in these cards so far and just like you, I'm pretty new too. Welcome to YCM. Link to comment Share on other sites More sharing options...
Therrion Posted June 23, 2013 Report Share Posted June 23, 2013 Reputations now just operate by clicking Like This under a users comment. Again, I don't suggest putting both into the main post as you'll be moved to RC-Multiples. If you want to have your Candlelight Archetype reviewed as a whole, when it is done, you can post it in RC-Multiples and you will have all your cards reviewed at once without any moderator having to move your post and etc. Also glad I could help ^^ Don't be afraid to post a card, as people will only help you. Some may be rude while doing so, but look past it into the suggestions, not worth tripping over. There is an OCG Thread by Zazubat, if you want to learn better to word effects. Alternativeley, if you ever have an effect in mind, go to Dueling Network and look up a card that has the same effect or similar effect and figure out how to word it based on that card. For example, the placement of counters, I would search that in Dueling Network ("counter" in the Desc. bar) and I would see they always capitalize Counter, and the wording for giving counters is "Put". Alternatively, you can just wing it, have a reviewer help your OCG (Official Card Grammar) and learn slowly by slowly as long as you pay attention to what they fixed and how. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.