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RWBY - Red, White, Black, Yellow


Parsee

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Raging Red

FIRE / Level 4

[ Warrior / Effect ]

"When a monster is destroyed by battle, except "Raging Red": Special Summon this card from the Graveyard. You can only Special Summon 1 "Raging Red" this way per turn. This card gains 300 ATK for each other face-up Warrior-Type monster you control."

 

[ ATK: 1800 / DEF: 300 ]

 

Blinding Black

WATER / Level 4

[ Warrior / Effect ]

"If you control 2 or more Warrior-Type monsters, you can Special Summon this card (from your hand). Negate the effect(s) of cards your opponent controls that target monsters on the field or in either player's Graveyard and destroy them."

[ ATK: 1700 / DEF: 200 ]

 

Warring White

LIGHT / Level 4

[ Warrior / Effect ]

Destroy any card this card battles with at the end of the Battle Phase.  This card can attack 1 time for each Warrior-type monster on the field. This card cannot be destroyed by battle during your Battle Phase.

[ ATK: 1600 / DEF: 1200 ]

 

Yearning Yellow

EARTH / Level 4

[ Warrior / Effect ]

When this card is Normal Summoned:  You can add 1 Level 4 Warrior-type monster from your Deck to your hand.  You cannot Normal/Special Summon that card this turn.

[ ATK: 1400 / DEF: 1200 ] 

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Red

A decent better with alright recurrsion. Not too powerful, but good enough to play in straight forward beatdown decks. The card would also be decent for blocking some damage for you each turn (making set, go have 2 meat shields as opposed to one).

"When a monster is destroyed by battle, except "Raging Red": Special Summon this card from the Graveyard. You can only Special Summon 1 "Raging Red" this way per turn. This card gains 300 ATK for each other face-up Warrior-Type monster you control."

 

Black

Dissuades targetting . Nothing more, nothing less. It is a pretty darn good card. Perhaps make it so you have to control another face-up Warrior-Type monster for its effect to occur.

"If you control 2 or more Warrior-Type monsters, you can Special Summon this card (from your hand). Negate the effect(s) of cards your opponent controls that target monsters on the field or in either player's Graveyard and destroy them."

If the Summon from the hand involves a cost, you put the effect the way you did. However, since it involves no cost, only a condition, it is put the way I put it, with (from your hand) at the end of the sentence as opposed to near the front. The "either player's Graveyard" is obvious enough.

 

Accidently pressed post, will review others and edit on:

 

White

Pretty powerful, allowing your strength in numbers to not even matter, as he tells his buds to step back and that he has this. Maybe add a limit on how many times he can't be destroyed. Like, "Once per turn, this card cannot be destroyed by battle." That would be a far more balanced approach. He could still demolish Defense Position, but a max of one Attack Position monster without suiciding to deal with the second. Would still be a good card.

 

Yellow

He isn't really yearning considering he instantly gets what he wanted, a buddy. Far too good. Reduce the ATK to 1400. When a card has a great effect, you can reduce the ATK. You don't always need the "Perfect Card". Look at Madolche Magiliene for an example of this, they have a search function upon NS and didn't just slap max Lv. 4 ATK on her because of it. Constellar have that little Lv. 3 Midget with high DEF that triggers upon NS. Just because you have a NS effect doesn't mean you should put as much ATK on it as possible, it just comes off as bad card design.

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