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Spellbane Mephisto [Zextra's Revelations]


Zextra

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Cheesy title just to attract viewers xD

Anyways, I'm finally deciding to post the new cards I made this 1v1 season to see how RC reacts to them, so please entertain me...

And I will be posting new ones as soon as I finish tweaking the cards that I think need work.

 

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Effect:

2 Level 4 DARK monsters

Once per turn, during either player’s turn, when your opponent activates a Spell or Trap Card: You can detach 1 Xyz Material from this card; negate the activation of that card and Set it face-down on your opponent’s field. That card cannot be activated during the rest of this turn, and this card gains 500 ATK until the end of your next End Phase.

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You can't really call it a Solemn either, as it is moreso a Dark Bribe without the card draw, and also without the destruction. The conditional "Reinforcements" boost isn't too much to brag about either.

As I said in your 1v1 and PM, the card gets ran over by Cyber Dragon and many other easily Summoned monsters, and since it can't stop monsters from owning it, it isn't really too powerful and thus a nicely created card. I've never gave the suggestion of making it generic, but it isn't good enough to really have Type-Specific requirements, unless it is just something you really want to have.

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Yeah, I'm pretty iffy having it be generic, because the card's primary purpose is to push combos and attacks through without interruption, as opposed to throwing it out to slow your opponent down, which is a far riskier use for the card, since, as you said, it's vulnerable to cards like Cydra (though in all honesty, Cydra isn't used anymore).

And though the card isn't all that threatening on its own, I don't really want to see random negation and boosted consistency in every deck that can run Rank 4s.

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