raw7890 Posted June 28, 2013 Report Share Posted June 28, 2013 This is my set of J.L. (Justice League) cards. All of the main deck monster cards have J.L. in their name and the support ones in the Extra Deck have D.C. in their name instead. This set focuses on banishing your J.L. monsters in order to get out the Boss Monster Superman. Hope you enjoy and please leave a comment or suggestion, thanks :). [spoiler=Main Deck] [spoiler=J.L. Aquaman] When this card is Normal Summoned, you can Special Summon 1 of your banished "J.L." monsters. The monsters effects are negated. This card cannot be used as a Synchro Material, except for the Synchro Summon of a "J.L." monster. Banish this card and all other Synchro Material, if this card is used as Synchro Material to Synchro Summon a Synchro Monster. [/spoiler] [spoiler=J.L. Batman] You can banish this card from your hand or field to add 1 "J.L. Watchtower" from your Deck to your hand. [/spoiler] [spoiler=J.L. Flash] When this card (Set or face-up) is targeted for an attack, banish this card and negate the attack. Special Summon this card during your opponent's next Standby Phase. [/spoiler] [spoiler=J.L. Green Lantern] FLIP: Banish this card and Special Summon 1 "Light Construct Token" (Spellcaster-Type/LIGHT/Level 1/ATK 1000/DEF 1000). This token cannot declare a direct attack. [/spoiler] [spoiler=J.L. Martian Manhunter] You can banish this card to Special Summon 1 "J.L." monsters from your hand or Deck. You can only use 1 "J.L. Martian Manhunter" effect per turn, and only once that turn. [/spoiler] [spoiler=J.L. Superman (The Boss Monster)] Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by having 5 or more removed from play "J.L." monsters with different names. You can return one of your banished J.L. monsters to the graveyard to destroy one card on the field. When this card is removed from the field, Special Summon up to 2 "J.L" Monsters from your Graveyard. [/spoiler] [spoiler=J.L. Wonder Woman] When this is Normal Summoned, you can banish it to Special Summon as many "Amazon Warrior"(s) as you can from your hand or Deck. Then, pay 500 Life Points for each one you Special Summoned. [/spoiler] [spoiler=Amazon Warrior] [/spoiler] [spoiler=J.L. Watchtower] When this card is activated, add 1 "J.L." monster from your Deck to your hand. Once per turn you can banish 1 "J.L." monster from your graveyard. [/spoiler] [spoiler=Emotional Spectrum] Each time a "J.L." monster is banished by their own effect place 1 "Light Construct Counter" on this card (Max. 3). You can remove 3 "Light Construct Counters" from this card to Special Summon 1 "J.L." monster from your Deck. [/spoiler] [/spoiler] [spoiler=Extra Deck] [spoiler=D.C. Green Arrow] 1 "J.L." Tuner + 1 or more non-Tuner monsters This card gains 200 ATK for each of your banished "J.L." monsters. Once per turn, if you do not control a face-up "J.L." monster you can return 1 Spell or Trap card to the owner's hand. [/spoiler] [spoiler=D.C. Raven] 1 "J.L." Tuner + 1 or more non-Tuner monsters Once per turn you can target 1 of your banished "J.L." monsters and Special Summon it to your side of the field. [/spoiler] [spoiler=D.C. The Question] 1 "J.L." Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, reveal 1 "J.L." monster from your deck (except "J.L. Superman"). This card's name, effect, ATK and DEF becomes the same as the revealed monster for the rest of the Duel. [/spoiler] [spoiler=D.C. Booster Gold] [/spoiler] [spoiler=D.C. Cyborg] [/spoiler] [/spoiler] Link to comment Share on other sites More sharing options...
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