Therrion Posted June 28, 2013 Report Share Posted June 28, 2013 ATK: 1700 DEF: 900 Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. You can discard this card; Special Summon 2 "Spirit Tiger Tokens" (Beast-Type/WIND/Level 4/ATK 800/DEF 2000). They cannot attack directly, be used as Synchro Material, or be Tributed, except for the Tribute Summon of a Spirit Monster. Link to comment Share on other sites More sharing options...
Galkin Posted June 28, 2013 Report Share Posted June 28, 2013 There is a bit too much overall power in it. First, it is a 1900 beatstick. Second, it can create 2 mini-walls with somewhat decent stats (decent to actually do something about weak monsters). Third, it just so happens they can be tributed for Spirits. Fourth, well...it has no drawbacks. It looks balanced at first sight, but upon inspection, it can do 3 things for no risks. I don't really see why this card, even if it is a Spirit, should be a good mix of offense, defense and support. With this, you can pull out a Fenghuan or Dark Dust Spirit and get very easy plusses, rarely will this ever be negative for you. I'm sure the main reason is for the really hard to pull out 2 tribute Spirits, but it oversupports the 1 tributes. In addition, this card's "cost" works perfectly for Yamato-no-kami. In many ways, there is no downside to using this. You could easily muster up over 4000 ATK and wipeout face-down backrow. However, I do understand Spirits are a bit on the powerful side due to their really low field presence. I think the only real problem with this card is its ability to create 2 walls, which is both out of character for spirits and way too much. If anything should be nerfed, it is the longatibity of those tokens (and their power a bit). Which makes me say that all it needs is for those tokens to go away during the End Phase and this card should be fine (IMO). Link to comment Share on other sites More sharing options...
Therrion Posted June 28, 2013 Author Report Share Posted June 28, 2013 I see a lot of your points eye to eye. I wanted to support the two tribute (boss monsters), but I knew as a cost would have to over support the single tributes. The thing is, I was somewhat fine with that as the single tributes aren't really ran outside of Treeborn Frog decks. The fact the tokens remain allow for some damage reduction if you choose to go into a single tribute (as you'll have a meat shield, where you wouldn't usually in a Spirit deck unless you managed a Creature Swap). The 1500 ATK doesn't do much either, and it would be rather unflavorful to have those malicious looking Tigers have too low of an ATK (flavor matters, mind you). I could reduce him to 1700 ATK, so he isn't as great offensively, thus gearing him towards the Defensive/Support I more so intended for him and somewhat lower the stats on the tokens he produces (1300/1000 being just about as low as I can see those Tigers getting). Thanks for the review ^^ Link to comment Share on other sites More sharing options...
PinesolOfChaos Posted June 29, 2013 Report Share Posted June 29, 2013 Another possible fix to this could be adding "Remove all tokens Special Summoned by this effect from the field during the End Phase." It prevents them from becoming a wall and it sticks with the whole Spirit monsters leaving the field at the end of the turn thing. Link to comment Share on other sites More sharing options...
Therrion Posted June 29, 2013 Author Report Share Posted June 29, 2013 I didn't want that. It was meant to provide Tributes when you need it and walls when you don't. I could perhaps give the Tigers "Spirit Tiger" stats, being 800ATK/2000DEF, which would halt the aggressive push these tokens can somewhat create while also providing me my intended design. Also, I wanted a WIND Spirit, as some would perhaps begin using Divine Wind of the Mist Valley with it. Link to comment Share on other sites More sharing options...
Therrion Posted July 1, 2013 Author Report Share Posted July 1, 2013 Updated the lore below the card with new stats and powered down to tokens, so bump. Link to comment Share on other sites More sharing options...
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