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All have a price!


tazeel3

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 All have a price: Whenwhere one of the two players want to make a move, he fisrst must pay 500 Life Points.

 

For "move" i intended make something: attack, activate effect, draw card, activate magic or trap card.... if there is this card, you first to make anithing you must pay.

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I see it is our good friend Tazeel, who appears to have moved from the Creative Writing Section.

I was probably going to get acquainted with you at one point, so it might as well be now. 

 

[spoiler=Attempted OCG Fix]Each player must pay 500 Life Points to Normal Summon, Special Summon, Set a Spell/Trap card, or activate a card or effect(s).[/spoiler]

 

As for the CnC, IMO it's alright? Could probably see use in Burn Decks, but each player has to pay, which balances it out and stops it from being used in OTK decks. Honestly? It's not that bad. I'm surprised. However, I doubt it would see much play, because it's essentially tacking on burn damage to everything you do. Prime Material can't even get around it because it's a cost. 

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Mach used a card, Unfair Treaty, that oblige your opponent to pay the price for your card if he can pay. With this card will be unstoppable.

 

Es: You activate Unfair Treaty. With All have a price, you must pay 500 Life pints, but due to the effect of Unfair Treaty is your opponents to pay it. His effect was actived, so you must pay for it. But his effect was active again.....

Result: OTK

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As it stands, it would instantly kill you.

As for its intended purpose, don't ever aim to create an OTK. It is looked down upon, and for good reason.

As for what it could do, make it twice per turn at max, and make it not trigger from itself similar to how Darkroom of Nightmares (I believe the card is named) doesn't trigger from itself.

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