kaveen11 Posted June 29, 2013 Report Share Posted June 29, 2013 Here is a new egyption god Requires 4 tributes to normal summon. If this cards summon is negated destroy all cards on the field and gain x100 life points for every card destroyed. This card can only be destroyed by battle. Once per duel you can discard your hand to get a dark hole from your deck to your hand. This card gains 500 attack and defense for every card in the graveyard. Link to comment Share on other sites More sharing options...
zaxwe Posted June 29, 2013 Report Share Posted June 29, 2013 How it can be an egyptian god and its attribute is not divine ??? Think about it overall its a Good card Link to comment Share on other sites More sharing options...
kaveen11 Posted June 29, 2013 Author Report Share Posted June 29, 2013 How it can be an egyptian god and its attribute is not divine ??? Think about it overall its a Good card yes but i made it a divine beast and it wouldnt make sense for the lord of darkness to be divine. Link to comment Share on other sites More sharing options...
Medivh Posted June 29, 2013 Report Share Posted June 29, 2013 [spoiler=Attempted OCG Fix]Requires 4 Tributes to Normal Summon (cannot be Normal Set). If the Normal Summon of this card is negated: Destroy all cards on the field, then gain 100 Life Points for every card destroyed by this effect. This card cannot be destroyed by card effects. This card gains 500 ATK and DEF for every card in either player's graveyard. You can discard all cards in your hand: Add 1 "Dark Hole" from your Deck to your hand. Each player can only activate this effect of "Fury the Great God of Darkness" once per Duel.[/spoiler] I don't know anyone who would run a monster that requires 4 Tributes to take up your Normal Summon with varying stats. At the very least, it should have some base ATK? 2000 maybe? I don't know. The effect that triggers when the Summon is negated is kind of lackluster - sure, it's a field wipe with a net life point gain (2000 at maximum, but I digress), but your opponent can just Summon something next turn and swing for potentially a lot of damage. Link to comment Share on other sites More sharing options...
Althemia Posted June 30, 2013 Report Share Posted June 30, 2013 Unfortunately, this card is not realistic. The Type [b]Divine-Beast[/b] is reserved only for the actual canon God Cards. As a result, this makes your card non-realistic. If you wish to try again, you may repost this card after attempting to rework the card and make it more realistic like an actual card you would see in the Yu-Gi-Oh! Trading Card Game. Thanks! Link to comment Share on other sites More sharing options...
kaveen11 Posted June 30, 2013 Author Report Share Posted June 30, 2013 [spoiler=Attempted OCG Fix]Requires 4 Tributes to Normal Summon (cannot be Normal Set). If the Normal Summon of this card is negated: Destroy all cards on the field, then gain 100 Life Points for every card destroyed by this effect. This card cannot be destroyed by card effects. This card gains 500 ATK and DEF for every card in either player's graveyard. You can discard all cards in your hand: Add 1 "Dark Hole" from your Deck to your hand. Each player can only activate this effect of "Fury the Great God of Darkness" once per Duel.[/spoiler] I don't know anyone who would run a monster that requires 4 Tributes to take up your Normal Summon with varying stats. At the very least, it should have some base ATK? 2000 maybe? I don't know. The effect that triggers when the Summon is negated is kind of lackluster - sure, it's a field wipe with a net life point gain (2000 at maximum, but I digress), but your opponent can just Summon something next turn and swing for potentially a lot of damage. Think about it first when you get rid of 4 monsters that means that monster has already 2000 attack it it already had a base attack of 2000 that means it would have 4000 attack and if you use the dark hole effect the turn you summoned it you could get 10 monsters to the grave that means it would have 5000 + 2000 = 7000. Also you may have used traps and spells before you summoned this card so lets say you use 4 traps and spells it would gain another 2000 attack and mayby if it was a long duel there could be other monsters in the grave so when you summon it could have about 10,000 attack and defence. If it had 2000 more it would have 12000 and since its not affected by traps and spells that would be a monster that is impssible to kill. Link to comment Share on other sites More sharing options...
dartz10 Posted July 6, 2013 Report Share Posted July 6, 2013 really needs some base attack points, maybe 3-4000or 1000nvm i read your last post Link to comment Share on other sites More sharing options...
TJDouglas13 Posted July 14, 2013 Report Share Posted July 14, 2013 Doesn't it's effect contradict itself? It can only be destroyed by battle, and its first effect can only be triggered if it's summon is negated, meaning it would be destroyed by something like a trap, spell or monster effect? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.