Jump to content

Steel Knight of the Night


SuperbX

Recommended Posts

RT1lSUn.jpg

 

[spoiler=Effect] Cannot be Normal Summoned/Set. You can Special Summon this card (from your hand) by Tributing 1 Warrior-Type monster with 2000 or more ATK. This card is also DARK-Attribute. This card is also treated as a Zombie-Type monster while in the Graveyard. Once per turn: You can target 1 Spell Card and a Warrior-Type monster in your Graveyard; banish 1 of them and add the other to your hand, if you added a Spell Card to your hand with this effect, it cannot be activated this turn. When this card is Special Summoned from the Graveyard, its effect becomes the following:

This card is a Zombie-Type monster. This card is also Treated as DARK-Attribute. Once per turn: You can target 1 Level 4 or lower Zombie-Type monster in your Graveyard; Special Summon it or banish it to target 1 Trap Card in your Graveyard; add it to your hand.[/spoiler]

 
Any criticism or OCG/balance fixes are much appreciated, because it will most likely help me improve on things.
Link to comment
Share on other sites

Well, it does a lot of stuff. I cannot say that I know of many Warrior/Zombie crosses, though it's easy enough to get out because of cards like Photon Trasher and such. The Spell return seems balanced enough, since you cannot use it right away, it requires something that can stand that. It makes Summoner Monk a useful way to get this out, as you could Summon a Warrior with 2000 or more, and just that to Summon this guy. The free Zombie I'm not really a fan off, but since it isn't that easy to get out of there, I suppose it's alright, and since it loses it's other effect when you do so, it isn't that strong.

 

Let's clear up the OCG a bit shall we?

Cannot be Normal Summoned/Set. You can Special Summon this card (from your hand) by Tributing 1 Warrior-Type monster with 2000 or more ATK. This card is also DARK-Attribute. This card is also treated as a Zombie-Type monster while in the Graveyard. Once per turn: You can target 1 Spell Card and a Warrior-Type monster in your Graveyard; banish 1 of them and add the other to your hand, if you added a Spell Card to your hand with this effect, it cannot be activated this turn. When this card is Special Summoned from the Graveyard, its effect becomes the following:

This card is a Zombie-Type monster. Thsi card is also Treated as DARK-Attribute. Once per turn: You can target 1 Level 4 or lower Zombie-Type monster in your Graveyard; Special Summon it.
Link to comment
Share on other sites

Well, it does a lot of stuff. I cannot say that I know of many Warrior/Zombie crosses, though it's easy enough to get out because of cards like Photon Trasher and such. The Spell return seems balanced enough, since you cannot use it right away, it requires something that can stand that. It makes Summoner Monk a useful way to get this out, as you could Summon a Warrior with 2000 or more, and just that to Summon this guy. The free Zombie I'm not really a fan off, but since it isn't that easy to get out of there, I suppose it's alright, and since it loses it's other effect when you do so, it isn't that strong.

 

Let's clear up the OCG a bit shall we?

Cannot be Normal Summoned/Set. You can Special Summon this card (from your hand) by Tributing 1 Warrior-Type monster with 2000 or more ATK. This card is also DARK-Attribute. This card is also treated as a Zombie-Type monster while in the Graveyard. Once per turn: You can target 1 Spell Card and a Warrior-Type monster in your Graveyard; banish 1 of them and add the other to your hand, if you added a Spell Card to your hand with this effect, it cannot be activated this turn. When this card is Special Summoned from the Graveyard, its effect becomes the following:

This card is a Zombie-Type monster. This card is also Treated as DARK-Attribute. Once per turn: You can target 1 Level 4 or lower Zombie-Type monster in your Graveyard; Special Summon it.

 

Thank you! I edited in the fixed OCG and made the Zombie effect a little less generic, so now it's kind of a counterpart to the first effect, the first one targets Spell Cards and the second Trap Cards.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...