.codex Posted July 1, 2013 Report Share Posted July 1, 2013 Potential archetype, otherwise non-Fire Fist/King Beast monster support. When this card is Normal Summoned during your Main Phase 1: You can Special Summon 1 Level 4 non-FIRE Beast-Type or Beast-Warrior-Type monster from your hand, except “Masked Monkey - Summoner”. You can target 1 non-FIRE Beast-Type or Beast-Warrior-Type monster in your Graveyard; shuffle that target into the Deck, then destroy 1 random card in your opponent’s hand, and if you do, banish it, then banish 1 card from your hand.. This effect of “Masked Monkey - Summoner” can only be used once per turn. You cannot add cards from your Deck to your hand during the turn you use this effect of “Masked Monkey - Summoner”. Link to comment Share on other sites More sharing options...
TheKaitoKid Posted July 1, 2013 Report Share Posted July 1, 2013 This is too strong. WAY too strong. It's a OPT banish from your opponent's hand for the "cost" or restocking your deck? That's not fair at all. Especially since there aren't cards that prevent hand destruction. This thing would be ABUSED in any deck that runs triple Tenki. It's not as if Bear isn't abused as is You're essentially being punished for killing one of your opponent's Beast[-Warriors]. You need to either up his conditions for activation and/or make it a discard from the hand, and nix the restocking (in favor of a banish or something) cause that's not even fair. Link to comment Share on other sites More sharing options...
.codex Posted July 1, 2013 Author Report Share Posted July 1, 2013 This is too strong. WAY too strong. It's a OPT banish from your opponent's hand for the "cost" or restocking your deck? That's not fair at all. Especially since there aren't cards that prevent hand destruction. This thing would be ABUSED in any deck that runs triple Tenki. It's not as if Bear isn't abused as is You're essentially being punished for killing one of your opponent's Beast[-Warriors]. You need to either up his conditions for activation and/or make it a discard from the hand, and nix the restocking (in favor of a banish or something) cause that's not even fair. I have edited it so it's only tagets non-FIRE, banish 1 card in your hand, and makes it so Tenki abuse isn't possible. Link to comment Share on other sites More sharing options...
Sora1499 Posted July 1, 2013 Report Share Posted July 1, 2013 This card might as well say "You cannot run this card in Fire Fists", lol. I rather like its first effect: gives Beast/BW/etc. decks some more steam ala Tinplate Goldfish. I don't really like his second effect though: rearranges the field, then also goes for your opponent's hand: 2 cards they lose for the price of the proverbial discard from your hand that can be triggered all too easily. At least Tenki can't abuse it, although Tenki should really be at 0-1 anyways. Link to comment Share on other sites More sharing options...
.codex Posted July 1, 2013 Author Report Share Posted July 1, 2013 This card might as well say "You cannot run this card in Fire Fists", lol. I rather like its first effect: gives Beast/BW/etc. decks some more steam ala Tinplate Goldfish. I don't really like his second effect though: rearranges the field, then also goes for your opponent's hand: 2 cards they lose for the price of the proverbial discard from your hand that can be triggered all too easily. At least Tenki can't abuse it, although Tenki should really be at 0-1 anyways. What exactly do you mean by "rearranges the field". I think you might have misunderstood, this doesn't pop anything, it destroys the card in the hand (a mechanic I don't think is explored enough, so I made it do that, just for gags) not on the field. It also doesn't discard, it banishes. Link to comment Share on other sites More sharing options...
L0SS Posted July 1, 2013 Report Share Posted July 1, 2013 It can actually pull off some interesting plays with Bujins, which is rather neat. But I have to agree with the hand destruction being a step too far; it feels like too much for what it is. I'd limit that somewhat, and then you might have a decent, if slightly generic, Beast support card. It's a Beast Tin Plate with some Grave shenanigans thrown in, which is rather good; it's just the banish that breaks it. I honestly think it would be fine without that, or at least with a dampened down destruction effect. Link to comment Share on other sites More sharing options...
Sora1499 Posted July 1, 2013 Report Share Posted July 1, 2013 What exactly do you mean by "rearranges the field". I think you might have misunderstood, this doesn't pop anything, it destroys the card in the hand (a mechanic I don't think is explored enough, so I made it do that, just for gags) not on the field. It also doesn't discard, it banishes. Oh, I misread, sorry. I thought it popped on the field, then banishes from the opponent's hand. 1-4-1 mutual hand destruction is ok. And the "proverbial discard" I was referring to was a reference to numerous card designs that employ "discard 1 card" as a cost, I didn't mean it literally. Link to comment Share on other sites More sharing options...
Therrion Posted July 1, 2013 Report Share Posted July 1, 2013 A card in each players hand gets banished. Nothing more too it, really. It could make interesting disruption, and it requires the return from Grave which could sometimes interfere with some plays. I just imagine the non-FIRE as in they might burn the forest down, so the Monkey doesn't want them there. It does make a Type-Specific Goblindbergh/Tin Goldfish, which is neat. Perhaps it should not banish, but just destroy. Hand disruption is generally frowned upon, even if it is a one for one. Link to comment Share on other sites More sharing options...
.codex Posted July 1, 2013 Author Report Share Posted July 1, 2013 A card in each players hand gets banished. Nothing more too it, really. It could make interesting disruption, and it requires the return from Grave which could sometimes interfere with some plays. I just imagine the non-FIRE as in they might burn the forest down, so the Monkey doesn't want them there. It does make a Type-Specific Goblindbergh/Tin Goldfish, which is neat.Perhaps it should not banish, but just destroy. Hand disruption is generally frowned upon, even if it is a one for one. I might just make it destroy cards, though in this state of meta, cards might as well be in the Graveyard already. Anyway, it is kind of generic, but as said, this might become a form of archetype, so you know, it can easily be expanded. Link to comment Share on other sites More sharing options...
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