Harrison H Posted July 2, 2013 Report Share Posted July 2, 2013 Here's the triple summon and the effect: You can only activate this by discarding 2 cards for your hand. The turn you activate this you can't set, flip summon or special summon but you get to normal summon 2 additional monsters this turn. The turn you activate this card cannot play any traps spells or monster effects. Post in comments what you think of it and how you think I could change it. Link to comment Share on other sites More sharing options...
Snow_King Posted July 2, 2013 Report Share Posted July 2, 2013 Lets say you have a 6 card hand. This card, 3 monsters, and 2 other cards. You play this card, discard those two other cards, and you can then normal summon those 3 monsters. You just went from a full, 6-card hand, to an empty hand, and all you got was 3 low-level monsters out on the field. The discarding of two cards is WAY to high of a cost, considering you need to still have the cards in your hand to normal summon. No magic, trap, or monster effects just beats the user in to the ground even more. Link to comment Share on other sites More sharing options...
Therrion Posted July 2, 2013 Report Share Posted July 2, 2013 You could make this card discard only 1 card and not stop further effects from you for the rest of the turn. Also, removing Special Summoning is stupid, as any player who Normal Summons that much would wish to Xyz/Synchro with them. "Discard 1 card. During this turn, you can Normal Summon/Set 2 additional times." I mean, what is so wrong with that? You still -2 upon play, and make it so you need a 5 card hand (or operate within a Gemini/Gadget Deck) to benefit from this effect to the fullest. Link to comment Share on other sites More sharing options...
Snow_King Posted July 2, 2013 Report Share Posted July 2, 2013 any player who Normal Summons that much would wish to Xyz/Synchro with them. Oh, so now-a-days whenever you get a bunch of monsters out, you immediately throw them away to summon out extra deck monsters? I'm perfectly fine with the no special summoning, but that discarding 2 cards and no magic/trap cards really just hurt this card too much. Link to comment Share on other sites More sharing options...
Therrion Posted July 2, 2013 Report Share Posted July 2, 2013 It goes back to the issue of "throwing out low level monsters" that you referred to. If you never wanted it to see the light of day, stopping Special Summons is a great way to do so. I didn't say I liked the way Yu-Gi-Oh! turned out being Extra Deck reliant, but it is, and to stop players from doing that you better be doing something amazing, and this hand killer of a card is far from that. Link to comment Share on other sites More sharing options...
Harrison H Posted July 3, 2013 Author Report Share Posted July 3, 2013 Thanks for the feed back guys Link to comment Share on other sites More sharing options...
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