Parsee Posted July 4, 2013 Report Share Posted July 4, 2013 2 Rock monsters When this card is Special Summoned: Change all other monsters face-down, but do not change their battle position, and Set all Spell/Trap Cards on the field. Link to comment Share on other sites More sharing options...
Therrion Posted July 4, 2013 Report Share Posted July 4, 2013 Somewhat redundant to allow it to attack directly and inflict piercing damage. I would say only allow it to attack directly if they only control set monsters, creating more of a balance. The term "Set" is a term used when putting a card face-down from the hand. You would have to say "Change all other monsters into face-down Defense Position, then flip all face-up Spell/Trap Cards face-down." or something upon those lines. Zazubat, le OCG perfectionist, got onto me one time for using the term Set as you did. Back to the card, it is rather bland and boring, no real interesting dynamics to it. It would be interesting to use, but I doubt Rock Decks would run Polymerization just for this card. Link to comment Share on other sites More sharing options...
Zazubat Posted July 4, 2013 Report Share Posted July 4, 2013 I was mentioned, so I must comment. While it doens't have Contact Fusion, it is still kind of powerful, on summon it goes for direct attack right away, which wouldn't be a problem, hadn't it had 2900. I can't say it isn't interesting, and the complete face-down is interesting, and it does mean that most of your monsters won't be able to attack afterwards, though I still don't really know if I dig the design here. Oh, and the OCG that Therrion suggestion, I don't think a card exists which changes Spells/Traps face-down, I only know of that towards monsters, but I just believe it will still be "Change all cards on the field face-down" since flip is still only for turning things face-up, regardless of which card it is. EDIT: I remembed Scrap-Iron Scarecrow, while you still want monsters to say "change all other monsters to face-down Defense Position", you can probably use Scrap-Iron Scarecrow's text on the Spell/Trap Cards. Link to comment Share on other sites More sharing options...
Therrion Posted July 4, 2013 Report Share Posted July 4, 2013 That is what I was thinking. I couldn't think of a live example of "deactivating" activated S/T cards while also affecting monsters in the same way. I don't think we've had a "monster flipping face-down" without a mention of "Defense Position", so I was opposed to wording it the way you did. Is there a rule that makes all monsters when flipped face-down HAVE to be in Defense Position (I believe there might be, but since they never fail to mention it I don't really 100% know)? Link to comment Share on other sites More sharing options...
Parsee Posted July 5, 2013 Author Report Share Posted July 5, 2013 I intended it to make them all Set in the same position they were, be it attack or defense... also, I'm still unsure on that S/T thingums. Link to comment Share on other sites More sharing options...
Zazubat Posted July 5, 2013 Report Share Posted July 5, 2013 I intended it to make them all Set in the same position they were, be it attack or defense... also, I'm still unsure on that S/T thingums.Oh, so you want it to like Darkness Approaches eh? Then, you also gotta use that card's text. I suggest this version of your card:When this card is Special Summoned: Change all other monsters face-down, but do not change their battle position, and Set all Spell/Trap Cards on the field. Link to comment Share on other sites More sharing options...
Parsee Posted July 5, 2013 Author Report Share Posted July 5, 2013 Thanks a bunch! Link to comment Share on other sites More sharing options...
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