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Dragon Ravine


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Only certain Decks can really make use of it, though, because multiple uses will add up and your hand usually isn't THAT expendable. Dragunities can do a lot from just a single card and they require Grave set-up, so this card provides both options geared towards one goal, which is why it works well with them. Outside of that...it's only so-so. Dragons in general love being milled and revived later, but other cards can provide the same thing without being quite so vulnerable or costly over time.

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Yes, I think this is more shenanigans fuelled, than anything else. It gives Dragunities a huge set-up, but it's really their only outlet. Dragunities can deal with the discarding nicely, what with the Tuners as targets. Other Dragon builds don't have that advantage. Overall, I think it's a really solid card. It's generally a really simple move, too. Dump a Phalanx, add a Dux, then go into stuff from there. It means that it doesn't have loads of silly looping stuff that takes ages. 

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