Zextra Posted July 5, 2013 Report Share Posted July 5, 2013 This is an archetype that I made a while back, but I decided to revise and revisit them to keep them up to date. The archetype focuses on, as the title would suggest, fortunetelling - I personally find the idea of being able to "predict" and plan your next move(s) quite fascinating, so I did my best to incorporate such concepts into the set. So without further ado, I present the "Oracus" archetype, and, as always, I will give reps for comments and reviews. Hope you all enjoy! :3 EDIT: Well, spoilers aren't working for me somehow, so please excuse the extra long post... Normal Main Deck Monsters: Oracus Twinmage, Gemini Effect: When this card is Normal Summoned or Flip Summoned: You can reveal the top 3 cards of your Deck. If 1 or more “Oracus” monsters are revealed this way: You can select 1 of them and discard a card; add the selected card to your hand. Return the remaining cards to either the top or bottom of your Deck. Oracus Scarletblade, Vesta Effect: When this card is Normal or Flip Summoned: You can reveal the top 3 cards of your Deck. If 1 or more “Oracus” monsters is revealed this way: You can select 1 of them; increase this card’s ATK by half of the selected monster’s ATK until the End Phase and send the selected monster to the Graveyard. Place any other cards revealed this way on either the top or bottom of your Deck in any order you choose. Oracus Insectress, Augerer Effect: When this card is checked or revealed from your Deck by the effect of an “Oracus” card: You can Special Summon this card. You can Tribute this card: Look at your opponent’s hand. Oracus Sharpshoot, Lilia Effect: When this card is checked or revealed by the effect of an “Oracus” card: You can select 1 card in your opponent’s hand at random; send the selected card to the Graveyard. If this card is Tributed or used as an Xyz Material for the Summon of an “Oracus” monster: You can select and destroy 1 Spell or Trap card on the field. Oracus Guardian, Sonaria Effect: You can Special Summon this card (from your hand) by banishing 1 “Oracus” monster in your Graveyard while you control at least 1 face-up “Oracus” monster. You can only control 1 "Oracus Guardian, Sonaria". Once per turn: You can declare 1 card type (Monster, Spell, Trap) and reveal the top card of your Deck. If the revealed card is the declared card type: You can add 1 Level 4 or lower “Oracus” monster from your Deck to your hand, except “Oracus Guardian, Sonaria”. Return the revealed card to either the top or bottom of your Deck. Primary Bosses: Oracus Divinity, Amaterasu Effect: You can Special Summon this card (from your hand) by Tributing 2 “Oracus” monsters. While you control another “Oracus” monster, this card is unaffected by the effects of your opponent’s Spell or Trap cards. Once per turn: You can check the top 4 cards of your Deck and place each one at the top or bottom of your Deck in any order. Oracus Infinity, Tsukuyomi Effect: You can Special Summon this card (from your hand) by banishing 3 “Oracus” monsters in your Graveyard. If “Oracus Divinity, Amaterasu” is banished by this effect: This card can attack twice per Battle Phase. Once per turn: You can declare 1 card type (Monster, Spell, Trap) and reveal the top 2 cards of you or your opponent’s Deck. For each card of the declared type revealed this way: You can send 1 card on the field to the Graveyard. Return cards revealed this way to the Deck in their original order. Oracus Incandescence, Susanoo Effect: 2 Level 4 "Oracus" monsters If this card is Xyz summoned using 1 LIGHT and 1 DARK monster as Xyz Material: This card is unaffected by your opponent’s card effects until the End Phase. Once per turn: You can detach 1 Xyz Material from this card; reveal the top 4 cards of your Deck. If any Level 4 or lower “Oracus” monsters are revealed this way: You can activate 1 of the following effects: • Select 1 of them and Special Summon it in face-up Defense Position. • Destroy 1 card on the field and increase this card’s ATK by 500 until the End Phase. Return any remaining cards to either the top or bottom of your Deck. Transcendent Gods: Oracus Transcendence, Izanami Effect: 2 Level 8 "Oracus" monsters You can only Xyz Summon this card if you have previously Summoned an “Oracus Divinity, Amaterasu”, “Oracus Infinity, Tsukuyomi”, or “Oracus Incandescence, Susanoo” during this duel. If this card is Xyz Summoned using 1 LIGHT and 1 DARK monster as its Xyz Materials: Negate the effects of all face-up cards your opponent controls until the End Phase. While you control another “Oracus” monster, this card cannot be destroyed by card effects. Once per turn: You can detach 1 Xyz Material from this card; reveal the top 4 cards of your Deck. Return them to either the top or bottom of the Deck, and this card can attack once this turn for each “Oracus” monster revealed this way. Oracus Transcendence, Izanagi Effect: 2 Level 8 "Oracus" monsters You can only Xyz Summon this card if you have previously Summoned an “Oracus Divinity, Amaterasu”, “Oracus Infinity, Tsukuyomi”, or “Oracus Incandescence, Susanoo” during this duel. If this card is Xyz Summoned using 1 LIGHT and 1 DARK monster as its Xyz Materials: Negate the effects of all face-up cards your opponent controls until the End Phase. While you control another “Oracus” monster, this card cannot be destroyed by card effects. Once per turn, when this card destroys a monster by battle or inflicts damage to your opponent: Select up to 2 Spell or Trap cards on the field. While you control this face-up card: the effects of the selected cards cannot be activated. Spells: Mythical Descent Effect: Select and activate one of the following effects: • Banish 2 “Oracus” monsters in your Graveyard; add 1 “Oracus Divinity, Amaterasu” from your Deck to your hand. • Tribute 2 “Oracus” monsters you control; add 1 “Oracus Infinity, Tsukuyomi” from your Deck to your hand. • Banish 1 “Oracus Incandescence, Susanoo” you control; add 1 “Oracus Divinity, Amaterasu” or 1 “Oracus Infinity, Tsukuyomi” from your Deck to your hand. Gift of Amaterasu: Divine Rebirth Effect: Target 1 Level 4 or lower “Oracus” monster in your Graveyard: Special Summon that target in face-up Defense Position. A monster Special Summoned this way cannot attack or change its Battle Position, and has its effects negated. Gift of Tsukuyomi: Divine Enhancement Effect: Once per turn: You can select 1 Level 4“Oracus” monster you control. The selected monster’s Level becomes 8 and increase its ATK by 600 until the End Phase. Once per turn: You can pay 500 Life Points, declare 1 card type (Monster, Spell, Trap), and reveal the top card of youe Deck. If the revealed card is the declared card type: You can activate this card’s effect 1 additional time this turn. Gift of Susanoo: Divine Conversion Effect: Discard 1 "Oracus" monster to draw 2 cards. Traps: Gift of Izanami: Divine Veil Effect: Negate the effect of a card your opponent controls that would remove an “Oracus” monster you control from the field and destroy it. Gift of Izanagi: Divine α Metallia Effect: Target 1 “Oracus” monster you control; equip this card to that target. It gains 800 ATK. When that target destroys a monster by battle: You can send this card to the Graveyard and target 1 card on the field; send the target to the Graveyard and inflict 800 damage to your opponent. Link to comment Share on other sites More sharing options...
FF Fan Posted July 5, 2013 Report Share Posted July 5, 2013 I like their use of using revealed cards to gain effects and rearranging your top cards for benefit.Infinity Tsyuk, I'm afraid of his double attack effect. It may be to easy to obtain considering you can discard Amaterasu with Divine Conversion.Insectress I don't see much use for her effect. It'll just be for Lilia, but that'll be kind of situational.Since most of these monsters are Fairies, it could probably be ran with Sanctuary in the Sky along with Divine Judgment. In that case I don't think you'll need Divine Veil. Not quite sure where Divine Veil stands on this either, but I suppose it's ok considering they're are more powerful archetype counter traps.Izanami looks like it can be a straight up beast while its on the field. Link to comment Share on other sites More sharing options...
Zextra Posted July 6, 2013 Author Report Share Posted July 6, 2013 I like their use of using revealed cards to gain effects and rearranging your top cards for benefit. Infinity Tsyuk, I'm afraid of his double attack effect. It may be to easy to obtain considering you can discard Amaterasu with Divine Conversion. If it would help, I could get rid of its potential double-attacking and give it a protection clause like Amaterasu's instead. Insectress I don't see much use for her effect. It'll just be for Lilia, but that'll be kind of situational. You're right in that Insectress' Tribute effect is sadly worth it in most situations, but being Special Summoned by being revealed is quite the invaluable effect to the deck, since it lacks speed, and due to the fact that its only consistent ways to bring out monsters is by it and Sonaria. Since most of these monsters are Fairies, it could probably be ran with Sanctuary in the Sky along with Divine Judgment. In that case I don't think you'll need Divine Veil. Not quite sure where Divine Veil stands on this either, but I suppose it's ok considering they're are more powerful archetype counter traps. While it's true that Divine Veil is lacking in terms of versatility, being active only against cards that hurt "Oracus" monsters, but Divine Punishment is less than consistent, since Sanctuary in the Sky probably would not want to be run due to it being somewhat useless in furthering the deck's strategy. Izanami looks like it can be a straight up beast while its on the field. :3 Thank you for taking the time to comment; it's very much appreciated. Link to comment Share on other sites More sharing options...
icyice Posted July 6, 2013 Report Share Posted July 6, 2013 u know that its all jutsus :D amaterasu===> sasuke,itachi tsukuyomi/itachi :D and izanagi danzo but stil good pics and efffects :D 9.5/10 ;) Link to comment Share on other sites More sharing options...
Zextra Posted July 6, 2013 Author Report Share Posted July 6, 2013 Bump. Link to comment Share on other sites More sharing options...
Zextra Posted July 7, 2013 Author Report Share Posted July 7, 2013 Bump. Link to comment Share on other sites More sharing options...
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Amanea Posted July 9, 2013 Report Share Posted July 9, 2013 I really like Gift of Izanami, and how it deviates from the typical " ... would be destroyed by a card effect ... " that way countering Compulsory, Bottomless, and their ilk (ew). The theme is also really fascinating, revealing cards and returning them in any order. That would couple really well with even a little bit of draw power. c: That's why I like Gift of Susanoo! It would be cool to see Gift of Izanagi have an effect along the lines of " ... When the equipped monster destroys a monster as a result of battle: Draw 1 card, then, if it was an "Oracus" monster, send this card to the Graveyard and destroy 1 face-up card your opponent controls." What do you think? xo Link to comment Share on other sites More sharing options...
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