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Thunder Champion


SuperbX

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NGUcbi5.jpg

 

[Spoiler=Effect] 1 Tuner + 1 or more non-Tuner monsters.

Once per turn: You can target 1 card on the field; return it to the hand. You can banish this card from the Graveyard; draw 1 card. This effect of "Thunder Champion" can only be used once per turn. [/Spoiler]

 

I was looking around the Yu-Gi-Oh wiki when I found out there really weren't that many Level 7 Synchro Monsters, so I thought eh, why not create one? I kinda tried to make it generic, so that it can be easily used in duels and the such. I first also had an effect where you could Special Summon this guy back from the Graveyard if you banished 3 Thunder-Type monsters, but I decided against that, don't wanna make it too overpowered.

 

Anyway, OCG/balance fixes much appreciated.

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It's decent. The Tuner requirement makes it a little annoying to play, and I am not sure where you want to have this guy play in. If it was the other way around, I think it would be alright. The return to hand effect is not that powerful compared to cards like Constellar Pleiades which can do it either player's turn, making it cannot to deal with, so I like that, since it's still powerful, but not annoyingly powerful. The banish to draw I suppose is alright, keeps you from easily Reborning this card to return some cards, and since it is an Ignition Effect, your opponent can get rid of it more easily. You could make it only draw 1 card, and have it only be usable once per turn instead, though that is your choice.
 
OCG fix: Hover your cursor over the dotted lines to read my reasons for the fixes.


1 LIGHT Tuner + 1 or more non-Tuner monsters.
Once per turn[acronym="A few problems here, first, if you have a OPT or a conditon (such as "When this card is Special Summoned") you need a colon, select is target, you want to say 1 instead of a when refering to only 1 card"]: You can target 1 card on the field[/acronym]; return it to [acronym="no reason to say owners hand, it returns to the owners hand regardless, just say "the hand" instead"]the hand[/acronym]. [acronym='It's much simpler to say it this way']You can banish this card from the Graveyard[/acronym]; draw 2 cards. [acronym='You always want to say the name of the card when you have "This effect of X can only be used once per turn/Duel"']This effect of "Thunder Champion" can only be used once per Duel.[/acronym]

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It's decent. The Tuner requirement makes it a little annoying to play, and I am not sure where you want to have this guy play in. If it was the other way around, I think it would be alright. The return to hand effect is not that powerful compared to cards like Constellar Pleiades which can do it either player's turn, making it cannot to deal with, so I like that, since it's still powerful, but not annoyingly powerful. The banish to draw I suppose is alright, keeps you from easily Reborning this card to return some cards, and since it is an Ignition Effect, your opponent can get rid of it more easily. You could make it only draw 1 card, and have it only be usable once per turn instead, though that is your choice.
 
OCG fix: Hover your cursor over the dotted lines to read my reasons for the fixes.


1 LIGHT Tuner + 1 or more non-Tuner monsters.
Once per turn[acronym="A few problems here, first, if you have a OPT or a conditon (such as "When this card is Special Summoned") you need a colon, select is target, you want to say 1 instead of a when refering to only 1 card"]: You can target 1 card on the field[/acronym]; return it to [acronym="no reason to say owners hand, it returns to the owners hand regardless, just say "the hand" instead"]the hand[/acronym]. [acronym='It's much simpler to say it this way']You can banish this card from the Graveyard[/acronym]; draw 2 cards. [acronym='You always want to say the name of the card when you have "This effect of X can only be used once per turn/Duel"']This effect of "Thunder Champion" can only be used once per Duel.[/acronym]

 

Many thanks! I edited the card to make the changes you suggested.

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It is a good generic Synchro, capable of murdering opponent extra deck monsters while perhaps aiding your strategy. I could see this card in Divine Wind Genex, as it can bounce the Field Spell for reuse as an alternative to having Ancient Sacred Wyvern destroy to get another copy and a 1000 LP, but that would come down to preference.

A generic Summoned Skull body with a once per turn SS1 CED effect that can regain the advantage lost by Synchro Summon upon death is pretty good, honestly. Nice generic monster you've made right here.

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It is a good generic Synchro, capable of murdering opponent extra deck monsters while perhaps aiding your strategy. I could see this card in Divine Wind Genex, as it can bounce the Field Spell for reuse as an alternative to having Ancient Sacred Wyvern destroy to get another copy and a 1000 LP, but that would come down to preference.

A generic Summoned Skull body with a once per turn SS1 CED effect that can regain the advantage lost by Synchro Summon upon death is pretty good, honestly. Nice generic monster you've made right here.

 

Thank you! That means a lot to me, I mean, I'm just starting out, so positive things are always very nice to hear.

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Thank you! That means a lot to me, I mean, I'm just starting out, so positive things are always very nice to hear.

They are. The card is pretty good now, the only thing I dislike is the image, it doesn't feel like the guy is really a Thunder-Type monster, it looks more like a Warrior, I don't know if you could find a better image, or change the type.

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