tazeel3 Posted July 9, 2013 Report Share Posted July 9, 2013 A dreamed this archetype this night. Apparition Mirage Lv 1 Dark Fiend When this card battle, inflict 500 damage to your opponent and shuffle it in your deck. Then Summon the first monster of your deck (From the top). ATK 0 DEF 0 Apparition Smog Lv 1 Dark Fiend When this card battle, destroy both the monsters and inflict 500 damage to your opponent ATK 0 DEF 0 Apparition Wall Lv 1 Dark Rock When this card battle, destroy it and end the battle. When this card is destroyed, special summon 5 "Mini-Apparition Wall Token" (Rock-Type/Dark/Lv 1/ATK 0 DEF 0) inflict 100 damage for each token summoned via this effect. ATK 0 DEF 0 Apparition Soul Lv 1 Dark Fairy When this card battle, destroy it, then special summon it at the end of the battle. When this card is summoned, inflict 500 damage to all the players, and decrease the ATK of all the monsters on the field by the amount of damage inflicted. ATK 0 DEF 0 Apparition Horror Lv 1 Dark Fiend If this card is on the field, no one monster can attack. At the start of your Standby Phase, inflict 500 damage to all the players or destroy this card. ATK 0 DEF 0 Apparition Illusion Lv 1 Dark Fiend When this card is summoned, became a copy of another monster on the field, but with an additional effect: When this card fight, rebecame "Apparition Illusion". ATK 0 DEF 0 Apparition Ooze Lv 1 Dark Water If this card is in you hand, special summon it. When this card battle: Banish it with the other monster. ATK 0 DEF 0 Apparition Ghost Lv 1 Dark Zombie When this card battle, both the monster return in their owner's hand. If this card is in the graveyard, you have no monsters on the field and your opponent declare an attack: special summon it. ATK 0 DEF 0 Apparition Armour Lv 1 Dark Warrior This card must attack each turn, if is able. When this card fight, destroy it, then all the players must special summon a monster from their graveyard, and receive a damage equal to his Level or Rank. ATK 0 DEF 0 Nothing Lv 1 Dark Fiend Special summon this card only when your Life points are 0. Can't be summoned in other ways. When this card is summoned, destroy all the cards on the field and inflict 500 damage to your opponent for each card destroyed by this effect. ATK 0 DEF 0 Allucination Continous Trap Card Activate only when your opponent activate an effect. As long this card is on the field, that effect can't be activated. Senses Deceived Magic card Target a monster on the field: duble or halve is attack. The attack return normal at the start of a battle Apparition Zone Field Spell Card Once per turn: special summon an "Apparition" monster from your hand. No players receive damage for fight that included a monster with 0 ATK. Hallucinogens Trap Card Equip this card to one of your opponent's monster. Special summon from your hand an "Apparition" monster. The equipped monster gains this effect "This card must attack each turn, if is able. This card can attack only the monster summoned by this card effect." when one of the two monster is destroyed, destroy this card. If this card is destroyed, destroy the summoned monster. Optical Illusion Trap Card Change the target of an attack. Link to comment Share on other sites More sharing options...
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