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Werewolf Archtype. First time


HopeFarron

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This is my first time try to make an archtype, so feel free to give me any advice! And with the new vampire cards coming out in the next pack, I decided I wanted to try my hand at making some werewolfs! It's mainly just a beatdown deck, high attack monsters, but some have some bad effects just to keep them non-op. And they rely heavily on the field card.
[attachment=38383:Wolf-man.jpg]
If he is destroyed by battle, you can add 1 werewolf monster from your deck to your hand.

[attachment=38384:Exile.jpg]
Flip: Add 1 Night of the full Moon from your deck to your hand

[attachment=38385:Initiate.jpg]
Can only be normal or special summoned if Night of the Full Moon is on the field, if he is sent from the field to the graveyard, you can special summon 1 level 4 or lower werewolf monster.

[attachment=38386:Grunt.jpg] 
Can only be normal summoned or special summoned if night of the full moon is on the field. When he attacks he gains 300 attack

[attachment=38387:Werewolf.jpg]
Can only be normal or special summoned if Night of the Full Moon is on the field. When he is destroyed, add 1 Man-Wolf from your deck to your hand.

[attachment=38388:Stalker.jpg] 
Can only be normal or special summoned if night of the full moon is on the field, If you control another werewolf monster, he cannot be targeted for an attack or the effects of spell or traps

[attachment=38389:Savage.jpg]
Can only be normal or special summoned if night of the full moon is on the field. If this card attacks, you take 500 damage.

[attachment=38390:Beta.jpg]
This card can only be normal or special summoned if night of the full moon is on the field. If night of the full moon leaves the field; destroy this card. If this card is destroyed add 1 werewolf card from your deck to your hand.

[attachment=38391:Alpha Wolf.jpg]
This card can only be normal or special summoned if night of the full moon is on the field. If night of the full moon leaves the field; destroy this card.If this card destroys a monster, special summon it to your side of the field, but it cannot attack this turn.

[attachment=38380:Night of the full Moon.jpg]
All Werewolf monsters gain 500 attack. Doesn't seem to important right now, but it will later

[attachment=38381:Blood Moon.jpg]
You can only activate this card if Night of the full moon is activated, all werewolf monsters gain 200 attack and gain piercing.

[attachment=38394:New eye.jpg]
Special summon 1 level 4 or lower werewolf monster from your hand regardless of summoning conditions.


[attachment=38392:Curse Of the Wolf.jpg]
Tribute 1 wolf-man, special summon 1 level 4 or lower werewolf monster from your hand or deck regardless of summoning conditions

[attachment=38393:Night of the wolf.jpg]
Activate only if night of the full moon is face up on the field, special summon 2 level 4 or lower werewolf monsters from your deck

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