Actor22295 Posted July 18, 2013 Report Share Posted July 18, 2013 So I was watching the GX anime and I realized that we never got to see all of the major arcanas in Satorius's deck. I also realized that Konami *ahem* "accidentally" left out some of the more controversial cards. So like any other person who has realized this I dreamed up what could have been. These cards are not meant to be competitive they are just for funsies, imagining what card effects could have been if they had been used in the anime (although I will be trying to make the archtype less clunky). I have also reimaged the cards that where used because it seemed like a fun idea at the time. *Warning! These pictures may contain boobies and dongs. View at you own risk if you are offended by cards that are hundreds of years old* [spoiler=Monsters] [spoiler=Arcana Force 0 - The Fool][spoiler=effect]This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except by a card effect. When this card is Summoned, toss a coin and gain the appropriate effect: ● Heads: This card cannot be targeted or affected by the effects of your Spells, Traps and Effect Monsters. ● Tails: This card cannot be targeted or affected by the effects of your opponent's Spells, Traps and Effect Monsters.[/spoiler][/spoiler] [spoiler=Arcana Force I - The Magician][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: When a Spell Card is activated, this card's ATK becomes double its original ATK until the End Phase of that turn. ● Tails: When a Spell Card is activated, your opponent gains 500 Life Points.[/spoiler][/spoiler] [spoiler=Arcana Force II - The High Priestess][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: When an "Arcana Force" monster is Summoned, choose which effect to apply without tossing a coin. ● Tails: When you Summon an "Arcana Force" monster, your opponent can choose which effect to apply without tossing a coin.[/spoiler][/spoiler] [spoiler=Arcana Force III - The Empress][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: Each time your opponent Normal Summons or Sets a monster, you can Special Summon 1 "Arcana Force" monster from your hand. ● Tails: Each time your opponent Normal Summons or Sets a monster, send 1 card from your hand to the Graveyard.[/spoiler][/spolier] [spoiler=Arcana Force IV - The Emperor][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: All "Arcana Force" monsters you control gain 500 ATK. ● Tails: All "Arcana Force" monsters you control lose 500 ATK.[/spoiler][/spoiler] [spoiler=Arcana Force V - The Hierophan][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: Once per turn you can draw one card. ● Tails: After your Draw Phase you must send the top card from your Deck to the Graveyard.[/spoiler][/spoiler] [spoiler=Arcana Force VI - The Lovers][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: This card can be treated as 2 Tributes for the Tribute Summon of an "Arcana Force" monster. ● Tails: You cannot Tribute Summon "Arcana Force" monsters.[/spoiler][/spolier] [spoiler=Arcana Force VII - The Chariot][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: If this card destroys an opponent's monster by battle, you can Special Summon that monster to your side of the field. ● Tails: Your opponent gains control of this card.[/spoiler][/spoiler] Arcana Force VIII - Strength][spoiler=effect]When this card is Normal Summoned, toss a coin once. This card gains one of the following effects. ●Heads: Take control of 1 monster your opponent controls. ●Tails: Your opponent selects and takes control of 1 monster you control, except this card.[/spoiler][/spoiler] [spoiler=Arcana Force IX - The Hermit][spoiler=effect][/spoiler]When this card is Summoned, toss a coin: ● Heads: Your opponent sends their entire hand to the graveyard. ● Tails: Send all cards in your hand to the Graveyard.[/spoiler][/spoiler] [spoiler=Arcana Force X - Weel of Fortune][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: Once per turn you can reverse the outcome of a coin flip from an "Arcana Force" monster ● Tails: Once per turn your opponent can reverse the outcome of a coin flip from an "Arcana Force" monster.[/spoiler][/spoiler] [spoiler=Arcana Force XI - Justice - coming soon][/spoiler] [spoiler=Arcana Force XII - The Hanging Man][spoiler=effect]When this card is Summoned, toss a coin and gain an appropriate effect. ●Heads: During your End Phase, destroy 1 face-up monster you control and take damage equal to its ATK. ●Tails: During your End Phase, destroy 1 face-up monster your opponent controls and inflict damage to your opponent equal to its ATK.[/spoiler][/spoiler] [spoiler=Arcana Force XIII - Death - coming soon][/spoiler] [spoiler=Arcana Force XIV - Temperance][spoiler=effect]During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field. ● Heads: Halve all Battle Damage you take. ● Tails: Halve all Battle Damage your opponent takes.[/spoiler][/spoiler] [spoiler=Arcana Force XV - The Devil][spoiler=effect]When this card is Summoned, toss a coin. ● Heads: When this card attacks, select and destroy 1 monster on the field. Then, inflict 500 damage to the controller of the destroyed monster. If that monster is not destroyed, destroy this card. ● Tails: When this card attacks, destroy all monsters on the field.[/spoiler][/spoiler] [spoiler=Arcana Force XVI - The Tower - coming soon][/spoiler] [spoiler=Arcana Force XVII - The Star - coming soon][/spoiler] [spoiler=Arcana Force XVIII - The Moon][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: During your Standby Phase, you can Special Summon 1 "Moon Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0). ● Tails: During each of your End Phases, select 1 monster you control and give control of it to your opponent.[/spoiler][/spoiler] [spoiler=Arcana Force XIX - The Sun - coming soon][/spoiler] [spoiler=Arcana Force XX - Judgement - coming soon][/spoiler] [spoiler=Arcana Force XXI - The World][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn. ● Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand.[/spoiler][/spoiler] [/spoiler] [spoiler=Spells]None yet, but I'm making/thinking of em[/spoiler] [spoiler=Traps]None yet, but I'm making/thinking of em[/spoiler] Link to comment Share on other sites More sharing options...
VictorSempra Posted July 18, 2013 Report Share Posted July 18, 2013 So I was watching the GX anime and I realized that we never got to see all of the major arcanas in his deck. I also realized that Konami *ahem* "accidentally" left out some of the more controversial cards. So like any other person who has realized this I dreamed up what could have been. These cards are not meant to be competitive they are just for funsies, imagining what card effects could have been if they had been used in the anime (although I will be trying to make the archtype less clunky). I have also reimaged the cards that where used because it seemed like a fun idea at the time. *Warning! These pictures may contain boobies and dongs. View at you own risk if you are offended by cards that are hundreds of years old* [spoiler=Arcana Force 0 - The Fool][spoiler=effect]This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except by a card effect. When your opponent activates card effects that require a coin toss, they may choose which effect to apply without tossing a coin. When this card is Summoned, toss a coin and gain the appropriate effect: ● Heads: This card cannot be targeted or affected by the effects of your Spells, Traps and Effect Monsters. ● Tails: This card cannot be targeted or affected by the effects of your opponent's Spells, Traps and Effect Monsters.[/spoiler][/spoiler] [spoiler=Arcana Force I - The Magician][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: When a Spell Card is activated, this card's ATK becomes double its original ATK until the End Phase of that turn. ● Tails: When a Spell Card is activated, your opponent gains 500 Life Points.[/spoiler][/spoiler] [spoiler=Arcana Force II - The High Priestess][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: When an "Arcana Force" monster is Summoned, choose which effect to apply without tossing a coin. ● Tails: When you Summon an "Arcana Force" monster, your opponent can choose which effect to apply without tossing a coin.[/spoiler][/spoiler] [spoiler=Arcana Force III - The Empress][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: Each time your opponent Normal Summons or Sets a monster, you can Special Summon 1 "Arcana Force" monster from your hand. ● Tails: Each time your opponent Normal Summons or Sets a monster, send 1 card from your hand to the Graveyard.[/spoiler][/spolier] [spoiler=Arcana Force IV - The Emperor][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: All "Arcana Force" monsters you control gain 500 ATK. ● Tails: All "Arcana Force" monsters you control lose 500 ATK.[/spoiler][/spoiler] [spoiler=Arcana Force V - The Hierophan][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: Once per turn you can draw one card. ● Tails: After your Draw Phase you must send the top card from your Deck to the Graveyard.[/spoiler][/spoiler] [spoiler=Arcana Force VI - The Lovers][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: This card can be treated as 2 Tributes for the Tribute Summon of an "Arcana Force" monster. ● Tails: You cannot Tribute Summon "Arcana Force" monsters.[/spoiler][/spolier] [spoiler=Arcana Force VII - The Chariot][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: If this card destroys an opponent's monster by battle, you can Special Summon that monster to your side of the field. ● Tails: Your opponent gains control of this card.[/spoiler][/spoiler] Arcana Force VIII - Strength][spoiler=effect]When this card is Normal Summoned, toss a coin once. This card gains one of the following effects. ●Heads: Take control of 1 monster your opponent controls. ●Tails: Your opponent selects and takes control of 1 monster you control, except this card.[/spoiler][/spoiler] [spoiler=Arcana Force IX - The Hermit][spoiler=effect][/spoiler]When this card is Summoned, toss a coin: ● Heads: Your opponent sends their entire hand to the graveyard. ● Tails: Send all cards in your hand to the Graveyard.[/spoiler] [spoiler=Arcana Force X - Weel of Fortune][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: Once per turn you can reverse the outcome of a coin flip from an "Arcana Force" monster ● Tails: Once per turn your opponent can reverse the outcome of a coin flip from an "Arcana Force" monster.[/spoiler][/spoiler] [spoiler=Arcana Force XI - Justice - coming soon][/spoiler] [spoiler=Arcana Force XII - The Hanging Man][spoiler=effect]When this card is Summoned, toss a coin and gain an appropriate effect. ●Heads: During your End Phase, destroy 1 face-up monster you control and take damage equal to its ATK. ●Tails: During your End Phase, destroy 1 face-up monster your opponent controls and inflict damage to your opponent equal to its ATK.[/spoiler][/spoiler] [spoiler=Arcana Force XIII - Death - coming soon][/spoiler] [spoiler=Arcana Force XIV - Temperance][spoiler=effect]During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field. ● Heads: Halve all Battle Damage you take. ● Tails: Halve all Battle Damage your opponent takes.[/spoiler][/spoiler] [spoiler=Arcana Force XV - The Devil][spoiler=effect]When this card is Summoned, toss a coin. ● Heads: When this card attacks, select and destroy 1 monster on the field. Then, inflict 500 damage to the controller of the destroyed monster. If that monster is not destroyed, destroy this card. ● Tails: When this card attacks, destroy all monsters on the field.[/spoiler][/spoiler] [spoiler=Arcana Force XVI - The Tower - coming soon][/spoiler] [spoiler=Arcana Force XVII - The Star - coming soon][/spoiler] [spoiler=Arcana Force XVIII - The Moon][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: During your Standby Phase, you can Special Summon 1 "Moon Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0). ● Tails: During each of your End Phases, select 1 monster you control and give control of it to your opponent.[/spoiler][/spoiler] [spoiler=Arcana Force XIX - The Sun - coming soon][/spoiler] [spoiler=Arcana Force XX - Judgement - coming soon][/spoiler] [spoiler=Arcana Force XXI - The World][spoiler=effect]When this card is Summoned, toss a coin: ● Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn. ● Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand.[/spoiler][/spoiler] Why did you re-make three of these? 0,1, and 3 are already cards. Even so, all you did was re-write them with text that is three times as long as their printed counterparts, at least in the case of The Fool. So, to review the one original card: The card isn't inherently bad, as it probably won't live long to see much use. ALso, I do believe there are other support cards that completely overshadow this kind of effect. Arcana has a surprising amount to its' name already. Link to comment Share on other sites More sharing options...
Actor22295 Posted July 18, 2013 Author Report Share Posted July 18, 2013 I made more cards, the idea being to add on and make more spell/trap support based off of the minors because of the reason you implied (some don't last long), however for some reason only these three are showing up no matter what I do... Link to comment Share on other sites More sharing options...
VictorSempra Posted July 18, 2013 Report Share Posted July 18, 2013 I made more cards, the idea being to add on and make more spell/trap support based off of the minors because of the reason you implied (some don't last long), however for some reason only these three are showing up no matter what I do... You're only showing one new card, and wrote three existing cards with longer effects. =/ http://yugioh.wikia.com/wiki/Arcana_Force_0_-_The_Fool Magician and Empress are printed cards as well. Link to comment Share on other sites More sharing options...
Actor22295 Posted July 18, 2013 Author Report Share Posted July 18, 2013 Ik -_- and I looked and realized that I did messed up the fool (dont know where that extra line of text came from) and I do have more newer cards made. The problem being that for some reason Its only showing these there. I have everything typed out and all that but its only showing those when I post Link to comment Share on other sites More sharing options...
Actor22295 Posted July 18, 2013 Author Report Share Posted July 18, 2013 There! Fixed it! Link to comment Share on other sites More sharing options...
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