YourDemonSlave Posted July 29, 2013 Report Share Posted July 29, 2013 Crossing The Beams Quickplay Spell Card. Text: Target one Xyz monster you control; Detach 2 Xyz materials from it, and Destroy up to 2 spell or trap cards on your opponents side of the field. Spell and Trap cards destroyed by this effect cannot activate their effects. You can only Activate one "Crossing The Beams" per turn. I really don't know how good this card is.... probably not so much... so anyways... If your in a tough spot, and you REALLY need to get rid of some backrow, this card can do it well. It also gives some use to those Effect less Xyzs (Although im pretty sure no1 even runs them anymore.) Link to comment Share on other sites More sharing options...
YourDemonSlave Posted August 6, 2013 Author Report Share Posted August 6, 2013 Big Booty Bump Link to comment Share on other sites More sharing options...
xXxSe7eNxXx Posted August 7, 2013 Report Share Posted August 7, 2013 I'd suggest this: Target 1 Xyz Monster you control; detach any number of Xyz Materials from it (minimum 1), and if you do, destroy an equal number of Spell/Trap Cards your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this card's activation. You can only activate 1 "Crossing the Beams" per turn. This way the effect is more flexible, and you can save Xyz Materials that may be more useful than S/T destruction. Link to comment Share on other sites More sharing options...
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