Jewelwriter Posted July 31, 2013 Report Share Posted July 31, 2013 It's been such a long time since I made a card. Spinning Saber Elixer Magic Flip a coin, If heads the effect goes to your opponent and if tails the effect goes to yourself. Roll one dice. Going from left to right on your monster field, if there is a monster in Attack position in that space, take damage equal to the monster's level or rank times 500. If there is a monster in Defense position, gain life points equal to the monster's level or rank times 500. If six is rolled then this card is shuffled back into the deck. If no monster is in the chosen zone then the card is shuffled back to the deck. You can not attack this turn. In a way it can get messy if it makes a hit or it can heal. It's more like a risk reward potion that could help anyone or hurt anyone, depending on what card mode is active. I hope someone likes it. Link to comment Share on other sites More sharing options...
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