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Ace of Hearts


jastolze

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Card is in the attachment, being as new as I am :P

 

My card is called Ace Of Hearts, it's a Continuous Trap Card, and it's effect is:

 

This card cannot be removed from the field after activation. Activate only after your opponent's monster attacks and your Life points become 0. Put 3 Heart counters on Ace of Hearts. As long as their is at least 1 Heart counter on Ace of Hearts, you don't lose for having 0 Life Points. During your Standby Phase, remove 1 Heart Counter from Ace of Hearts. If you do not, you lose the duel. (Even if your Life Points are no longer 0)

 

I've also made a couple of cards that can only be activated once Ace of Hearts has been activated, like Ace of Spades, Clubs, and Diamonds. Each with their own very epic effect.

 

In my opinion, here's some of the downsides of Ace Of Hearts:

 

- Does not work with effect damage

- Only lasts 3 of your turns, then you lose.

 

Tell me what you think, or what could improve.

 

[attachment=38726:createcard.jpeg]

 

Edit: Here are a couple of other cards that CAN be used with Ace of Hearts (Note: No picture)

 

Ace of Clubs

 

Activate only if you control an Ace of Hearts Whenever your opponent summons a monster(s) or activates a spell or trap card, Flip a coin, if heads, activate the appropriate effect based on the card type.
- Monster: Destroy that monster, and inflict damage equal to half of its original attack to your opponent
- Spell: Negate the effect of the spell card, destroy it, and send cards from their deck to the graveyard equal to the number of cards in your opponents hand,
- Trap: Negate the effect of the trap card, destroy it, and destroy up to three cards your opponent controls.

 

Ace of Spades

 

Activate only while you control an Ace of Hearts: Any damage dealt to your opponent is doubled and monsters you control can attack your opponent directly.

 

Note that these only work once Ace of Hearts is Activated.

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hmmm. Very good for saving yourself from death in a duel. You could easily use a life gain effect like Dian Keto the Cure Master or Gift of the Mystical Elf so you still have life points after all of the heart counters are gone. Could you post your other cards as well? I'd like to see them.

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hmmm. Very good for saving yourself from death in a duel. You could easily use a life gain effect like Dian Keto the Cure Master or Gift of the Mystical Elf so you still have life points after all of the heart counters are gone. Could you post your other cards as well? I'd like to see them.

Well, the Card says that even if your lifepoints are no longer zero (meaning if you gained some) after three turns, you lose. Otherwise, it would be too powerful of a card, and most likely banned.

 

The other cards? I have 2 of 3 done so far. I'm just going to paste the effects though, since there's nothing fancy to see picture wise.

 

I'll update the First post, so that everyone can see it. :D

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