TRUE RULER^(Imper.Di ) Posted August 22, 2013 Report Share Posted August 22, 2013 I haven't made any new archetypes recently and I was thinking of exploring the concept of 0. I've created an archetype that makes use of 0 in relation to a card's Level(The way 'Ante' considers S/T to be Level 0). I would LOVE for ANY IDEAS and RESPONSES that will help me with this archetype without taking away from the LEVEL 0 CONCEPT. The focus of these monsters generally is to fill the graveyard/deck thin to make way for the "Big Deimun" monsters. In addition to filling the graveyard these monsters have varying bemefits depending on the card. [Spoiler=Imps][Spoiler= Amon] [Spoiler=Lore]If this card is revealed from your deck by the effect of a "Imp" or "Deimun" monster: treat this card's Level as 0. When you Normal or Flip Summon this monster, reveal the top card of your deck and activate 1 of the appropriate effects: * You can send a Level 0 card(Non-Monster Cards are treated as Level 0) revealed in this way to the graveyard and inflict 800 damage to your opponent; while this card is face-up on the field and a Level 0 card is revealed from the deck, send the top card of your opponent's deck to the graveyard. * Place that card on the bottom of your deck; your opponent discards 1 card.[/Spoiler][/Spoiler] [Spoiler= Anti-Paladin][Spoiler=Lore]If this card is revealed from your deck by the effect of a "Imp" or "Deimun" monster: treat this card's Level as 0. When you Normal or Flip Summon this monster, reveal the top card of your deck and activate 1 of the appropriate effects: * You can send a Level 0 card(Non-Monster Cards are treated as Level 0) revealed in this way to the graveyard and increase this card's ATK by 500; whenever a Level 0 card revealed by a card effect, your "Imp"/"Deimun" monsters gain 300 ATK. * Place that card on the bottom of your deck and change this card to Defense Position; this card gains 900 DEF.[/Spoiler][/Spoiler] [Spoiler=Meteor][Spoiler=Lore]If this card is revealed from your deck by the effect of a "Imp" or "Deimun" monster: treat this card's Level as 0. When you Normal or Flip Summon this monster, reveal the top card of your deck and activate 1 of the appropriate effects: * You can send a Level 0 card(Non-Monster Cards are treated as Level 0) revealed in this way to the graveyard to destroy 1 card on the field; this card gains 500 ATK. * Place that card on the bottom of your deck; this card gains 800 ATK.[/Spoiler][/Spoiler] [Spoiler=Critical!][Spoiler=Lore]If this card is revealed from your deck by the effect of a "Imp" or "Deimun" monster: treat this card's Level as 0. When you Normal or Flip Summon this monster, reveal the top card of your deck and activate 1 of the appropriate effects: * You can send a Level 0 card(Non-Monster Cards are treated as Level 0) revealed in this way to the graveyard; while this card is face-up on the field and a Level 0 card is revealed by a card effect, your "Imp"/"Deimun" monsters gain 200 ATK. * Place that card on the bottom of your deck; this card can attack your opponent directly.[/Spoiler] [Spoiler=Power-Seal][Spoiler=Lore]If this card is revealed from your deck by the effect of a "Imp" or "Deimun" monster: treat this card's Level as 0. When you Normal or Flip Summon this monster, reveal the top card of your deck and activate 1 of the appropriate effects: * You can send a Level 0 card(Non-Monster Cards are treated as Level 0) revealed in this way to the graveyard; your opponent cannot Special Summon until your next turn. * Place that card on the bottom of your deck; add 1 "Imp" monster in your graveyard to your hand.[/Spoiler][/Spoiler] [Spoiler=Egg][Spoiler=Lore]If this card is revealed from your deck by the effect of a "Imp" or "Deimun" monster: treat this card's Level as 0. When you Normal or Flip Summon this monster, reveal the top card of your deck and activate 1 of the appropriate effects: * You can send a Level 0 card(Non-Monster Cards are treated as Level 0) revealed in this way to the graveyard to add 1 Level 5 or lower "Imp" or "Deimun" monster from your deck to your hand; you can Normal Summon 1 non-Tuner "Imp" or "Deimun" monster in addition to your Normal Summon or Set this turn. * Place that card on the bottom of your deck and change this card to face-up Defense Position; this card gains 1000 DEF.[/Spoiler][/Spoiler] [Spoiler=Deimuns] [Spoiler=Baby Demon][Spoiler=Lore][/Spoiler][/Spoiler] [Spoiler=Deimun Paladin of Rage][Spoiler=Lore]If this card is revealed from your deck by the effect of a "Imp" or "Deimun" monster: treat this card's Level as 0. When you Normal or Flip Summon this monster, reveal the top 2 cards of your deck and activate 1 of the appropriate effects (per revealed card): * You can send a Level 0 card(Non-Monster Cards are treated as Level 0) revealed in this way to the graveyard and destroy 1 card your opponent controls; this card gains 800 ATK. * Place that card on the bottom of your deck; you can Normal Summon 1 "Imp" or "Deimun" monster in addition to your Normal Summon or Set this turn.[/Spoiler][/Spoiler] [Spoiler=Mind-Eating Deimun][Spoiler=Lore]If this card is revealed from your deck by the effect of a "Imp" or "Deimun" monster: treat this card's Level as 0. When you Normal or Flip Summon this monster, reveal the top 2 cards of your deck and activate 1 of the appropriate effects (per revealed card): * You can send a Level 0 card(Non-Monster Cards are treated as Level 0) revealed in this way to the graveyard; your opponent discards 1 card and this card gains 600 ATK. * Place that card on the bottom of your deck; inflict 800 damage to your opponent.[/Spoiler][/Spoiler][/Spoiler] [Spoiler=Big Deimuns] [Spoiler=Lord Amon][/Spoiler] [Spoiler=Big Pallidus][/Spoiler] [Spoiler=Bid Destra][/Spoiler] [/Spoiler] Link to comment Share on other sites More sharing options...
Alastar Rainford Posted August 23, 2013 Report Share Posted August 23, 2013 Is there by any chance you can post the lore for them. I am interested just by the images alone XD, and of course concept Link to comment Share on other sites More sharing options...
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