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I Fought The Law...


VictorSempra

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And this happened. I'd rather not post in Realistic because I feel that it's for things far more polished than this, but...yeah. Here. Just another one of my sets that attempts not to use the Extra Deck as much.

 

Arbiter Lord - Weissen
[LIGHT / Warrior / Effect / Level 10]
This card cannot be Normal Summoned or Set. This card can only be Special Summoned with "Third Arbiter Law - Order" and cannot be Special Summoned by other ways. When this card is Summoned, you can Special Summon up to two "Arbiter Hound" monsters from your hand in face-up Defense Position. Once per turn, if there are five or more "Arbiter Hound" monsters in your Graveyard, you can banish one to destroy one card on the field.
ATK 3200 / DEF 2800

 

Arbiter Hound Alpha

[LIGHT / Beast / Level 4]

ATK 1200 / DEF 1400

 

Arbiter Hound Beta

[LIGHT / Beast / Level 3]

ATK 1000/ DEF 1200

 

Arbiter Hound Delta

[Light / Beast / Level 3]

ATK 800 / DEF 1000

 

First Arbiter Law - Retribution

Continuous Spell

All face-up "Arbiter Hound" monsters you control gain 1000 DEF. Once per turn, if a face-up "Arbiter Hound" monster is sent to the graveyard, you may return 1 card to your opponent's hand.

 

Second Arbiter Law - Judgment

Continuous Spell

Tribute two "Arbiter Hound" monsters and a face-up "Arbiter Law" Spell or Trap card to activate this card. Special Summon 1 "Arbiter Lord" from your Hand, Deck, or Graveyard. As long as there is a face-up "Arbiter Hound" monster on your side of the field, a face-up "Arbiter Lord" monster you control cannot be destroyed by card effects.

 

Third Arbiter Law - Order

Continuous Spell

Once per turn, you can Special Summon one "Arbiter Hound" monster from your hand or Graveyard. A monster Special Summoned by this effect cannot attack or be used as material for a Synchro or Xyz Summon.

 

Fourth Arbiter Law - Execution

Continuous Trap

Up to twice per turn, you can discard one "Arbiter Hound" monster to destroy one card your opponent controls. You cannot Normal Summon the turn you activate this effect.

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