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I'm making Heraldic Beast support


Lonk

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Heraldic Beast Jacob's Sheep

Level 4

EARTH

Beast/Effect

ATK/1300 DEF/800

 

When this card is Normal Summoned: Target 1 "Heraldic Beast" monster in your Graveyard; Special Summon it.

 

Heraldic Beast Griffon

Level 4

WIND

Winged Beast/Effect

ATK/1600 DEF/200

 

When this card is detached from an Xyz Monster: Add 1 "Heraldry" card from your Deck to your hand.

 

Heraldry Chimera

Rank 4

LIGHT

Psychic/Effect

ATK/2500 DEF/800

 

2 Level 4 "Heraldic Beast" monsters

Once per turn: you can detach 1 Xyz Material from this card and target 1 monster your opponent controls; apply the following effects based on the target:  ● Effect: Target monster's effects cannot be activated this turn and its effects are negated.  ● Gemini: Draw 1 card and your opponent discards 1 card.  ● Tuner: Your opponent cannot activate Special Summon until the End Phase of the next turn.  ● Fusion: Return target monster to the Extra Deck.  Then, if possible, Special Summon the material(s) from any Graveyards onto your opponent's side of the field and they lose 1000 ATK.  This card can attack all monsters your opponent controls this turn.  ● Ritual: Banish 1 Ritual Spell Card from your opponent's Graveyard.  Then, halve target monster's ATK.  ● Synchro: Target monster's ATK becomes 0.  Any damage inflicted to your opponent this turn becomes doubled.  ● Xyz: Detach all Xyz Materials from target monster.  Then, Special Summon "Heraldic Beast" monsters from your Graveyard equal to the number of Xyz Materials detached this way.  You cannot Special Summon any Xyz Monsters this turn, except for "Heraldic" and "Heraldry" Xyz monsters.  Your opponent cannot activate any card effects in response to any of these effects.

 

Heraldic Polymorph King

Rank 4

LIGHT

Psychic/Effect

ATK/2800 DEF/1800

 

3 Level 4 monsters

If this card was Xyz Summoned using only "Heraldic Beast" monsters: Look in your opponent's Extra Deck and send 3 monsters from their Extra Deck into their Graveyard.  Once per turn: You can target 1 Xyz Monster in your opponent's Graveyard; banish it.  This card gains the banished monster's name and effect until the end of this turn.

 

Heraldry Overlay

Normal Spell Card

 

Detach 2 Xyz Materials from a Rank 4 Psychic-type Xyz Monster you control; Attach 1 card your opponent controls to an Xyz Monster you control as an Xyz Material.

 

Heraldry Advanced Defense

Normal Trap Card

 

Activate when your opponent would declare an attack or activate a card effect that targets a card you control.  Negate the attack/activation of the card effect and Special Summon 1 "Heraldic Beast" monster in your Graveyard.  Then, end the turn.

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