BoricuaBeast Posted August 31, 2013 Report Share Posted August 31, 2013 I got bored, so I came up with this: "When this card battles an opponent's monster, this card gains 300 ATK during Damage Calculation only" "Your average common zombie. Slow and weak, but dangerous in numbers." "Flip: Destroy 1 monster your opponent controls. If that monster was a FIRE monster, inflict damage equal to it's level/rank x100. When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Walker" from your deck." "You can Special Summon this card from your hand by discarding 1 "Walker". If this card declares an attack this turn, switch this card to to defense position at the end of the Battle Phase. This attack position card cannot be destroyed by battle once per turn." "This card cannot be Special Summoned. You can Normal Summon this card with 1 less tribute if you control a face-up "Walker" or "Infected". If this card destroys a monster by battle and sends it to the Graveyard, this card can attack once again in a row." Your opponent must attack this card if able. If this face-up attack position card is selected as an attack target, destroy both this card and the opponent's attacking monster: both players take damage equal to half that monsters original ATK. "This card cannot be destroyed by battle with a monster that has the same ATK as this card. If this card destroys an opponent's monster by battle, inflict 500 damage to your opponent." "This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by banishing 1 face-up "Walker" or "Infected" you control. This card cannot attack your opponent directly. This card can attack all your opponent's monsters once each. When this card is destroyed and sent to the Graveyard, Special Summon 1 "Thug" from your hand or Graveyard." "If you control a face-up "Walker" or "Infected", your opponent cannot select this card as an attack target. This card can attack your opponent directly. While this card remains face-up on the field, when a Zombie-type monster you control declares an attack, your opponent cannot activate Spells or Traps until the end of the Damage Step." "This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by banishing 2 Zombie-type monsters you control. This card cannot be destroyed by card effects once per turn. When this card inflicts battle damage to your opponent, you can destroy 1 Spell or Trap card your opponent controls. While this card remains in face-up attack position, you take 700 damage during each of your End Phases." "If your opponent controls a monster while you control no cards, you can Special Summon this card from your hand in face-up defense position. You can pay 500 life points to Special Summon 1 "Walker" or "Mutated Scientist" from your deck in face-up attack position." "He once believed in the company and what it was hoping to accomplish. And he trusted them to give him the best equipment, including the bio-hazard suit that promised 100% protection from mutagens." Link to comment Share on other sites More sharing options...
:^) Posted August 31, 2013 Report Share Posted August 31, 2013 The images are meh, low quality. Looks good overall though. Link to comment Share on other sites More sharing options...
BoricuaBeast Posted August 31, 2013 Author Report Share Posted August 31, 2013 The images are meh, low quality. Looks good overall though. I know... It was a real pain to get the pics online, so I used a youtube video =/ Link to comment Share on other sites More sharing options...
:^) Posted September 3, 2013 Report Share Posted September 3, 2013 I know... It was a real pain to get the pics online, so I used a youtube video =/ It can be a pain. As for cards, I really dislike Normal Cards. I can see the benefit of them with Rescue Rabbit and easy XYZ Material, but it just seems like you wanted all the zombies but couldn't think of effects. Link to comment Share on other sites More sharing options...
BoricuaBeast Posted September 3, 2013 Author Report Share Posted September 3, 2013 It can be a pain. As for cards, I really dislike Normal Cards. I can see the benefit of them with Rescue Rabbit and easy XYZ Material, but it just seems like you wanted all the zombies but couldn't think of effects. The only reason why I made those specific ones vanillas because in the game, they're weak as hell and do literally next to nothing, so yeah, I had no ideas on "those" two, Link to comment Share on other sites More sharing options...
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