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Elf Duskmaiden [Cobalt Awakening Preview]


Medivh

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CBAW-EN046

Secret Rare

Elf Duskmaiden

[DARK]

[★★★★★★★]

[Warrior / Effect]

[ATK 2600 / DEF 2900]

Cannot be Normal Summoned or Set. Must first be Special Summoned (From your hand) by having 3 or more Gemini Monsters with different names in your Graveyard. This card cannot be destroyed by battle or by the card effects of non-Gemini Monsters. Once per turn: You can Banish 1 Gemini Monster from your Graveyard to target 1 Gemini Monster you control; Normal Summon it. You can only control 1 "Elf Duskmaiden." 

 

 

The full hundred-card set I will be releasing (hopefully) sometime in October contains loads of support for Gemini Monsters. One of the ways the sub-type is supported is through the "Elf" series, a card which focuses on getting Gemini Monsters in the Grave to unleash powerful cards, such as this one, Elf Duskmaiden, their flagship card.

Most of these new Elves are EARTH Warrior-type Gemini Monsters, the only exception being the one you see above, which merely supports Gemini Monsters instead of being one.


CnC is much appreciated. 

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Wow.  She does a lot of junk.

 

Summoning conditions are ok.  Feasible but not laughably so.  I like.

 

NSing Geminis is pretty rad yo.  Speeds up the deck, but not in a broken fashion.

 

Immunity to battle and monster effects is quite potent, but justifiable I suppose.  You'd probably end up killing this thing with an S/T anyways, although I can't help but feel that maybe it's pushing it just a bit.

 

And now we get to the juicy effect: the Quasar that sets your Geminis back down.  Personally, I don't like it.  It backtracks the deck while stunning the opponent out.  On a 26-29 solid body that is already impervious to monster effs and battle, that is a bit of a problem because now it also protects itself from S/Ts.

 

So, I'd just get rid of the Quasar effect and then the card is fine.

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