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Zero Gravity Area


Sidian

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Woah bro. Slow down.

The first effect is like seriously too good. It's basically a dark hole that bounces stuff, and the fact that this thing is searchable means that you can run *7* dark holes. That means one dark hole every opening hand.

That's a bit of a problem.

The other effect is, as it stands, way too slow to be useful. Who wants to wait two WHOLE turns, in which your opponent can make a push/change their field around/win.

Fixes:
*Change the mega-bounce to bouncing only 1 monster, then slap that bitch a once per turn clause OR remove it altogether.
*Change the battle position changing thingy to 1 turn after its summoned, not 2.

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