ForbiddenLove Posted September 19, 2013 Report Share Posted September 19, 2013 Hey guys, check my new set out, don't forget to comment and etc. Completed Set 35 Cards. 1- Zombie Warrior http://postimg.org/image/47mc3yg9t/ Lore: When this card inflicts Battle Damage to your opponent; Send the top card of their Deck to the Graveyard. When this card is sent to the Graveyard (Either by Battle or Card effect); Add 1 Zombie-Type monster with 1200 or less ATK from your Deck to your Hand 2- Zombie Summoner http://postimg.org/image/5fsapzvmp/ Lore: Once per turn: You can Special Summon 1 level 4 or lower Zombie-Type monster from your Hand or Graveyard. 3- Swam Rat http://postimg.org/image/998fdapr5/ Lore: FLIP: when this card is attacked by your opponent's monster, negate that attack. 4- Shadow Witch http://postimg.org/image/ckm0b7jc3/ Lore: If this card would be destroyed (Either by Battle or Effect): You can discard 1 card instead. Each time you Tribute Summon a monster, each player can select 1 card from their Graveyard and return it on the top of their Deck. 5- Night Wolf http://postimg.org/image/5kp1alnfb/ Lore: When this card is successfully summoned: Special Summon 1 "Night Lion" from your deck. 6- Night Lion http://postimg.org/image/5dpk4k4o1/ Lore: When this card is on the field, and sent to the Graveyard by a card effect: The monster that destroyed this card by that effect loses 100 ATK and DEF. 7- Master Vorc http://postimg.org/image/96g0aqok5/ Lore: When this card destroys an opponent's monster; Take control of the Destroyed Monster until the End Phase. 8- Judgement Of The Dark http://postimg.org/image/uzqjjchb7/ Lore: 2 level 5 monsters Once per turn: You can detach 1 Xyz Material from this card; Destroy all monsters on the field with an ATK that is equal to or lower than the ATK of the detached monster. When this card destroys an opponent's monster by battle; Special Summon 1 level 4 or lower monster from your Graveyard. 9- Fiend Eye http://postimg.org/image/db6sj7wbj/ Lore: 3 level 4 monsters You can also Xyz Summon this card using a Rank 2 or 3 monsters. Once per turn, at the start of your opponent's Main Phase 1: You can detach 1 Xyz Material from this card; Look at your opponent's hand and select 1 monster, then return it to the deck, then shuffle it. As long as this card remains face-up on the field; Your opponent cannot activate Spell, Magic Cards. 10- Evil Shadow http://postimg.org/image/p13jbnzqd/ Lore: You can tribute this card from the field; Add 1 level 2 or lower monster from your Graveyard 11- Dead Fairy http://postimg.org/image/v2om798yj/ Lore: If this card is destroyed and sent to the Graveyard: You can equip this card to a Zombie-Type monster in your Graveyard; Special Summon that quipped monster to the field face-up Defense Position. 12- Zera http://postimg.org/image/v6r41v0m9/ Lore: If you have no cards in your hand; This card cannot be destroyed by battle (Damage calculation is applied normally.) 13- Vampire Kaizer http://postimg.org/image/o5vlcv5ar/ Lore: When this card inflicts Battle Damage to your opponent: Declare 1 card type (Monster, Spell, Trap): Your opponent sends 1 card of that type from their Deck to the Graveyard. 14- Vampire Bat Girl http://postimg.org/image/4zee1yonr/ Lore: If "Vampire Lady" face-up on the field: This monster can attack twice per turn. 15- Mad Fiend http://postimg.org/image/jyx3ey9tv/ Lore: If the only cards your opponent controls face-up monsters with 2000 or more ATK; this monster can attack your opponent directly 16- Human Eater http://postimg.org/image/6ng62e3bf/ Lore: When this card destroys an opponent's monster and sends it to the Graveyard; Target 1 face-up monster on your opponent's side of the field, flip it face-down Defense Position. 17- Horse Rider Zombie http://postimg.org/image/3jxns68xx/ Lore: When this card attacks, it's changed to Defense Position after Damage step. 18- Empress Warrior http://postimg.org/image/admqlagvh/ Lore: You can pay 500 life points and tribute 1 Dark monster on your side of the field; Special Summon 1 level 3 or lower monster from your deck. 19- Dimarko, The Last Survivor Of Chinzarian http://postimg.org/image/c2ewvib29/ Lore: When this card inflicts Battle Damage to your opponent: Draw 1 Card. 20- Chrodi http://postimg.org/image/dwab3iwk7/ Lore: If you tribute summon a DARK monster, this card is treated as 2 tributes. 21- Archfiend King http://postimg.org/image/w78h0z4w1/ Lore: Once per turn, when this card is targeted by effect of an Effect Monster: You can pay 300 life points; Roll a six-sided die, if the result is 2 or 5; negate the effect and destroy the opponent's Card. 22- Metal Armored Demon http://postimg.org/image/6z1fcj43l/ Lore: 1 Dark Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: Change all face-up monsters on your opponent's side of the field to Defense Position. 23- Vampire Soul Taker http://postimg.org/image/3o2d6rd67/ Lore: 2 "Vampire" Zombie-Type monsters This card can only be Fusion Summoned, and cannot be Summoned by other ways. This card gains 200 ATK for each "Vampire" monster on the field. When this card destroys an opponent's monster by Battle: Increase your life points equal to half of the destroyed monster by this card. Trap and Spell Cards: 24- Monster Destroyer http://postimg.org/image/rf0vfmbpz/ Lore: When your opponent Normal/Special Summons a monster with an ATK 1500 or higher; Destroy that monster and draw 1 card. 25- Fiend Castle http://postimg.org/image/rwhn2cd05/ Lore: Pay 500 life points to activate this card. When your opponent activates effect of an Effect monster; Negate that effect, and destroy that monster. 26- Extremely Flow http://postimg.org/image/ox3c5ei75/ Lore: Destroy all Trap and Spell Card(s) on the field, and both players take damage equal to the number of Trap, Spell Card(s) that destroyed this way x 200. 27- Breaking Tornado http://postimg.org/image/cxpfyfdln/ Lore: Discard 1 monster from your hand; Destroy all monsters on your opponent's side of the field with level stars equal to the discarded monster. Your opponent can discard 2 cards from his/her hand; Negate the activation of this Spell Card. 28- Brainwashing http://postimg.org/image/4tqk2s8x1/ Lore: Pay 600 life points to activate this card. When there is Fiend-Type monster on your opponent's side of the field: Equip this card to that monster; Take control of that equipped monster until your 3rd turn after this card's activation. 29- Fiend's Ghost http://postimg.org/image/45s4yg4wt/ Lore: Once per turn: You can look at your opponent's hand. In addition, your opponent increases 500 life points each time you activate this effect. 30- Graceful Chintos http://postimg.org/image/5eb78v2k3/ Lore: Both players add any number of cards from their hands to their Deck, and shuffle it. Then draw the same number of cards were added to the Deck. 31- Hammer Of Power Up http://postimg.org/image/r0kskg7yj/ Lore: Increase the ATK of a monster equipped with this card by 700, and decrease its DEF by 700. Pay 700 life points During each of your Standby Phases, if you do not, this card is destroyed. 32- Sword Of Weakness http://postimg.org/image/lyjuyodul/ Lore: Select 1 attacking monster: That monster loses 700 ATK until the End Phase. 33- The Dark Gift http://postimg.org/image/tjl3i21mb/ Lore: Discard 1 DARK monster from your hand: Draw 1 card. 34- The Last Hope http://postimg.org/image/r0lrapv5z/ Lore: Activate when one of your opponent's monsters attacks your life points directly: Destroy that monster, and all Monster Cards on both sides of the field. Then both players Special Summon 1 level 5 or lower monster from the Graveyard. 35- Vampire Caller http://postimg.org/image/5tzffeouj/ Lore: Banish 1 card from your Hand: Special Summon 1 "Vampire" monster with 1600 or lower ATK from your Deck. Link to comment Share on other sites More sharing options...
ForbiddenLove Posted September 23, 2013 Author Report Share Posted September 23, 2013 Anyone comment? Link to comment Share on other sites More sharing options...
caiustheshadowmonarch788 Posted September 23, 2013 Report Share Posted September 23, 2013 I think maybe Zombie Summoner is a bit overpowered. I think Judgement of the Dark is a bit op too. Perhaps 3 Lvl 4's? Also, why does Zera look like it was made through Powerpoint? Overall, a right bunch of undeads I'd like to put in my Zombie World deck. Good Job! P.S: If no one replies, don't sweat it! Just because you're new like me it doesn't mean no one likes your cards. Keep up the good work! I'm awaiting updates. Link to comment Share on other sites More sharing options...
ForbiddenLove Posted September 23, 2013 Author Report Share Posted September 23, 2013 Thanks for your comment, I appreciated it. Zera was made a while back Before YCM's update. xD Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.