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[Slimespecs] aka Dragons v2.0 (6/6)


WindupRabbitFan14

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If this card is sent from your Deck to the Graveyard: Special Summon it. You can detach 1 Xyz Material from an Xyz Monster you control; send the top card of your Deck to the Graveyard. Each "Slimespec: 08088A "Akuais"" effect can only be activated once per turn.

 


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If this card is sent from your Deck to the Graveyard: Special Summon it. You can send 1 Reptile-Type monster from your Deck to the Graveyard to target 1 Reptile-Type monster in your Graveyard: Banish that target. Each "Slimespec 8A0808 "Vulcain"" effect can only be activated once per turn.

 

 

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If this card is sent from your Deck to the Graveyard: Special Summon it. If you do, Banish it when it leaves the field. You can return 1 of your other Banished "Slimespec:" monsters to the Deck to return this Banished card to your Graveyard. Each "Slimespec: 000000 "Tarrma" effect can only be activated once per turn.

 


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If this card is sent from your Deck to the Graveyard: Special Summon it, and it is treated as a non-Tuner monster while it is face-up on the field. You can send 1 Level 3 or lower Reptile-Type monster from your Deck to the Graveyard; This card's Level is reduced by the Level of the sent monster, until the End Phase. Each "Slimespec: FFFFFF "Neone"" effect can only be activated once per turn.

 


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If this card is sent from your Deck to the Graveyard: Special Summon it. You can target up to 2 "Slimespec" monsters: their Levels each become the sum of their Levels. Each "Slimespec: 088A08 "Junje"" effect can only be activated once per turn.

 


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If this card is sent from your Deck to the Graveyard: Special Summon it. You can return 1 "Slimespec:" monster from your Graveyard to your Deck to send 1 "Slimespec:" monster from your Deck to the Graveyard, and if you do, reduce this card's Level by 1. Each "Slimespec: 663300 "Dert"" effect can only be activated once per turn.



Okay, so I wanted to make one of them stupid archetypes. This one's not only capable of Rank 4 spam, but it can hit 7 and 8 with Junje. It has its own Tuner which needs to be Normal Summoned to keep that status.

 

So yeah. They're supposed to be manageable yet stupid.


I'd imagine a deck with these guys would look like this:

 

3 Junje
3 Akuais
3 Vulcain
3 Neone
2 Tarrma
2 Dert

3 Kagetokage
2 Gentlooper
2 Maxx "C"
2 Effect Veiler

3 Snake Rain
3 Pot of Duality
3 Mystical Space Typhoon
1 Dark Hole
1 Book of Moon

1 Solemn Warning
1 Torrential Tribute
1 Bottomless Trap Hole
1 Compulsory Evacuation Device

 

 

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Snake Rain into Obelisk for the win.

The archetype seems lolzy, and drawing Rain early on seems pretty essential. I imagine you could run some Ryko and Charge of the Light Brigade as well, to get some of their triggers during your opponent's turn and having another way of sending to the Graveyard if your stuck with Slimes that can't do just that.

Addressing them by Attribute.

 

 

WATER relies on luck for the swarm, and is overall only there for more options. Lackluster in comparison, but a nice piece nonetheless. 1-2 simply for more options from Deck.

FIRE requires another Reptile to be in Graveyard already, but it is likely and can send any of them to the Graveyard for a nice instant Rank 4. 3 for the fact it can send any.

DARK refuels FIRE ammo, while also giving Chaos players or what have you not more ammo as well. Somewhat lackluster in my Theory-Oh!ing. 1-2, depends on tech options.

LIGHT is a nice Normal Summoned Tuner, and goes well with Junge to make Rank 4 plays, again. 3, KoFImps can add for Synchro Plays, and works great with WIND.

WIND is essential simply because of LIGHT, and is a overall versatility enhancer in the Deck for Rain uses. 2, relies on LIGHT or Normal Summon.

EARTH is pretty amazing for recycling purposes as well as swarming. A must in the Deck. 3, required recycle and burials.

 

Reminds me of Dragon Rulers in that each of their effects can only be activated once, which was much needed since they could infinitely swarm otherwise. Has a lot of tech options and overall I love the archetype. I imagine their rather competitive with how amazing Snake Rain is with them (not to mention Foolish Burial, a decent option, and Charge/Lightsworn, a luck based but valid trigger). I don't really care for Gentlemander, and I doubt it'd do good for the Deck over Lightsworn options.

 

Are the name based on codes to obtain the corresponding color? Like, LIGHT = White, and FFFFFF is the code to get WHITE in image editing programs like Photoshop? I can only assume the other ones are like that also, like 08088A being for a shade of Blue? Anyways, amazing archetype. Very potent.

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