Squirrel Girl Posted September 30, 2013 Report Share Posted September 30, 2013 Hello. My name's ByondEon. I have been making cards since 2009, but unfortunately, I have been away alot and the forum has changed alot along with alot of other things. So to celebrate my return, I have decided to make a new set of cards. So I would like help to balance these cards and help with the ocg (not familiar with the new way the ocg works). Anyway, the new set of cards are called Shadow World. They will all be DARK and some LIGHT monsters with effects that banish cards. Anyway, as I said I want help to balance these out. [spoiler=Monsters] Once per turn, banish 1 "Shadow World" monster from your Deck: Increase this cards ATK equal to the Level of the Banished monster x 400; until the End Phase. When this card is destroyed: Banish it; then banish the top 2 cards of your opponent's Deck. When this card is Summoned: Target 1 card on the field; banish it. When this card is attacked: Banish this card; negate the attack. When this card is banished by its own effect: Special Summon 1 "Shadow World" monster from your Deck. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing 3 "Shadow World" monsters from your Deck while this card is banished. Once per turn, target one Level 1 banished "Shadow World" monster: Special Summon it. The Special Summoned monster can attack your opponent directly. When this card is destroyed: Banish it. This card cannot be Synchro Summoned except for the Synchro Summoned of a "Shadow World" Synchro monster. When this card is used a Synchro Material monster for the Synchro Summoned of a "Shadow World" monster: Banish 1 card from your opponent's hand. If this card is destroyed by your opponent's card: Special Summon 1 Level 2 or lower banished "Shadow World" monster. [/spoiler] [spoiler=Spell Cards] Banish 1 "Shadow World" monster from your hand: Add 1 "Shadow World" to your hand. If this card would be destroyed by a card effect while "Shadow World" is in your Deck: Banish this card to add "Shadow World" from your Deck to your hand. [/spoiler] [spoiler=Trap Cards] Activate only while your opponent controls a monster and you control no monsters: Target 1 of your baninshed "Shadow World" monsters; Special Summon it. When the Special Summoned monster is destroyed: Destroy this card. [/spoiler] So, as I said before 2 times, need help to balance these out and with the ocg. The Spell Card "Shadow World" will be up as soon as I find a suitable pic for it. If you dont plan to help me improve, PLS dont post. Link to comment Share on other sites More sharing options...
Tenshou Yoku Posted September 30, 2013 Report Share Posted September 30, 2013 These cards are nicely drawn. Where do you find those pics? Link to comment Share on other sites More sharing options...
BlackSword Posted September 30, 2013 Report Share Posted September 30, 2013 Very nice! Link to comment Share on other sites More sharing options...
Squirrel Girl Posted September 30, 2013 Author Report Share Posted September 30, 2013 Post useful comments, plz. Not just one or two words that doesn't help abit Link to comment Share on other sites More sharing options...
Kito Posted October 1, 2013 Report Share Posted October 1, 2013 Shadow world Dark night: Once per turn, banish 1 "Shadow World" monster from your Deck: Increase this cards ATK equal to the Level of the Banished monster x 400; until the End Phase. When this card is destroyed: Banish it; then banish the top 2 cards of your opponent's Deck. Once per turn,Search you Deck for 1 "shadow World Monster and reveal it to you opponent and Banish it: Increase this cards ATK equal to the Level of the Banished monster x 400; until the End Phase. When this card is destroyed: Banish it; then banish the top 2 cards of your opponent's Deck. ( think thats the right OCG and i know it will mean less headache of people saying you not banishing whatever Level your banishing.) Once per turn, banish 1 "Shadow World" monster from your Deck: Increase this cards ATK equal to the Level of the Banished monster x 400; until the End Phase. When this card is destroyed(Buy battle card effect or just in general?)(Might want to go with "when this card is removed from the field" instead for a bit more power.):Banish it; then banish the top 2 cards of your opponent's Deck Shadow World Madge When this card is Summoned: Target 1 card on the field; banish it. When this card is attacked: Banish this card; negate the attack. When this card is banished by its own effect: Special Summon 1 "Shadow World" monster from your Deck. When this card is Summoned: Target 1 card on the field; banish it. When this card is attacked: negate the attack; Banish this card. (I think u got to neg attack first as if you banish him first field resets and they can choose a new attack target.) When this card is banished by its own effect: Special Summon 1 Level 4 or lower "Shadow World" monster from your Deck. (might want to specify a lvl like 4 or lowers in case you got some high Lvl monsters in there.) Shadow world OoZumi This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing 3 "Shadow World" monsters from your Deck while this card is banished. Once per turn, target one Level 1 banished "Shadow World" monster: Special Summon it. The Special Summoned monster can attack your opponent directly. When this card is destroyed: Banish it. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing 3 "Shadow World" monsters from your Deck while this card is banished.(idk what to fix here it just sounds wrong to me) Once per turn, target one Level 1 banished "Shadow World" monster: Special Summon it. The Special Summoned monster can attack your opponent directly. When this card is destroyed: Banish All monsters summed this way. (I was not sure if you taking about Oozumi or the monsters he summons getting banished) Aura This card cannot be Synchro Summoned except for the Synchro Summoned of a "Shadow World" Synchro monster. When this card is used a Synchro Material monster for the Synchro Summoned of a "Shadow World" monster: Banish 1 card from your opponent's hand. If this card is destroyed by your opponent's card: Special Summon 1 Level 2 or lower banished "Shadow World" monster. This card cannot be Synchro Summoned except for the Synchro Summoned of a "Shadow World" Synchro monster. When this card is used a Synchro Material monster for the Synchro Summoned of a "Shadow World" monster(Dont need this already said you can only use it for shadow world Synchros): Banish 1 card from your opponent's hand. If this card is destroyed by your opponent's card Effect (do u mean like effects or you would just wright when this card is destroyed): Special Summon 1 Level 2 or lower banished "Shadow World" monster. Portal Banish 1 "Shadow World" monster from your hand: Add 1 "Shadow World" to your hand. If this card would be destroyed by a card effect while "Shadow World" is in your Deck: Banish this card to add "Shadow World" from your Deck to your hand. (i don't fully understand what your trying to do here) IDK how i made this and IDK how to get rid of it. Shadow revival is kinda lack luster as there is already a card for this (DD call of the haunting) idk its real name atm maby have it select 2 or 3 LVL 2 or 3 monsters as bring them back kinda like battery man but for you shadow world Im not the best a finding/fixing errors but i gave it a shot. Link to comment Share on other sites More sharing options...
Squirrel Girl Posted October 2, 2013 Author Report Share Posted October 2, 2013 Fix the ocg so that the cards becomes more understandable and how Í actually wanted them to be. Thanks a bunch Link to comment Share on other sites More sharing options...
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