ForzaForSwe Posted October 13, 2013 Report Share Posted October 13, 2013 [spoiler=Red-Eyes Prototype Dragon] Lore: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Red-Eyes B. Dragon" from your Deck to your Graveyard. This card's name becomes "Red-Eyes B. Dragon" while it is on the field. When this card is Special Summoned: Dragon-Type monsters you currently control cannot be targeted or destroyed by card effects. When this card is banished from your field: Special Summon 1 "Red-Eyes B. Dragon" from your Graveyard.[/spoiler] [spoiler=Blue-Eyes Prototype Dragon] Lore: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Blue-Eyes White Dragon" from your Deck to your Graveyard. This card's name becomes "Blue-Eyes White Dragon" while it is on the field. When this card is Special Summoned: Dragon-Type monsters you currently control cannot be destroyed by battle. When this card is banished from your field: Special Summon 1 "Blue-Eyes White Dragon" from your Graveyard.[/spoiler] [spoiler=Stardust Prototype Dragon] Lore: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Stardust Dragon" from your Extra Deck to your Graveyard. This card's name becomes "Stardust Dragon" while it is on the field. Once per turn, when a card or effect is activated: You can negate the activation and destroy it. When this card is banished from your field: Special Summon 1 "Stardust Dragon" from your Graveyard.[/spoiler] The Artworks belongs to Raphtil on Deviantart CnC are always welcomed! Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted October 13, 2013 Report Share Posted October 13, 2013 Stardust Dragon Prototype is a little OP. Similar to Quasar's effect, but much easier to summon. This archetype feels a little to similar to the Malefics to me, but the concept of adding effects to non-effect classics sounds pretty cool to me. Blue-Eyes prototype is my favorite for this reason. Link to comment Share on other sites More sharing options...
ForzaForSwe Posted October 13, 2013 Author Report Share Posted October 13, 2013 Stardust Dragon Prototype is a little OP. Similar to Quasar's effect, but much easier to summon. This archetype feels a little to similar to the Malefics to me, but the concept of adding effects to non-effect classics sounds pretty cool to me. Blue-Eyes prototype is my favorite for this reason. I can agree on Stardust eff is a little OP. Yeah, they are similar to the Malefics, but without the Field-Spell restriction. But my intention first was to make "Prototype" (i haven't official named this archtype) monsters of older Normal Monsters, like Dark Magician, Blue-Eyes Ultimate Dragon etc etc. BUt the only good pics i could find was these so, you stuck with those :D Link to comment Share on other sites More sharing options...
david ice Posted October 17, 2013 Report Share Posted October 17, 2013 To me they all seem OP cause if you acquire all three in your hand you can summon them on the same turn, each protecting the next. They are too easy to summon but have such strong effects. Add something like, you cannot summon other monster/protontype monster on the same turn. Link to comment Share on other sites More sharing options...
finleychips Posted October 18, 2013 Report Share Posted October 18, 2013 I think you should either make them a lot less powerful or change their summoning conditions to something like this, "Must first be Special Summoned (from your hand) by sending 1 "Blue-Eyes White Dragon" from your graveyard to your deck." Right now they are all super OP Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted October 18, 2013 Report Share Posted October 18, 2013 To me they all seem OP cause if you acquire all three in your hand you can summon them on the same turn, each protecting the next. They are too easy to summon but have such strong effects. Add something like, you cannot summon other monster/protontype monster on the same turn. How about either "You can only control one face-up "Prototype" monster" or something like "Other monsters you control cannot attack". I know my OCG is off, but I think it is close enough. What this guy said isn't a bad idea either. Link to comment Share on other sites More sharing options...
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